Finished the first set of cleanups, and added TilingWaveFormCollapse to the build.

This commit is contained in:
Relintai 2022-04-22 02:35:38 +02:00
parent 24ef915413
commit 137bf204a6
5 changed files with 153 additions and 119 deletions

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@ -8,5 +8,5 @@ env_wfc = env_modules.Clone()
env_wfc.add_source_files(env.modules_sources, "register_types.cpp")
env_wfc.add_source_files(env.modules_sources, "wave_form_collapse.cpp")
#env_wfc.add_source_files(env.modules_sources, "tiling_wave_form_collapse.cpp")
env_wfc.add_source_files(env.modules_sources, "tiling_wave_form_collapse.cpp")
#env_wfc.add_source_files(env.modules_sources, "tiling_wave_form_collapse.cpp")

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@ -108,7 +108,7 @@ Tile::Tile(const Array2D<uint32_t> &p_data, Symmetry p_symmetry, double p_weight
// Returns false if the given tile and orientation does not exist, or if the coordinates are not in the wave
bool TilingWaveFormCollapse::set_tile(uint32_t tile_id, uint32_t orientation, uint32_t i, uint32_t j) {
if (tile_id >= oriented_tile_ids.size() || orientation >= oriented_tile_ids[tile_id].size() || i >= height || j >= width) {
if (tile_id >= oriented_tile_ids.size() || orientation >= oriented_tile_ids[tile_id].size() || i >= get_height() || j >= get_width()) {
return false;
}
@ -118,71 +118,33 @@ bool TilingWaveFormCollapse::set_tile(uint32_t tile_id, uint32_t orientation, ui
return true;
}
Array2D<uint32_t> TilingWaveFormCollapse::do_run() {
Array2D<uint32_t> a = run();
if (a.width == 0 && a.height == 0) {
return Array2D<uint32_t>(0, 0);
}
return id_to_tiling(a);
void TilingWaveFormCollapse::set_tiles(const Vector<Tile> &p_tiles) {
tiles = p_tiles;
}
/*
TilingWaveFormCollapse::TilingWaveFormCollapse(
const Vector<Tile> &tiles,
const Vector<NeighbourData> &neighbors,
const uint32_t height, const uint32_t width,
const bool periodic_output, int seed) :
tiles(tiles),
id_to_oriented_tile(generate_oriented_tile_ids(tiles).first),
oriented_tile_ids(generate_oriented_tile_ids(tiles).second),
options(options),
wfc(options.periodic_output, seed, get_tiles_weights(tiles),
generate_propagator(neighbors, tiles, id_to_oriented_tile,
oriented_tile_ids),
height, width),
height(height),
width(width) {}
*/
void TilingWaveFormCollapse::initialize() {
WaveFormCollapse::initialize();
}
TilingWaveFormCollapse::TilingWaveFormCollapse() {
}
TilingWaveFormCollapse::~TilingWaveFormCollapse() {
}
void TilingWaveFormCollapse::_bind_methods() {
void TilingWaveFormCollapse::set_neighbours(const Vector<NeighbourData> &p_neighbors) {
neighbors = p_neighbors;
}
// Generate mapping from id to oriented tiles and vice versa.
std::pair<Vector<std::pair<uint32_t, uint32_t>>, Vector<Vector<uint32_t>>> TilingWaveFormCollapse::generate_oriented_tile_ids(const Vector<Tile> &tiles) {
Vector<std::pair<uint32_t, uint32_t>> id_to_oriented_tile;
Vector<Vector<uint32_t>> oriented_tile_ids;
void TilingWaveFormCollapse::generate_oriented_tile_ids() {
id_to_oriented_tile.clear();
oriented_tile_ids.clear();
uint32_t id = 0;
for (int i = 0; i < tiles.size(); i++) {
oriented_tile_ids.push_back({});
for (int j = 0; j < tiles[i].data.size(); j++) {
id_to_oriented_tile.push_back({ i, j });
oriented_tile_ids[i].push_back(id);
id_to_oriented_tile.push_back(IdToTilePair(i, j));
oriented_tile_ids.write[i].push_back(id);
id++;
}
}
return { id_to_oriented_tile, oriented_tile_ids };
}
// Generate the propagator which will be used in the wfc algorithm.
