mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 04:16:50 +01:00
Finished the first set of cleanups, and added TilingWaveFormCollapse to the build.
This commit is contained in:
parent
24ef915413
commit
137bf204a6
@ -8,5 +8,5 @@ env_wfc = env_modules.Clone()
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env_wfc.add_source_files(env.modules_sources, "register_types.cpp")
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env_wfc.add_source_files(env.modules_sources, "wave_form_collapse.cpp")
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#env_wfc.add_source_files(env.modules_sources, "tiling_wave_form_collapse.cpp")
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env_wfc.add_source_files(env.modules_sources, "tiling_wave_form_collapse.cpp")
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#env_wfc.add_source_files(env.modules_sources, "tiling_wave_form_collapse.cpp")
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@ -108,7 +108,7 @@ Tile::Tile(const Array2D<uint32_t> &p_data, Symmetry p_symmetry, double p_weight
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// Returns false if the given tile and orientation does not exist, or if the coordinates are not in the wave
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bool TilingWaveFormCollapse::set_tile(uint32_t tile_id, uint32_t orientation, uint32_t i, uint32_t j) {
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if (tile_id >= oriented_tile_ids.size() || orientation >= oriented_tile_ids[tile_id].size() || i >= height || j >= width) {
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if (tile_id >= oriented_tile_ids.size() || orientation >= oriented_tile_ids[tile_id].size() || i >= get_height() || j >= get_width()) {
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return false;
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}
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@ -118,71 +118,33 @@ bool TilingWaveFormCollapse::set_tile(uint32_t tile_id, uint32_t orientation, ui
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return true;
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}
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Array2D<uint32_t> TilingWaveFormCollapse::do_run() {
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Array2D<uint32_t> a = run();
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if (a.width == 0 && a.height == 0) {
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return Array2D<uint32_t>(0, 0);
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}
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return id_to_tiling(a);
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void TilingWaveFormCollapse::set_tiles(const Vector<Tile> &p_tiles) {
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tiles = p_tiles;
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}
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/*
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TilingWaveFormCollapse::TilingWaveFormCollapse(
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const Vector<Tile> &tiles,
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const Vector<NeighbourData> &neighbors,
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const uint32_t height, const uint32_t width,
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const bool periodic_output, int seed) :
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tiles(tiles),
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id_to_oriented_tile(generate_oriented_tile_ids(tiles).first),
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oriented_tile_ids(generate_oriented_tile_ids(tiles).second),
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options(options),
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wfc(options.periodic_output, seed, get_tiles_weights(tiles),
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generate_propagator(neighbors, tiles, id_to_oriented_tile,
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oriented_tile_ids),
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height, width),
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height(height),
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width(width) {}
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*/
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void TilingWaveFormCollapse::initialize() {
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WaveFormCollapse::initialize();
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}
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TilingWaveFormCollapse::TilingWaveFormCollapse() {
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}
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TilingWaveFormCollapse::~TilingWaveFormCollapse() {
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}
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void TilingWaveFormCollapse::_bind_methods() {
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void TilingWaveFormCollapse::set_neighbours(const Vector<NeighbourData> &p_neighbors) {
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neighbors = p_neighbors;
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}
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// Generate mapping from id to oriented tiles and vice versa.
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std::pair<Vector<std::pair<uint32_t, uint32_t>>, Vector<Vector<uint32_t>>> TilingWaveFormCollapse::generate_oriented_tile_ids(const Vector<Tile> &tiles) {
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Vector<std::pair<uint32_t, uint32_t>> id_to_oriented_tile;
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Vector<Vector<uint32_t>> oriented_tile_ids;
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void TilingWaveFormCollapse::generate_oriented_tile_ids() {
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id_to_oriented_tile.clear();
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oriented_tile_ids.clear();
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uint32_t id = 0;
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for (int i = 0; i < tiles.size(); i++) {
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oriented_tile_ids.push_back({});
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for (int j = 0; j < tiles[i].data.size(); j++) {
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id_to_oriented_tile.push_back({ i, j });
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oriented_tile_ids[i].push_back(id);
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id_to_oriented_tile.push_back(IdToTilePair(i, j));
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oriented_tile_ids.write[i].push_back(id);
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id++;
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}
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}
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return { id_to_oriented_tile, oriented_tile_ids };
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}
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// Generate the propagator which will be used in the wfc algorithm.
