diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml
index be8856267..d2a0d4a01 100644
--- a/doc/classes/ArrayMesh.xml
+++ b/doc/classes/ArrayMesh.xml
@@ -75,6 +75,13 @@
Returns the name of the blend shape at this index.
+
+
+
+
+
+
+
diff --git a/doc/classes/BakedLightmap.xml b/doc/classes/BakedLightmap.xml
index 6bad4a3cc..1f5a31cbd 100644
--- a/doc/classes/BakedLightmap.xml
+++ b/doc/classes/BakedLightmap.xml
@@ -1,5 +1,5 @@
-
+
Prerendered indirect light map for a scene.
diff --git a/doc/classes/BakedLightmapData.xml b/doc/classes/BakedLightmapData.xml
index 8cce1d0f0..36e12c282 100644
--- a/doc/classes/BakedLightmapData.xml
+++ b/doc/classes/BakedLightmapData.xml
@@ -1,5 +1,5 @@
-
+
diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml
index 7214ee9c5..7729e1a9e 100644
--- a/doc/classes/CPUParticles.xml
+++ b/doc/classes/CPUParticles.xml
@@ -11,6 +11,12 @@
+
+
+
+
+
+
diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml
index 1eab3532b..7ec94dba8 100644
--- a/doc/classes/CPUParticles2D.xml
+++ b/doc/classes/CPUParticles2D.xml
@@ -12,6 +12,12 @@
$DOCS_URL/tutorials/2d/particle_systems_2d.md
+
+
+
+
+
+
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index 21a0cbb83..4495dd3af 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -281,6 +281,8 @@
If [code]true[/code], render the grid on an YZ plane. This can be useful for 3D side-scrolling games.
+
+
If [code]true[/code], enables 3-button mouse emulation mode. This is useful on laptops when using a trackpad.
When 3-button mouse emulation mode is enabled, the pan, zoom and orbit modifiers can always be used in the 3D editor viewport, even when not holding down any mouse button.
diff --git a/doc/classes/GIProbe.xml b/doc/classes/GIProbe.xml
index d21094619..c42e19c67 100644
--- a/doc/classes/GIProbe.xml
+++ b/doc/classes/GIProbe.xml
@@ -1,5 +1,5 @@
-
+
Real-time global illumination (GI) probe.
diff --git a/doc/classes/GIProbeData.xml b/doc/classes/GIProbeData.xml
index 6b683102a..2c7e116d7 100644
--- a/doc/classes/GIProbeData.xml
+++ b/doc/classes/GIProbeData.xml
@@ -1,5 +1,5 @@
-
+
@@ -10,25 +10,25 @@
-
+
-
+
-
+
-
+
-
+
-
+
-
+
diff --git a/doc/classes/GPUParticles.xml b/doc/classes/GPUParticles.xml
index db6173319..24598b443 100644
--- a/doc/classes/GPUParticles.xml
+++ b/doc/classes/GPUParticles.xml
@@ -1,5 +1,5 @@
-
+
GPU-based 3D particle emitter.
diff --git a/doc/classes/GPUParticles2D.xml b/doc/classes/GPUParticles2D.xml
index e7a076e19..fa365fac2 100644
--- a/doc/classes/GPUParticles2D.xml
+++ b/doc/classes/GPUParticles2D.xml
@@ -1,5 +1,5 @@
-
+
GPU-based 2D particle emitter.
diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml
index f4422ea22..69110aea9 100644
--- a/doc/classes/GeometryInstance.xml
+++ b/doc/classes/GeometryInstance.xml
@@ -39,6 +39,10 @@
The extra distance added to the GeometryInstance's bounding box ([AABB]) to increase its cull box.
+
+
+
+
The material overlay for the whole geometry.
If a material is assigned to this property, it will be rendered on top of any other active material for all the surfaces.
@@ -47,8 +51,20 @@
The material override for the whole geometry.
If a material is assigned to this property, it will be used instead of any material set in any material slot of the mesh.
+
+
+
+
+
+
+
+
+
+
+
+
Will not cast any shadows.
@@ -64,9 +80,9 @@
Will only show the shadows casted from this object.
In other words, the actual mesh will not be visible, only the shadows casted from the mesh will be.
-
- Will allow the GeometryInstance to be used when baking lights using a [GIProbe] or [BakedLightmap].
-
+
+ Will allow the GeometryInstance to be used when baking lights using a [GIProbe] or [BakedLightmap].
+
Unused in this class, exposed for consistency with [enum RenderingServer.InstanceFlags].
diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml
index 48d00a3c6..302324795 100644
--- a/doc/classes/Light.xml
+++ b/doc/classes/Light.xml
@@ -31,6 +31,8 @@
If [code]true[/code], the light only appears in the editor and will not be visible at runtime.