Vector<PropagatorStateEntry> TilingWaveFormCollapse::generate_propagator(
const Vector<NeighbourData> &neighbors,
Vector<Tile> tiles,
Vector<std::pair<uint32_t, uint32_t>> id_to_oriented_tile,
Vector<Vector<uint32_t>> oriented_tile_ids) {
size_t nb_oriented_tiles = id_to_oriented_tile.size();
void TilingWaveFormCollapse::generate_propagator() {
int nb_oriented_tiles = id_to_oriented_tile.size();
Vector<DensePropagatorHelper> dense_propagator;
dense_propagator.resize(nb_oriented_tiles);
@ -190,47 +152,41 @@ Vector<PropagatorStateEntry> TilingWaveFormCollapse::generate_propagator(
dense_propagator.write[i].resize(nb_oriented_tiles);
}
for (auto neighbor : neighbors) {
uint32_t tile1 = std::get<0>(neighbor);
uint32_t orientation1 = std::get<1>(neighbor);
uint32_t tile2 = std::get<2>(neighbor);
uint32_t orientation2 = std::get<3>(neighbor);
Vector<Vector<uint32_t>> action_map1 = Tile::generate_action_map(tiles[tile1].symmetry);
Vector<Vector<uint32_t>> action_map2 = Tile::generate_action_map(tiles[tile2].symmetry);
int size = neighbors.size();
for (int i = 0; i < size; ++i) {
const NeighbourData &neighbour = neighbors[i];
auto add = [&](uint32_t action, uint32_t direction) {
uint32_t temp_orientation1 = action_map1[action][orientation1];
uint32_t temp_orientation2 = action_map2[action][orientation2];
uint32_t oriented_tile_id1 = oriented_tile_ids[tile1][temp_orientation1];
uint32_t oriented_tile_id2 = oriented_tile_ids[tile2][temp_orientation2];
dense_propagator[oriented_tile_id1][direction][oriented_tile_id2] = true;
direction = get_opposite_direction(direction);
dense_propagator[oriented_tile_id2][direction][oriented_tile_id1] = true;
};
uint32_t tile1 = neighbour.data[0];
uint32_t tile2 = neighbour.data[2];
Tile::ActionMap action_map1 = Tile::generate_action_map(tiles[tile1].symmetry);
Tile::ActionMap action_map2 = Tile::generate_action_map(tiles[tile2].symmetry);
add(0, 2);
add(1, 0);
add(2, 1);
add(3, 3);
add(4, 1);
add(5, 3);
add(6, 2);
add(7, 0);
generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 0, 2);
generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 1, 0);
generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 2, 1);
generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 3, 3);
generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 4, 1);
generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 5, 3);
generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 6, 2);
generate_propagator_add_helper(&action_map1, &action_map2, &dense_propagator, neighbour, 7, 0);
}
Vector<PropagatorStateEntry> propagator(nb_oriented_tiles);
Vector<PropagatorStateEntry> propagator;
propagator.resize(nb_oriented_tiles);
PropagatorStateEntry *propw = propagator.ptrw();
for (size_t i = 0; i < nb_oriented_tiles; ++i) {
for (size_t j = 0; j < nb_oriented_tiles; ++j) {
for (size_t d = 0; d < 4; ++d) {
if (dense_propagator[i][d][j]) {
propagator[i][d].push_back(j);
if (propw[i].directions[d][j]) {
propw[i].directions[d].push_back(j);
}
}
}
}
return propagator;
set_propagator_state(propagator);
}
// Get probability of presence of tiles.
