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Fix android build.
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@ -137,7 +137,7 @@ int PandemoniumIOJavaWrapper::get_screen_dpi() {
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}
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}
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float GodotIOJavaWrapper::get_scaled_density() {
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float PandemoniumIOJavaWrapper::get_scaled_density() {
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if (_get_scaled_density) {
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JNIEnv *env = get_jni_env();
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ERR_FAIL_COND_V(env == nullptr, 1.0f);
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