pandemonium_engine/modules/voxelman/doc_classes/VoxelLibrary.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelLibrary" inherits="Resource" version="3.8">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
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<method name="_liquid_material_cache_get" qualifiers="virtual">
<return type="TerrainMaterialCache" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="_liquid_material_cache_get_key" qualifiers="virtual">
<return type="void" />
<argument index="0" name="chunk" type="VoxelChunk" />
<description>
</description>
</method>
<method name="_liquid_material_cache_unref" qualifiers="virtual">
<return type="void" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="_material_cache_get" qualifiers="virtual">
<return type="TerrainMaterialCache" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="_material_cache_get_key" qualifiers="virtual">
<return type="void" />
<argument index="0" name="chunk" type="VoxelChunk" />
<description>
</description>
</method>
<method name="_material_cache_unref" qualifiers="virtual">
<return type="void" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="_prop_material_cache_get" qualifiers="virtual">
<return type="TerrainMaterialCache" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="_prop_material_cache_get_key" qualifiers="virtual">
<return type="void" />
<argument index="0" name="chunk" type="VoxelChunk" />
<description>
</description>
</method>
<method name="_prop_material_cache_unref" qualifiers="virtual">
<return type="void" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="_setup_material_albedo" qualifiers="virtual">
<return type="void" />
<argument index="0" name="material_index" type="int" />
<argument index="1" name="texture" type="Texture" />
<description>
</description>
</method>
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<method name="_supports_caching" qualifiers="virtual">
<return type="bool" />
<description>
</description>
</method>
<method name="liquid_material_add">
<return type="void" />
<argument index="0" name="value" type="Material" />
<description>
</description>
</method>
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<method name="liquid_material_cache_get">
<return type="VoxelMaterialCache" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="liquid_material_cache_get_key">
<return type="void" />
<argument index="0" name="chunk" type="VoxelChunk" />
<description>
</description>
</method>
<method name="liquid_material_cache_unref">
<return type="void" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="liquid_material_get">
<return type="Material" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="liquid_material_get_num" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
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<method name="liquid_material_lod_get">
<return type="Material" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="liquid_material_remove">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="liquid_material_set">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="Material" />
<description>
</description>
</method>
<method name="liquid_materials_clear">
<return type="void" />
<description>
</description>
</method>
<method name="material_add">
<return type="void" />
<argument index="0" name="value" type="Material" />
<description>
</description>
</method>
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<method name="material_cache_get">
<return type="VoxelMaterialCache" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="material_cache_get_key">
<return type="void" />
<argument index="0" name="chunk" type="VoxelChunk" />
<description>
</description>
</method>
<method name="material_cache_unref">
<return type="void" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="material_get">
<return type="Material" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="material_get_num" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
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<method name="material_lod_get">
<return type="Material" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="material_remove">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="material_set">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="Material" />
<description>
</description>
</method>
<method name="materials_clear">
<return type="void" />
<description>
</description>
</method>
<method name="prop_add">
<return type="void" />
<argument index="0" name="value" type="PropData" />
<description>
</description>
</method>
<method name="prop_get">
<return type="PropData" />
<argument index="0" name="id" type="int" />
<description>
</description>
</method>
<method name="prop_get_num" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="prop_has" qualifiers="const">
<return type="bool" />
<argument index="0" name="prop" type="PropData" />
<description>
</description>
</method>
<method name="prop_material_add">
<return type="void" />
<argument index="0" name="value" type="Material" />
<description>
</description>
</method>
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<method name="prop_material_cache_get">
<return type="VoxelMaterialCache" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="prop_material_cache_get_key">
<return type="void" />
<argument index="0" name="chunk" type="VoxelChunk" />
<description>
</description>
</method>
<method name="prop_material_cache_unref">
<return type="void" />
<argument index="0" name="key" type="int" />
<description>
</description>
</method>
<method name="prop_material_get">
<return type="Material" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="prop_material_get_num" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
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<method name="prop_material_lod_get">
<return type="Material" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="prop_material_remove">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="prop_material_set">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="Material" />
<description>
</description>
</method>
<method name="prop_materials_clear">
<return type="void" />
<description>
</description>
</method>
<method name="prop_remove">
<return type="void" />
<argument index="0" name="id" type="int" />
<description>
</description>
</method>
<method name="prop_set">
<return type="void" />
<argument index="0" name="id" type="int" />
<argument index="1" name="surface" type="PropData" />
<description>
</description>
</method>
<method name="props_clear">
<return type="void" />
<description>
</description>
</method>
<method name="refresh_rects">
<return type="void" />
<description>
</description>
</method>
<method name="scene_add">
<return type="void" />
<argument index="0" name="value" type="PackedScene" />
<description>
</description>
</method>
<method name="scene_get">
<return type="PackedScene" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="scene_get_num" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="scene_remove">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="scene_set">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="PackedScene" />
<description>
</description>
</method>
<method name="scenes_clear">
<return type="void" />
<description>
</description>
</method>
<method name="setup_material_albedo">
<return type="void" />
<argument index="0" name="material_index" type="int" />
<argument index="1" name="texture" type="Texture" />
<description>
</description>
</method>
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<method name="supports_caching">
<return type="bool" />
<description>
</description>
</method>
<method name="voxel_surface_add">
<return type="void" />
<argument index="0" name="value" type="VoxelSurface" />
<description>
</description>
</method>
<method name="voxel_surface_get">
<return type="VoxelSurface" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="voxel_surface_get_num" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="voxel_surface_remove">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="voxel_surface_set">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="surface" type="VoxelSurface" />
<description>
</description>
</method>
<method name="voxel_surfaces_clear">
<return type="void" />
<description>
</description>
</method>
</methods>
<members>
<member name="initialized" type="bool" setter="set_initialized" getter="get_initialized">
</member>
<member name="liquid_materials" type="Array" setter="liquid_materials_set" getter="liquid_materials_get" default="[ ]">
</member>
<member name="materials" type="Array" setter="materials_set" getter="materials_get" default="[ ]">
</member>
<member name="prop_materials" type="Array" setter="prop_materials_set" getter="prop_materials_get" default="[ ]">
</member>
</members>
<constants>
<constant name="MATERIAL_INDEX_VOXELS" value="0">
</constant>
<constant name="MATERIAL_INDEX_LIQUID" value="1">
</constant>
<constant name="MATERIAL_INDEX_PROP" value="2">
</constant>
</constants>
</class>