pandemonium_engine/editor_modules/lightmapper_cpu/SCsub

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2024-07-15 21:54:47 +02:00
#!/usr/bin/env python
Import("env")
Import("env_modules")
env_lightmapper_rd = env_modules.Clone()
# Godot source files
env_lightmapper_rd.Prepend(CPPPATH=["#editor_modules/raycast/embree/include"])
env_lightmapper_rd.add_source_files(env.modules_sources, "*.cpp")