+
+
The light's color. An [i]overbright[/i] color can be used to achieve a result equivalent to increasing the light's [member light_energy].
@@ -119,8 +121,14 @@
Constant for accessing [member DirectionalLight.directional_shadow_bias_split_scale].
-
+
Represents the size of the [enum Param] enum.
+
+
+
+
+
+
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index 637816398..79c31ba35 100644
--- a/doc/classes/Mesh.xml
+++ b/doc/classes/Mesh.xml
@@ -92,6 +92,10 @@
+
+
+
+
Render array as points (one vertex equals one point).
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml
index 6e6da7852..f0b83be45 100644
--- a/doc/classes/Node2D.xml
+++ b/doc/classes/Node2D.xml
@@ -121,6 +121,9 @@
The node's scale. Unscaled value: [code](1, 1)[/code].
[b]Note:[/b] Negative X scales in 2D are not decomposable from the transformation matrix. Due to the way scale is represented with transformation matrices in Godot, negative scales on the X axis will be changed to negative scales on the Y axis and a rotation of 180 degrees when decomposed.
+
+ If [code]true[/code], child nodes are sorted, otherwise sorting is disabled.
+
@@ -132,9 +135,6 @@
Z index. Controls the order in which the nodes render. A node with a higher Z index will display in front of others. Must be between [constant RenderingServer.CANVAS_ITEM_Z_MIN] and [constant RenderingServer.CANVAS_ITEM_Z_MAX] (inclusive).
-
- If [code]true[/code], child nodes are sorted, otherwise sorting is disabled.
-
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index b200627ed..5e5bbc62f 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -1200,6 +1200,8 @@
The GLES2 rendering backend. It uses OpenGL ES 2.0 on mobile devices, OpenGL 2.1 on desktop platforms and WebGL 1.0 on the web.
+
+
Sunday.
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index fa489aac3..be3c26bb4 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -489,7 +489,7 @@
Color of the static avoidance obstacles edges when their vertices are winded in order to push agents out, visible when "Visible Avoidance" is enabled in the Debug menu.
-
+
Color of the static avoidance obstacles faces when their vertices are winded in order to push agents in, visible when "Visible Avoidance" is enabled in the Debug menu.
@@ -1812,6 +1812,14 @@
The amount of UV contraction. This figure is divided by 1000000, and is a proportion of the total texture dimensions, where the width and height are both ranged from 0.0 to 1.0.
Use the default unless correcting for a problem on particular hardware.
+
+
+
+
+
+
+
+
Default background clear color. Overridable per [Viewport] using its [Environment3D]. See [member Environment3D.background_mode] and [member Environment3D.background_color] in particular. To change this default color programmatically, use [method RenderingServer.set_default_clear_color].
@@ -1983,6 +1991,10 @@
Lower-end override for [member rendering/quality/intended_usage/framebuffer_allocation] on mobile devices, due to performance concerns or driver support.
+
+
+
+
Size of the atlas used by reflection probes. A larger size can result in higher visual quality, while a smaller size will be faster and take up less memory.
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index e364f2b5c..f6f666b69 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -185,6 +185,15 @@
See [NinePatchRect] for more explanation.
+
+
+
+
+
+
+
+
+
@@ -1113,6 +1122,154 @@
Returns the id of a white texture. Creates one if none exists.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -1400,6 +1557,16 @@
Sets the world space transform of the instance. Equivalent to [member Spatial.transform].
+
+
+
+
+
+
+
+
+
+
@@ -1476,6 +1643,13 @@
Sets whether to use a dual paraboloid or a cubemap for the shadow map. Dual paraboloid is faster but may suffer from artifacts. Equivalent to [member OmniLight.omni_shadow_mode].
+
+
+
+
+
+
+
@@ -1541,6 +1715,89 @@
Sets the color of the shadow cast by the light. Equivalent to [member Light.shadow_color].
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -2020,6 +2277,161 @@
To place in a scene, attach this omni light to an instance using [method instance_set_base] using the returned RID.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -3130,9 +3542,15 @@
Increases bias on further splits to fix self-shadowing that only occurs far away from the camera.
-
+
Represents the size of the [enum LightParam] enum.
+
+
+
+
+
+
Use a dual paraboloid shadow map for omni lights.
@@ -3280,22 +3698,28 @@
The instance is an immediate geometry.
-
+
+
+
The instance is a light.
-
+
The instance is a reflection probe.
-
+
+
+
+
+
Represents the size of the [enum InstanceType] enum.
