diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 92157ef54..73d862b5b 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -273,7 +273,7 @@
-
+
Add texture rect regions as an animation to the [CanvasItem]'s draw commands.
You need to pass an Array of Arrays, the inner Arrays are the frames. The 0th argument is the frame time, the rest are the arguments of [member canvas_item_add_texture_rect_region] in order.
diff --git a/modules/layered_tile_map/layered_tile_map.cpp b/modules/layered_tile_map/layered_tile_map.cpp
index 681fa7e1c..6d933d8b0 100644
--- a/modules/layered_tile_map/layered_tile_map.cpp
+++ b/modules/layered_tile_map/layered_tile_map.cpp
@@ -185,6 +185,8 @@ void LayeredTileMap::draw_tile(RID p_canvas_item, const Vector2 &p_position, con
Array anim_data;
+ real_t total_animation_time = 0;
+
for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) {
real_t frame_duration_scaled = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame) * speed;
@@ -209,6 +211,7 @@ void LayeredTileMap::draw_tile(RID p_canvas_item, const Vector2 &p_position, con
//bool clip_uv = d[7]; //bool p_clip_uv = false
d[0] = frame_duration_scaled;
+ total_animation_time += frame_duration_scaled;
d[1] = dest_rect;
d[2] = tex_rid;
d[3] = source_rect;
@@ -220,9 +223,7 @@ void LayeredTileMap::draw_tile(RID p_canvas_item, const Vector2 &p_position, con
anim_data.push_back(d);
}
- bool random_start_time = atlas_source->get_tile_animation_mode(p_atlas_coords) == LayeredTileSetAtlasSource::TILE_ANIMATION_MODE_RANDOM_START_TIMES;
-
- RenderingServer::get_singleton()->canvas_item_add_texture_rect_animation(p_canvas_item, anim_data, random_start_time);
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_animation(p_canvas_item, anim_data, total_animation_time * p_normalized_animation_offset);
}
}
}
diff --git a/servers/rendering/rendering_server_canvas.cpp b/servers/rendering/rendering_server_canvas.cpp
index a9d4fa7a3..6bd291a6b 100644
--- a/servers/rendering/rendering_server_canvas.cpp
+++ b/servers/rendering/rendering_server_canvas.cpp
@@ -1514,7 +1514,7 @@ void RenderingServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RI
}
}
-void RenderingServerCanvas::canvas_item_add_texture_rect_animation(RID p_item, const Array &p_animation_data, const bool p_randomize_start_time) {
+void RenderingServerCanvas::canvas_item_add_texture_rect_animation(RID p_item, const Array &p_animation_data, const real_t p_start_time) {
// Important!
if (p_animation_data.size() == 0) {
return;
@@ -1529,7 +1529,7 @@ void RenderingServerCanvas::canvas_item_add_texture_rect_animation(RID p_item, c
//void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect,
//const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID(), bool p_clip_uv = false);
-
+
real_t total_frame_time = 0;
for (int i = 0; i < p_animation_data.size(); ++i) {
@@ -1547,7 +1547,7 @@ void RenderingServerCanvas::canvas_item_add_texture_rect_animation(RID p_item, c
Item::CommandRect *rect = memnew(Item::CommandRect);
ERR_FAIL_COND(!rect);
-
+
real_t frame_time = d[0];
total_frame_time += frame_time;
Rect2 tex_rect = d[1]; //const Rect2 &p_rect
@@ -1587,18 +1587,13 @@ void RenderingServerCanvas::canvas_item_add_texture_rect_animation(RID p_item, c
if (clip_uv) {
rect->flags |= RasterizerCanvas::CANVAS_RECT_CLIP_UV;
}
-
+
ra->rects.push_back(rect);
ra->times.push_back(frame_time);
}
-
+
ra->total_time = total_frame_time;
-
- if (p_randomize_start_time) {
- RandomPCG r;
- r.randomize();
- ra->time_elapsed = r.randf() * ra->total_time;
- }
+ ra->time_elapsed = p_start_time;
canvas_item->rect_dirty = true;
canvas_item->commands.push_back(ra);
diff --git a/servers/rendering/rendering_server_canvas.h b/servers/rendering/rendering_server_canvas.h
index 35d901c1d..e03b10429 100644
--- a/servers/rendering/rendering_server_canvas.h
+++ b/servers/rendering/rendering_server_canvas.h
@@ -247,7 +247,7 @@ public:
void canvas_item_add_triangle_array(RID p_item, const Vector &p_indices, const Vector &p_points, const Vector &p_colors, const Vector &p_uvs = Vector(), const Vector &p_bones = Vector(), const Vector &p_weights = Vector(), RID p_texture = RID(), int p_count = -1, RID p_normal_map = RID(), bool p_antialiased = false, bool p_antialiasing_use_indices = false);
void canvas_item_add_mesh(RID p_item, const RID &p_mesh, const Transform2D &p_transform = Transform2D(), const Color &p_modulate = Color(1, 1, 1), RID p_texture = RID(), RID p_normal_map = RID());
void canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture = RID(), RID p_normal_map = RID());
- void canvas_item_add_texture_rect_animation(RID p_item, const Array &p_animation_data, const bool p_randomize_start_time = false);
+ void canvas_item_add_texture_rect_animation(RID p_item, const Array &p_animation_data, const real_t p_start_time = 0.0);
void canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform);
void canvas_item_add_clip_ignore(RID p_item, bool p_ignore);
diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h
index 38ceabb5c..53f16740d 100644
--- a/servers/rendering/rendering_server_raster.h
+++ b/servers/rendering/rendering_server_raster.h
@@ -612,7 +612,7 @@ public:
BIND12(canvas_item_add_triangle_array, RID, const Vector &, const Vector &, const Vector &, const Vector &, const Vector &, const Vector &, RID, int, RID, bool, bool)
BIND6(canvas_item_add_mesh, RID, const RID &, const Transform2D &, const Color &, RID, RID)
BIND4(canvas_item_add_multimesh, RID, RID, RID, RID)
- BIND3(canvas_item_add_texture_rect_animation, RID, const Array &, const bool)
+ BIND3(canvas_item_add_texture_rect_animation, RID, const Array &, const real_t)
BIND2(canvas_item_add_set_transform, RID, const Transform2D &)
BIND2(canvas_item_add_clip_ignore, RID, bool)
diff --git a/servers/rendering/rendering_server_wrap_mt.h b/servers/rendering/rendering_server_wrap_mt.h
index 524f2aeb4..797566d2b 100644
--- a/servers/rendering/rendering_server_wrap_mt.h
+++ b/servers/rendering/rendering_server_wrap_mt.h
@@ -514,7 +514,7 @@ public:
FUNC7(canvas_item_add_texture_rect, RID, const Rect2 &, RID, bool, const Color &, bool, RID)
FUNC8(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, bool, RID, bool)
FUNC7(canvas_item_add_texture_multirect_region, RID, const Vector &, RID, const Vector &, const Color &, uint32_t, RID)
- FUNC3(canvas_item_add_texture_rect_animation, RID, const Array &, const bool)
+ FUNC3(canvas_item_add_texture_rect_animation, RID, const Array &, const real_t)
FUNC11(canvas_item_add_nine_patch, RID, const Rect2 &, const Rect2 &, RID, const Vector2 &, const Vector2 &, NinePatchAxisMode, NinePatchAxisMode, bool, const Color &, RID)
FUNC7(canvas_item_add_primitive, RID, const Vector &, const Vector &, const Vector &, RID, float, RID)
FUNC7(canvas_item_add_polygon, RID, const Vector &, const Vector &, const Vector &, RID, RID, bool)
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 7e75f4653..336f432eb 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2155,7 +2155,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("canvas_item_add_triangle_array", "item", "indices", "points", "colors", "uvs", "bones", "weights", "texture", "count", "normal_map", "antialiased", "antialiasing_use_indices"), &RenderingServer::canvas_item_add_triangle_array, DEFVAL(Vector()), DEFVAL(Vector()), DEFVAL(Vector()), DEFVAL(RID()), DEFVAL(-1), DEFVAL(RID()), DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("canvas_item_add_mesh", "item", "mesh", "transform", "modulate", "texture", "normal_map"), &RenderingServer::canvas_item_add_mesh, DEFVAL(Transform2D()), DEFVAL(Color(1, 1, 1)), DEFVAL(RID()), DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("canvas_item_add_multimesh", "item", "mesh", "texture", "normal_map"), &RenderingServer::canvas_item_add_multimesh, DEFVAL(RID()));
- ClassDB::bind_method(D_METHOD("canvas_item_add_texture_rect_animation", "item", "animation_data", "randomize_start_time"), &RenderingServer::canvas_item_add_texture_rect_animation, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("canvas_item_add_texture_rect_animation", "item", "animation_data", "start_time"), &RenderingServer::canvas_item_add_texture_rect_animation, DEFVAL(0.0));
ClassDB::bind_method(D_METHOD("canvas_item_add_set_transform", "item", "transform"), &RenderingServer::canvas_item_add_set_transform);
ClassDB::bind_method(D_METHOD("canvas_item_add_clip_ignore", "item", "ignore"), &RenderingServer::canvas_item_add_clip_ignore);
ClassDB::bind_method(D_METHOD("canvas_item_set_sort_children_by_y", "item", "enabled"), &RenderingServer::canvas_item_set_sort_children_by_y);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index f1c2b658b..733e38905 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -943,7 +943,7 @@ public:
virtual void canvas_item_add_triangle_array(RID p_item, const Vector &p_indices, const Vector &p_points, const Vector &p_colors, const Vector &p_uvs = Vector(), const Vector &p_bones = Vector(), const Vector &p_weights = Vector(), RID p_texture = RID(), int p_count = -1, RID p_normal_map = RID(), bool p_antialiased = false, bool p_antialiasing_use_indices = false) = 0;
virtual void canvas_item_add_mesh(RID p_item, const RID &p_mesh, const Transform2D &p_transform = Transform2D(), const Color &p_modulate = Color(1, 1, 1), RID p_texture = RID(), RID p_normal_map = RID()) = 0;
virtual void canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture = RID(), RID p_normal_map = RID()) = 0;
- virtual void canvas_item_add_texture_rect_animation(RID p_item, const Array &p_animation_data, const bool p_randomize_start_time = false) = 0;
+ virtual void canvas_item_add_texture_rect_animation(RID p_item, const Array &p_animation_data, const real_t p_start_time = 0.0) = 0;
virtual void canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) = 0;
virtual void canvas_item_add_clip_ignore(RID p_item, bool p_ignore) = 0;