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/*************************************************************************/
/* canvas_modulate.cpp */
/*************************************************************************/
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/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
# include "canvas_modulate.h"
void CanvasModulate : : _notification ( int p_what ) {
if ( p_what = = NOTIFICATION_ENTER_CANVAS ) {
if ( is_visible_in_tree ( ) ) {
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RS : : get_singleton ( ) - > canvas_set_modulate ( get_canvas ( ) , color ) ;
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add_to_group ( " _canvas_modulate_ " + itos ( get_canvas ( ) . get_id ( ) ) ) ;
}
} else if ( p_what = = NOTIFICATION_EXIT_CANVAS ) {
if ( is_visible_in_tree ( ) ) {
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RS : : get_singleton ( ) - > canvas_set_modulate ( get_canvas ( ) , Color ( 1 , 1 , 1 , 1 ) ) ;
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remove_from_group ( " _canvas_modulate_ " + itos ( get_canvas ( ) . get_id ( ) ) ) ;
}
} else if ( p_what = = NOTIFICATION_VISIBILITY_CHANGED ) {
if ( is_visible_in_tree ( ) ) {
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RS : : get_singleton ( ) - > canvas_set_modulate ( get_canvas ( ) , color ) ;
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add_to_group ( " _canvas_modulate_ " + itos ( get_canvas ( ) . get_id ( ) ) ) ;
} else {
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RS : : get_singleton ( ) - > canvas_set_modulate ( get_canvas ( ) , Color ( 1 , 1 , 1 , 1 ) ) ;
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remove_from_group ( " _canvas_modulate_ " + itos ( get_canvas ( ) . get_id ( ) ) ) ;
}
update_configuration_warning ( ) ;
}
}
void CanvasModulate : : _bind_methods ( ) {
ClassDB : : bind_method ( D_METHOD ( " set_color " , " color " ) , & CanvasModulate : : set_color ) ;
ClassDB : : bind_method ( D_METHOD ( " get_color " ) , & CanvasModulate : : get_color ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : COLOR , " color " ) , " set_color " , " get_color " ) ;
}
void CanvasModulate : : set_color ( const Color & p_color ) {
color = p_color ;
if ( is_visible_in_tree ( ) ) {
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RS : : get_singleton ( ) - > canvas_set_modulate ( get_canvas ( ) , color ) ;
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}
}
Color CanvasModulate : : get_color ( ) const {
return color ;
}
String CanvasModulate : : get_configuration_warning ( ) const {
String warning = Node2D : : get_configuration_warning ( ) ;
if ( ! is_visible_in_tree ( ) | | ! is_inside_tree ( ) ) {
return warning ;
}
List < Node * > nodes ;
get_tree ( ) - > get_nodes_in_group ( " _canvas_modulate_ " + itos ( get_canvas ( ) . get_id ( ) ) , & nodes ) ;
if ( nodes . size ( ) > 1 ) {
if ( warning ! = String ( ) ) {
warning + = " \n \n " ;
}
warning + = TTR ( " Only one visible CanvasModulate is allowed per scene (or set of instanced scenes). The first created one will work, while the rest will be ignored. " ) ;
}
return warning ;
}
CanvasModulate : : CanvasModulate ( ) {
color = Color ( 1 , 1 , 1 , 1 ) ;
}
CanvasModulate : : ~ CanvasModulate ( ) {
}