diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml
index fb49e3e40..a773fe88b 100644
--- a/doc/classes/Camera.xml
+++ b/doc/classes/Camera.xml
@@ -142,6 +142,7 @@
If [code]true[/code], the ancestor [Viewport] is currently using this camera.
+ If multiple cameras are in the scene, one will always be made current. For example, if two [Camera3D] nodes are present in the scene and only one is current, setting one camera's [member current] to [code]false[/code] will cause the other camera to be made current.
If not [constant DOPPLER_TRACKING_DISABLED], this camera will simulate the [url=https://en.wikipedia.org/wiki/Doppler_effect]Doppler effect[/url] for objects changed in particular [code]_process[/code] methods. The Doppler effect is only simulated for [AudioStreamPlayer3D] nodes that have [member AudioStreamPlayer3D.doppler_tracking] set to a value other than [constant AudioStreamPlayer3D.DOPPLER_TRACKING_DISABLED].