2022-03-15 13:29:32 +01:00
|
|
|
/*************************************************************************/
|
|
|
|
/* nav_region.cpp */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
|
|
|
#include "nav_region.h"
|
|
|
|
|
|
|
|
#include "nav_map.h"
|
|
|
|
|
|
|
|
void NavRegion::set_map(NavMap *p_map) {
|
2023-06-09 16:43:14 +02:00
|
|
|
if (map == p_map) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-03-15 13:29:32 +01:00
|
|
|
map = p_map;
|
|
|
|
polygons_dirty = true;
|
2022-07-28 22:34:28 +02:00
|
|
|
|
|
|
|
if (!map) {
|
|
|
|
connections.clear();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-03-15 13:29:32 +01:00
|
|
|
void NavRegion::set_transform(Transform p_transform) {
|
2023-06-09 16:43:14 +02:00
|
|
|
if (transform == p_transform) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-03-15 13:29:32 +01:00
|
|
|
transform = p_transform;
|
|
|
|
polygons_dirty = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavRegion::set_mesh(Ref<NavigationMesh> p_mesh) {
|
|
|
|
mesh = p_mesh;
|
|
|
|
polygons_dirty = true;
|
|
|
|
}
|
|
|
|
|
2022-07-28 22:34:28 +02:00
|
|
|
int NavRegion::get_connections_count() const {
|
|
|
|
if (!map) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return connections.size();
|
|
|
|
}
|
|
|
|
|
|
|
|
Vector3 NavRegion::get_connection_pathway_start(int p_connection_id) const {
|
|
|
|
ERR_FAIL_COND_V(!map, Vector3());
|
|
|
|
ERR_FAIL_INDEX_V(p_connection_id, connections.size(), Vector3());
|
|
|
|
return connections[p_connection_id].pathway_start;
|
|
|
|
}
|
|
|
|
|
|
|
|
Vector3 NavRegion::get_connection_pathway_end(int p_connection_id) const {
|
|
|
|
ERR_FAIL_COND_V(!map, Vector3());
|
|
|
|
ERR_FAIL_INDEX_V(p_connection_id, connections.size(), Vector3());
|
|
|
|
return connections[p_connection_id].pathway_end;
|
|
|
|
}
|
|
|
|
|
2022-03-15 13:29:32 +01:00
|
|
|
bool NavRegion::sync() {
|
|
|
|
bool something_changed = polygons_dirty /* || something_dirty? */;
|
|
|
|
|
|
|
|
update_polygons();
|
|
|
|
|
|
|
|
return something_changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavRegion::update_polygons() {
|
|
|
|
if (!polygons_dirty) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
polygons.clear();
|
|
|
|
polygons_dirty = false;
|
|
|
|
|
2022-07-28 22:34:28 +02:00
|
|
|
if (map == nullptr) {
|
2022-03-15 13:29:32 +01:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2022-07-28 22:34:28 +02:00
|
|
|
if (mesh.is_null()) {
|
2022-03-15 13:29:32 +01:00
|
|
|
return;
|
2022-07-28 22:34:28 +02:00
|
|
|
}
|
2022-03-15 13:29:32 +01:00
|
|
|
|
|
|
|
PoolVector<Vector3> vertices = mesh->get_vertices();
|
|
|
|
int len = vertices.size();
|
2022-07-28 22:34:28 +02:00
|
|
|
if (len == 0) {
|
2022-03-15 13:29:32 +01:00
|
|
|
return;
|
2022-07-28 22:34:28 +02:00
|
|
|
}
|
2022-03-15 13:29:32 +01:00
|
|
|
|
|
|
|
PoolVector<Vector3>::Read vertices_r = vertices.read();
|
|
|
|
|
|
|
|
polygons.resize(mesh->get_polygon_count());
|
|
|
|
|
|
|
|
// Build
|
|
|
|
for (size_t i(0); i < polygons.size(); i++) {
|
|
|
|
gd::Polygon &p = polygons[i];
|
|
|
|
p.owner = this;
|
|
|
|
|
|
|
|
Vector<int> mesh_poly = mesh->get_polygon(i);
|
|
|
|
const int *indices = mesh_poly.ptr();
|
|
|
|
bool valid(true);
|
|
|
|
p.points.resize(mesh_poly.size());
|
|
|
|
p.edges.resize(mesh_poly.size());
|
|
|
|
|
|
|
|
Vector3 center;
|
2023-06-09 08:53:00 +02:00
|
|
|
real_t sum(0);
|
2022-03-15 13:29:32 +01:00
|
|
|
|
|
|
|
for (int j(0); j < mesh_poly.size(); j++) {
|
|
|
|
int idx = indices[j];
|
|
|
|
if (idx < 0 || idx >= len) {
|
|
|
|
valid = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
Vector3 point_position = transform.xform(vertices_r[idx]);
|
|
|
|
p.points[j].pos = point_position;
|
|
|
|
p.points[j].key = map->get_point_key(point_position);
|
|
|
|
|
|
|
|
center += point_position; // Composing the center of the polygon
|
|
|
|
|
|
|
|
if (j >= 2) {
|
|
|
|
Vector3 epa = transform.xform(vertices_r[indices[j - 2]]);
|
|
|
|
Vector3 epb = transform.xform(vertices_r[indices[j - 1]]);
|
|
|
|
|
|
|
|
sum += map->get_up().dot((epb - epa).cross(point_position - epa));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!valid) {
|
|
|
|
ERR_BREAK_MSG(!valid, "The navigation mesh set in this region is not valid!");
|
|
|
|
}
|
|
|
|
|
|
|
|
p.clockwise = sum > 0;
|
|
|
|
if (mesh_poly.size() != 0) {
|
2023-06-09 08:53:00 +02:00
|
|
|
p.center = center / real_t(mesh_poly.size());
|
2022-03-15 13:29:32 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2022-07-28 22:34:28 +02:00
|
|
|
|
|
|
|
NavRegion::NavRegion() {
|
|
|
|
map = nullptr;
|
|
|
|
navigation_layers = 1;
|
|
|
|
enter_cost = 0.0;
|
|
|
|
travel_cost = 1.0;
|
|
|
|
polygons_dirty = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
NavRegion::~NavRegion() {}
|