-
+
A combination of the flags of geometry instances (mesh, multimesh, immediate and particles).
-
- Allows the instance to be used in baked lighting.
-
-
+
+ Allows the instance to be used in baked lighting.
+
+
When set, manually requests to draw geometry on next frame.
@@ -3445,6 +3869,12 @@
Reflection probe will update each frame. This mode is necessary to capture moving objects.
+
+
+
+
+
+
Use the clear color as background.
diff --git a/doc/classes/YSort.xml b/doc/classes/YSort.xml
index e77b7466b..bcd1099eb 100644
--- a/doc/classes/YSort.xml
+++ b/doc/classes/YSort.xml
@@ -12,6 +12,7 @@
+
diff --git a/modules/database/doc_classes/PreparedStatement.xml b/modules/database/doc_classes/PreparedStatement.xml
index f6a850f6c..af121f621 100644
--- a/modules/database/doc_classes/PreparedStatement.xml
+++ b/modules/database/doc_classes/PreparedStatement.xml
@@ -19,12 +19,12 @@
ps.sql = "INSERT INTO 'data_table' VALUES(?, ?, ?, ?);"
ps.prepare()
-
+
print("Inserting 10 values!")
-
+
for i in range(10):
ps.reset()
-
+
ps.bind_text(1, "vc" + str(randi()))
ps.bind_text(2, "text" + str(randi()))
ps.bind_int(3, randi())
@@ -37,15 +37,15 @@
qb.insert("data_table", "data_varchar,data_text,data_int,data_double").values()
qb.valph().valph().valph().valph().cvalues()
qb.end_command()
-
+
var ps : PreparedStatement = qb.create_prepared_statement()
ps.prepare()
-
+
print("Inserting 10 values!")
-
+
for i in range(10):
ps.reset()
-
+
ps.bind_text(1, "vc" + str(randi()))
ps.bind_text(2, "text" + str(randi()))
ps.bind_int(3, randi())
diff --git a/modules/entity_spell_system/doc_classes/CharacterSkeleton2D.xml b/modules/entity_spell_system/doc_classes/CharacterSkeleton2D.xml
index 12d8fd55c..a237ed630 100644
--- a/modules/entity_spell_system/doc_classes/CharacterSkeleton2D.xml
+++ b/modules/entity_spell_system/doc_classes/CharacterSkeleton2D.xml
@@ -188,7 +188,7 @@
-
+
diff --git a/modules/layered_tile_map/doc_classes/LayeredTileData.xml b/modules/layered_tile_map/doc_classes/LayeredTileData.xml
index 7b9812a64..6a2f48271 100644
--- a/modules/layered_tile_map/doc_classes/LayeredTileData.xml
+++ b/modules/layered_tile_map/doc_classes/LayeredTileData.xml
@@ -16,6 +16,24 @@
Adds a collision polygon to the tile on the given LayeredTileSet physics layer.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -112,6 +130,27 @@
Removes the polygon at index [param polygon_index] for LayeredTileSet physics layer with index [param layer_id].
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -232,6 +271,24 @@
If [code]true[/code], the tile will display transposed, i.e. with horizontal and vertical texture UVs swapped.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Vertical point of the tile used for determining y-sorted order.
@@ -247,5 +304,11 @@
+
+
+
+
+
+
diff --git a/modules/layered_tile_map/doc_classes/LayeredTileSet.xml b/modules/layered_tile_map/doc_classes/LayeredTileSet.xml
index b1a25c00b..42bf9da20 100644
--- a/modules/layered_tile_map/doc_classes/LayeredTileSet.xml
+++ b/modules/layered_tile_map/doc_classes/LayeredTileSet.xml
@@ -21,6 +21,12 @@
https://godotengine.org/asset-library/asset/113
+
+
+
+
+
+
@@ -108,6 +114,24 @@
If the LayeredTileSet has no proxy for the given identifiers, returns an empty Array.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -337,6 +361,13 @@
If no proxy corresponding to provided identifiers are found, returns the same values the ones used as arguments.
+
+
+
+
+
+
+
@@ -395,6 +426,12 @@
Removes an alternative-level proxy for the given identifiers.
+
+
+
+
+
+
@@ -481,6 +518,21 @@
Proxied tiles can be automatically replaced in LayeredTileMap nodes using the editor.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/modules/web/doc_classes/FolderServeWebPage.xml b/modules/web/doc_classes/FolderServeWebPage.xml
index 78abf89a5..94397542a 100644
--- a/modules/web/doc_classes/FolderServeWebPage.xml
+++ b/modules/web/doc_classes/FolderServeWebPage.xml
@@ -21,6 +21,11 @@
+
+
+
+
+