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Vector<PropagatorStateEntry> TilingWaveFormCollapse::generate_propagator(
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const Vector<NeighbourData> &neighbors,
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Vector<Tile> tiles,
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Vector<std::pair<uint32_t, uint32_t>> id_to_oriented_tile,
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Vector<Vector<uint32_t>> oriented_tile_ids) {
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size_t nb_oriented_tiles = id_to_oriented_tile.size();
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void TilingWaveFormCollapse::generate_propagator() {
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int nb_oriented_tiles = id_to_oriented_tile.size();
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Vector<DensePropagatorHelper> dense_propagator;
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dense_propagator.resize(nb_oriented_tiles);
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@ -190,47 +152,41 @@ Vector<PropagatorStateEntry> TilingWaveFormCollapse::generate_propagator(
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dense_propagator.write[i].resize(nb_oriented_tiles);
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}
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for (auto neighbor : neighbors) {
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uint32_t tile1 = std::get<0>(neighbor);
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uint32_t orientation1 = std::get<1>(neighbor);
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uint32_t tile2 = std::get<2>(neighbor);
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uint32_t orientation2 = std::get<3>(neighbor);
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Vector<Vector<uint32_t>> action_map1 = Tile::generate_action_map(tiles[tile1].symmetry);
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Vector<Vector<uint32_t>> action_map2 = Tile::generate_action_map(tiles[tile2].symmetry);
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int size = neighbors.size();
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for (int i = 0; i < size; ++i) {
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const NeighbourData &neighbour = neighbors[i];
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auto add = [&](uint32_t action, uint32_t direction) {
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uint32_t temp_orientation1 = action_map1[action][orientation1];
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uint32_t temp_orientation2 = action_map2[action][orientation2];
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uint32_t oriented_tile_id1 = oriented_tile_ids[tile1][temp_orientation1];
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uint32_t oriented_tile_id2 = oriented_tile_ids[tile2][temp_orientation2];
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dense_propagator[oriented_tile_id1][direction][oriented_tile_id2] = true;
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direction = get_opposite_direction(direction);
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dense_propagator[oriented_tile_id2][direction][oriented_tile_id1] = true;
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};
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uint32_t tile1 = neighbour.data[0];
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uint32_t tile2 = neighbour.data[2];
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Tile::ActionMap action_map1 = Tile::generate_action_map(tiles[tile1].symmetry);
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Tile::ActionMap action_map2 = Tile::generate_action_map(tiles[tile2].symmetry);
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add(0, 2);
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add(1, 0);
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add(2, 1);
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add(3, 3);
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add(4, 1);
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add(5, 3);
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add(6, 2);
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add(7, 0);
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generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 0, 2);
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generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 1, 0);
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generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 2, 1);
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generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 3, 3);
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generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 4, 1);
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generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 5, 3);
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generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 6, 2);
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generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 7, 0);
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}
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Vector<PropagatorStateEntry> propagator(nb_oriented_tiles);
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Vector<PropagatorStateEntry> propagator;
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propagator.resize(nb_oriented_tiles);
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PropagatorStateEntry *propw = propagator.ptrw();
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for (size_t i = 0; i < nb_oriented_tiles; ++i) {
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for (size_t j = 0; j < nb_oriented_tiles; ++j) {
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for (size_t d = 0; d < 4; ++d) {
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if (dense_propagator[i][d][j]) {
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propagator[i][d].push_back(j);
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if (propw[i].directions[d][j]) {
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propw[i].directions[d].push_back(j);
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}
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}
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}
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}
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return propagator;
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set_propagator_state(propagator);
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}
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// Get probability of presence of tiles.