@ -246,6 +202,24 @@ Vector<double> TilingWaveFormCollapse::get_tiles_weights(const Vector<Tile> &til
return frequencies;
}
void TilingWaveFormCollapse::set_tile(uint32_t tile_id, uint32_t i, uint32_t j) {
for (int p = 0; p < id_to_oriented_tile.size(); p++) {
if (tile_id != p) {
remove_wave_pattern(i, j, p);
}
}
}
Array2D<uint32_t> TilingWaveFormCollapse::do_run() {
Array2D<uint32_t> a = run();
if (a.width == 0 && a.height == 0) {
return Array2D<uint32_t>(0, 0);
}
return id_to_tiling(a);
}
// Translate the generic WFC result into the image result
Array2D<uint32_t> TilingWaveFormCollapse::id_to_tiling(Array2D<uint32_t> ids) {
uint32_t size = tiles[0].data[0].height;
@ -253,11 +227,11 @@ Array2D<uint32_t> TilingWaveFormCollapse::id_to_tiling(Array2D<uint32_t> ids) {
for (uint32_t i = 0; i < ids.height; i++) {
for (uint32_t j = 0; j < ids.width; j++) {
std::pair<uint32_t, uint32_t> oriented_tile = id_to_oriented_tile[ids.get(i, j)];
IdToTilePair oriented_tile = id_to_oriented_tile[ids.get(i, j)];
for (uint32_t y = 0; y < size; y++) {
for (uint32_t x = 0; x < size; x++) {
tiling.get(i * size + y, j * size + x) = tiles[oriented_tile.first].data[oriented_tile.second].get(y, x);
tiling.get(i * size + y, j * size + x) = tiles[oriented_tile.id].data[oriented_tile.oriented_tile].get(y, x);
}
}
}
@ -266,10 +240,34 @@ Array2D<uint32_t> TilingWaveFormCollapse::id_to_tiling(Array2D<uint32_t> ids) {
return tiling;
}
void TilingWaveFormCollapse::set_tile(uint32_t tile_id, uint32_t i, uint32_t j) {
for (int p = 0; p < id_to_oriented_tile.size(); p++) {
if (tile_id != p) {
remove_wave_pattern(i, j, p);
}
}
void TilingWaveFormCollapse::initialize() {
generate_oriented_tile_ids();
WaveFormCollapse::initialize();
}
TilingWaveFormCollapse::TilingWaveFormCollapse() {
}
TilingWaveFormCollapse::~TilingWaveFormCollapse() {
}
void TilingWaveFormCollapse::_bind_methods() {
}
void TilingWaveFormCollapse::generate_propagator_add_helper(Tile::ActionMap *action_map1, Tile::ActionMap *action_map2,
Vector<DensePropagatorHelper> *dense_propagator,
const NeighbourData &neighbour, uint32_t action, uint32_t direction) {
// --
uint32_t tile1 = neighbour.data[0];
uint32_t orientation1 = neighbour.data[1];
uint32_t tile2 = neighbour.data[2];
uint32_t orientation2 = neighbour.data[3];
uint32_t temp_orientation1 = action_map1->map[action][orientation1];
uint32_t temp_orientation2 = action_map2->map[action][orientation2];
uint32_t oriented_tile_id1 = oriented_tile_ids[tile1][temp_orientation1];
uint32_t oriented_tile_id2 = oriented_tile_ids[tile2][temp_orientation2];
dense_propagator->write[oriented_tile_id1].directions[direction].write[oriented_tile_id2] = true;
direction = get_opposite_direction(direction);
dense_propagator->write[oriented_tile_id2].directions[direction].write[oriented_tile_id1] = true;
}

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@ -41,8 +41,6 @@ struct Tile {
Tile(const Array2D<uint32_t> &p_data, Symmetry p_symmetry, double p_weight);
};
// Class generating a new image with the tiling WFC algorithm.
