pandemonium_engine/modules/paint/paint_icons/icons.h

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#ifndef PAINT_ICONS_H
#define PAINT_ICONS_H
#include "paint_icons.h"
#include "core/io/image.h"
#include "scene/resources/texture.h"
class PaintIcons {
public:
template <class T>
static Ref<Texture> make_icon(T p_src) {
float scale = 1;
Ref<ImageTexture> texture(memnew(ImageTexture));
Ref<Image> img = memnew(Image(p_src));
if (scale > 1) {
Size2 orig_size = Size2(img->get_width(), img->get_height());
img->convert(Image::FORMAT_RGBA8);
img->expand_x2_hq2x();
if (scale != 2.0) {
img->resize(orig_size.x * scale, orig_size.y * scale);
}
} else if (scale < 1) {
Size2 orig_size = Size2(img->get_width(), img->get_height());
img->convert(Image::FORMAT_RGBA8);
img->resize(orig_size.x * scale, orig_size.y * scale);
}
texture->create_from_image(img, ImageTexture::FLAG_FILTER);
return texture;
}
static Ref<Texture> make_icon_arrow_down_png() {
return make_icon(arrow_down_png);
}
static Ref<Texture> make_icon_arrow_up_png() {
return make_icon(arrow_up_png);
}
static Ref<Texture> make_icon_brush_circle_png() {
return make_icon(brush_circle_png);
}
static Ref<Texture> make_icon_brush_circle_hovered_png() {
return make_icon(brush_circle_hovered_png);
}
static Ref<Texture> make_icon_brush_h_line_png() {
return make_icon(brush_h_line_png);
}
static Ref<Texture> make_icon_brush_h_line_hovered_png() {
return make_icon(brush_h_line_hovered_png);
}
static Ref<Texture> make_icon_brush_rect_png() {
return make_icon(brush_rect_png);
}
static Ref<Texture> make_icon_brush_rect_hovered_png() {
return make_icon(brush_rect_hovered_png);
}
static Ref<Texture> make_icon_brush_v_line_png() {
return make_icon(brush_v_line_png);
}
static Ref<Texture> make_icon_brush_v_line_hovered_png() {
return make_icon(brush_v_line_hovered_png);
}
static Ref<Texture> make_icon_grid_png() {
return make_icon(grid_png);
}
static Ref<Texture> make_icon_lock_layer_png() {
return make_icon(lock_layer_png);
}
static Ref<Texture> make_icon_lock_layer_1_png() {
return make_icon(lock_layer_1_png);
}
static Ref<Texture> make_icon_minidotta_png() {
return make_icon(minidotta_png);
}
static Ref<Texture> make_icon_minidotta_invis_png() {
return make_icon(minidotta_invis_png);
}
static Ref<Texture> make_icon_unlock_layer_png() {
return make_icon(unlock_layer_png);
}
};
#endif