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@ -246,6 +202,24 @@ Vector<double> TilingWaveFormCollapse::get_tiles_weights(const Vector<Tile> &til
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return frequencies;
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}
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void TilingWaveFormCollapse::set_tile(uint32_t tile_id, uint32_t i, uint32_t j) {
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for (int p = 0; p < id_to_oriented_tile.size(); p++) {
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if (tile_id != p) {
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remove_wave_pattern(i, j, p);
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}
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}
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}
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Array2D<uint32_t> TilingWaveFormCollapse::do_run() {
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Array2D<uint32_t> a = run();
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if (a.width == 0 && a.height == 0) {
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return Array2D<uint32_t>(0, 0);
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}
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return id_to_tiling(a);
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}
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// Translate the generic WFC result into the image result
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Array2D<uint32_t> TilingWaveFormCollapse::id_to_tiling(Array2D<uint32_t> ids) {
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uint32_t size = tiles[0].data[0].height;
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@ -253,11 +227,11 @@ Array2D<uint32_t> TilingWaveFormCollapse::id_to_tiling(Array2D<uint32_t> ids) {
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for (uint32_t i = 0; i < ids.height; i++) {
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for (uint32_t j = 0; j < ids.width; j++) {
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std::pair<uint32_t, uint32_t> oriented_tile = id_to_oriented_tile[ids.get(i, j)];
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IdToTilePair oriented_tile = id_to_oriented_tile[ids.get(i, j)];
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for (uint32_t y = 0; y < size; y++) {
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for (uint32_t x = 0; x < size; x++) {
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tiling.get(i * size + y, j * size + x) = tiles[oriented_tile.first].data[oriented_tile.second].get(y, x);
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tiling.get(i * size + y, j * size + x) = tiles[oriented_tile.id].data[oriented_tile.oriented_tile].get(y, x);
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}
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}
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}
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@ -266,10 +240,34 @@ Array2D<uint32_t> TilingWaveFormCollapse::id_to_tiling(Array2D<uint32_t> ids) {
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return tiling;
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}
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void TilingWaveFormCollapse::set_tile(uint32_t tile_id, uint32_t i, uint32_t j) {
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for (int p = 0; p < id_to_oriented_tile.size(); p++) {
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if (tile_id != p) {
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remove_wave_pattern(i, j, p);
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}
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}
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void TilingWaveFormCollapse::initialize() {
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generate_oriented_tile_ids();
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WaveFormCollapse::initialize();
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}
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TilingWaveFormCollapse::TilingWaveFormCollapse() {
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}
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TilingWaveFormCollapse::~TilingWaveFormCollapse() {
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}
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void TilingWaveFormCollapse::_bind_methods() {
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}
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void TilingWaveFormCollapse::generate_propagator_add_helper(Tile::ActionMap *action_map1, Tile::ActionMap *action_map2,
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Vector<DensePropagatorHelper> *dense_propagator,
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const NeighbourData &neighbour, uint32_t action, uint32_t direction) {
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// --
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uint32_t tile1 = neighbour.data[0];
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uint32_t orientation1 = neighbour.data[1];
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uint32_t tile2 = neighbour.data[2];
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uint32_t orientation2 = neighbour.data[3];
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uint32_t temp_orientation1 = action_map1->map[action][orientation1];
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uint32_t temp_orientation2 = action_map2->map[action][orientation2];
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uint32_t oriented_tile_id1 = oriented_tile_ids[tile1][temp_orientation1];
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uint32_t oriented_tile_id2 = oriented_tile_ids[tile2][temp_orientation2];
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dense_propagator->write[oriented_tile_id1].directions[direction].write[oriented_tile_id2] = true;
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direction = get_opposite_direction(direction);
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dense_propagator->write[oriented_tile_id2].directions[direction].write[oriented_tile_id1] = true;
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}
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@ -41,8 +41,6 @@ struct Tile {
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Tile(const Array2D<uint32_t> &p_data, Symmetry p_symmetry, double p_weight);
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};
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// Class generating a new image with the tiling WFC algorithm.
