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https://github.com/Relintai/pandemonium_engine.git
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67 lines
1.9 KiB
XML
67 lines
1.9 KiB
XML
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EntitySkill" inherits="Resource" version="3.5">
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<brief_description>
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Contains runtime skill data for an [Entity].
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</brief_description>
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<description>
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Skills can be things like axes. You can change values for these using scripts.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_from_dict" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="dict" type="Dictionary" />
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<description>
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</description>
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</method>
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<method name="_to_dict" qualifiers="virtual">
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<return type="Dictionary" />
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<description>
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</description>
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</method>
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<method name="from_dict">
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<return type="void" />
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<argument index="0" name="dict" type="Dictionary" />
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<description>
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</description>
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</method>
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<method name="to_dict">
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<return type="Dictionary" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="current" type="int" setter="set_current" getter="get_current" default="0">
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</member>
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<member name="disabled" type="bool" setter="set_disabled" getter="get_disabled" default="false">
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</member>
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<member name="max" type="int" setter="set_max" getter="get_max" default="0">
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</member>
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<member name="skill" type="EntitySkillData" setter="set_skill" getter="get_skill">
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</member>
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<member name="skill_id" type="int" setter="set_skill_id" getter="get_skill_id" default="0">
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</member>
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</members>
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<signals>
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<signal name="current_changed">
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<argument index="0" name="skill" type="EntitySkill" />
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<description>
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</description>
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</signal>
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<signal name="max_changed">
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<argument index="0" name="skill" type="EntitySkill" />
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<description>
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</description>
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</signal>
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<signal name="skill_changed">
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<argument index="0" name="skill" type="EntitySkill" />
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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</constants>
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</class>
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