class TilingWaveFormCollapse : WaveFormCollapse {
GDCLASS(TilingWaveFormCollapse, WaveFormCollapse);
@ -57,20 +55,6 @@ public:
}
};
bool set_tile(uint32_t tile_id, uint32_t orientation, uint32_t i, uint32_t j);
Array2D<uint32_t> do_run();
void initialize();
TilingWaveFormCollapse();
~TilingWaveFormCollapse();
protected:
static void _bind_methods();
private:
static std::pair<Vector<std::pair<uint32_t, uint32_t>>, Vector<Vector<uint32_t>>> generate_oriented_tile_ids(const Vector<Tile> &tiles);
struct DensePropagatorHelper {
Vector<bool> directions[4];
@ -82,22 +66,57 @@ private:
}
};
static Vector<PropagatorStateEntry> generate_propagator(
const Vector<NeighbourData> &neighbors,
Vector<Tile> tiles,
Vector<std::pair<uint32_t, uint32_t>> id_to_oriented_tile,
Vector<Vector<uint32_t>> oriented_tile_ids);
struct IdToTilePair {
uint32_t id;
uint32_t oriented_tile;
IdToTilePair() {
id = 0;
oriented_tile = 0;
}
IdToTilePair(uint32_t p_id, uint32_t p_oriented_tile) {
id = p_id;
oriented_tile = p_oriented_tile;
}
};
public:
void set_tiles(const Vector<Tile> &p_tiles);
void set_neighbours(const Vector<NeighbourData> &p_neighbors);
void generate_oriented_tile_ids();
void generate_propagator();
static Vector<double> get_tiles_weights(const Vector<Tile> &tiles);
void set_tile(uint32_t tile_id, uint32_t i, uint32_t j);
bool set_tile(uint32_t tile_id, uint32_t orientation, uint32_t i, uint32_t j);
Array2D<uint32_t> do_run();
Array2D<uint32_t> id_to_tiling(Array2D<uint32_t> ids);
void set_tile(uint32_t tile_id, uint32_t i, uint32_t j);
Vector<Tile> tiles;
Vector<std::pair<uint32_t, uint32_t>> id_to_oriented_tile;
Vector<Vector<uint32_t>> oriented_tile_ids;
void initialize();
bool periodic_output;
TilingWaveFormCollapse();
~TilingWaveFormCollapse();
protected:
static void _bind_methods();
private:
void generate_propagator_add_helper(Tile::ActionMap *action_map1, Tile::ActionMap *action_map2,
Vector<DensePropagatorHelper> *dense_propagator,
const NeighbourData &neighbour,
uint32_t action, uint32_t direction);
Vector<Tile> tiles;
Vector<NeighbourData> neighbors;
Vector<IdToTilePair> id_to_oriented_tile;
Vector<Vector<uint32_t>> oriented_tile_ids;
};
#endif // FAST_WFC_TILING_WFC_HPP_

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@ -38,11 +38,18 @@ double WaveFormCollapse::get_min_abs_half(const Vector<double> &v) {
return min_abs_half;
}
bool WaveFormCollapse::get_eriodic_output() const {
return is_impossible;
uint32_t WaveFormCollapse::get_width() const {
return wave_width;
}
uint32_t WaveFormCollapse::get_height() const {
return wave_height;
}
bool WaveFormCollapse::get_periodic_output() const {
return periodic_output;
}
void WaveFormCollapse::set_periodic_output(const bool val) {
is_impossible = val;
periodic_output = val;
}
void WaveFormCollapse::set_seed(const int seed) {
@ -174,7 +181,7 @@ int WaveFormCollapse::wave_get_min_entropy() const {
// The minimum entropy (plus a small noise)
double min = Math_INF;
int argmin = -1;
for (uint32_t i = 0; i < wave_size; i++) {
@ -329,9 +336,16 @@ void WaveFormCollapse::initialize() {
}
WaveFormCollapse::WaveFormCollapse() {
//todo maybe it should be better as true?
periodic_output = false;
is_impossible = false;
nb_patterns = 0;
wave_width = 0;
wave_height = 0;
wave_size = 0;
min_abs_half_plogp = 0;
}
WaveFormCollapse::~WaveFormCollapse() {

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@ -54,7 +54,10 @@ public:
static constexpr int directions_y[4] = { -1, 0, 0, 1 };
public:
bool get_eriodic_output() const;
uint32_t get_width() const;
uint32_t get_height() const;
bool get_periodic_output() const;
void set_periodic_output(const bool val);
void set_seed(const int seed);