pandemonium_engine/modules/web/editor/web_node_editor.h

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#ifndef WEB_NODE_EDITOR_H
#define WEB_NODE_EDITOR_H
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/*************************************************************************/
/* web_node_editor.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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#include "core/object/reference.h"
#include "scene/gui/box_container.h"
class WebNode;
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class WebNodeEditorWebServer;
class RichTextLabel;
class TextEdit;
class MarginContainer;
class Button;
class ButtonGroup;
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class WebNodeEditor : public VBoxContainer {
GDCLASS(WebNodeEditor, VBoxContainer);
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public:
void add_control_to_tool_bar(Control *control);
void remove_control_from_tool_bar(Control *control);
void add_main_screen_tab(Control *control);
void remove_main_screen_tab(Control *control);
void switch_to_main_screen_tab(Control *control);
Ref<ButtonGroup> get_main_button_group();
void edit(WebNode *web_node);
void refresh_html_preview();
void clear();
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static WebNodeEditor *get_singleton() { return _singleton; }
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WebNodeEditor();
~WebNodeEditor();
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protected:
void _on_html_previewer_tool_button_toggled(bool on);
void _on_html_previewer_visibility_changed();
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void _notification(int p_what);
static void _bind_methods();
bool _prettify_html;
WebNode *_edited_node;
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WebNodeEditorWebServer *_web_server;
HBoxContainer *_toolbar;
MarginContainer *_main_container;
Ref<ButtonGroup> _main_button_group;
Button *_html_previewer_tool_button;
VBoxContainer *_html_previewer;
RichTextLabel *_result_info_label;
TextEdit *_results_label;
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private:
static WebNodeEditor *_singleton;
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};
#endif