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https://github.com/Relintai/pandemonium_engine.git
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42 lines
1.7 KiB
XML
42 lines
1.7 KiB
XML
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelMesherJobStep" inherits="Reference" version="3.5">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="fqms" type="FastQuadraticMeshSimplifier" setter="set_fqms" getter="get_fqms">
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</member>
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<member name="job_type" type="int" setter="set_job_type" getter="get_job_type" enum="VoxelMesherJobStep.VoxelMesherJobStepType" default="0">
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</member>
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<member name="lod_index" type="int" setter="set_lod_index" getter="get_lod_index" default="0">
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</member>
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<member name="simplification_agressiveness" type="float" setter="set_simplification_agressiveness" getter="get_simplification_agressiveness" default="7.0">
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</member>
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<member name="simplification_step_ratio" type="float" setter="set_simplification_step_ratio" getter="get_simplification_step_ratio" default="0.8">
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</member>
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<member name="simplification_steps" type="int" setter="set_simplification_steps" getter="get_simplification_steps" default="2">
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</member>
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</members>
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<constants>
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<constant name="TYPE_NORMAL" value="0" enum="VoxelMesherJobStepType">
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</constant>
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<constant name="TYPE_NORMAL_LOD" value="1" enum="VoxelMesherJobStepType">
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</constant>
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<constant name="TYPE_DROP_UV2" value="2" enum="VoxelMesherJobStepType">
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</constant>
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<constant name="TYPE_MERGE_VERTS" value="3" enum="VoxelMesherJobStepType">
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</constant>
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<constant name="TYPE_BAKE_TEXTURE" value="4" enum="VoxelMesherJobStepType">
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</constant>
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<constant name="TYPE_SIMPLIFY_MESH" value="5" enum="VoxelMesherJobStepType">
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</constant>
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<constant name="TYPE_OTHER" value="6" enum="VoxelMesherJobStepType">
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</constant>
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</constants>
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</class>
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