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class TilingWaveFormCollapse : WaveFormCollapse {
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GDCLASS(TilingWaveFormCollapse, WaveFormCollapse);
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@ -57,20 +55,6 @@ public:
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}
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};
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bool set_tile(uint32_t tile_id, uint32_t orientation, uint32_t i, uint32_t j);
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Array2D<uint32_t> do_run();
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void initialize();
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TilingWaveFormCollapse();
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~TilingWaveFormCollapse();
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protected:
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static void _bind_methods();
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private:
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static std::pair<Vector<std::pair<uint32_t, uint32_t>>, Vector<Vector<uint32_t>>> generate_oriented_tile_ids(const Vector<Tile> &tiles);
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struct DensePropagatorHelper {
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Vector<bool> directions[4];
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@ -82,22 +66,57 @@ private:
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}
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};
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static Vector<PropagatorStateEntry> generate_propagator(
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const Vector<NeighbourData> &neighbors,
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Vector<Tile> tiles,
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Vector<std::pair<uint32_t, uint32_t>> id_to_oriented_tile,
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Vector<Vector<uint32_t>> oriented_tile_ids);
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struct IdToTilePair {
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uint32_t id;
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uint32_t oriented_tile;
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IdToTilePair() {
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id = 0;
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oriented_tile = 0;
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}
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IdToTilePair(uint32_t p_id, uint32_t p_oriented_tile) {
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id = p_id;
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oriented_tile = p_oriented_tile;
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}
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};
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public:
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void set_tiles(const Vector<Tile> &p_tiles);
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void set_neighbours(const Vector<NeighbourData> &p_neighbors);
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void generate_oriented_tile_ids();
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void generate_propagator();
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static Vector<double> get_tiles_weights(const Vector<Tile> &tiles);
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void set_tile(uint32_t tile_id, uint32_t i, uint32_t j);
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bool set_tile(uint32_t tile_id, uint32_t orientation, uint32_t i, uint32_t j);
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Array2D<uint32_t> do_run();
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Array2D<uint32_t> id_to_tiling(Array2D<uint32_t> ids);
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void set_tile(uint32_t tile_id, uint32_t i, uint32_t j);
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Vector<Tile> tiles;
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Vector<std::pair<uint32_t, uint32_t>> id_to_oriented_tile;
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Vector<Vector<uint32_t>> oriented_tile_ids;
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void initialize();
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bool periodic_output;
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TilingWaveFormCollapse();
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~TilingWaveFormCollapse();
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protected:
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static void _bind_methods();
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private:
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void generate_propagator_add_helper(Tile::ActionMap *action_map1, Tile::ActionMap *action_map2,
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Vector<DensePropagatorHelper> *dense_propagator,
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const NeighbourData &neighbour,
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uint32_t action, uint32_t direction);
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Vector<Tile> tiles;
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Vector<NeighbourData> neighbors;
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Vector<IdToTilePair> id_to_oriented_tile;
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Vector<Vector<uint32_t>> oriented_tile_ids;
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};
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#endif // FAST_WFC_TILING_WFC_HPP_
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@ -38,11 +38,18 @@ double WaveFormCollapse::get_min_abs_half(const Vector<double> &v) {
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return min_abs_half;
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}
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bool WaveFormCollapse::get_eriodic_output() const {
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return is_impossible;
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uint32_t WaveFormCollapse::get_width() const {
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return wave_width;
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}
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uint32_t WaveFormCollapse::get_height() const {
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return wave_height;
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}
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bool WaveFormCollapse::get_periodic_output() const {
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return periodic_output;
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}
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void WaveFormCollapse::set_periodic_output(const bool val) {
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is_impossible = val;
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periodic_output = val;
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}
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void WaveFormCollapse::set_seed(const int seed) {
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@ -174,7 +181,7 @@ int WaveFormCollapse::wave_get_min_entropy() const {
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// The minimum entropy (plus a small noise)
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double min = Math_INF;
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int argmin = -1;
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for (uint32_t i = 0; i < wave_size; i++) {
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@ -329,9 +336,16 @@ void WaveFormCollapse::initialize() {
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}
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WaveFormCollapse::WaveFormCollapse() {
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//todo maybe it should be better as true?
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periodic_output = false;
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is_impossible = false;
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nb_patterns = 0;
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wave_width = 0;
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wave_height = 0;
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wave_size = 0;
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min_abs_half_plogp = 0;
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}
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WaveFormCollapse::~WaveFormCollapse() {
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@ -54,7 +54,10 @@ public:
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static constexpr int directions_y[4] = { -1, 0, 0, 1 };
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public:
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bool get_eriodic_output() const;
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uint32_t get_width() const;
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uint32_t get_height() const;
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bool get_periodic_output() const;
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void set_periodic_output(const bool val);
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void set_seed(const int seed);
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