pandemonium_engine/modules/material_maker/nodes/gradient/gradient.cpp

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#include "gradient.h"
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#include "../../algos/mm_algos.h"
#include "../../editor/mm_graph_node.h"
#include "../mm_material.h"
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Ref<MMNodeUniversalProperty> MMGradient::get_image() {
return image;
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}
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void MMGradient::set_image(const Ref<MMNodeUniversalProperty> &val) {
image = val;
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}
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float MMGradient::get_repeat() const {
return repeat;
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}
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void MMGradient::set_repeat(const float val) {
repeat = val;
set_dirty(true);
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}
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float MMGradient::get_rotate() const {
return rotate;
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}
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void MMGradient::set_rotate(const float val) {
rotate = val;
set_dirty(true);
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}
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void MMGradient::_init_properties() {
if (!image.is_valid()) {
image.instance();
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image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
}
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image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
register_output_property(image);
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}
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void MMGradient::_register_methods(MMGraphNode *mm_graph_node) {
mm_graph_node->add_slot_texture_universal(image);
mm_graph_node->add_slot_float("get_repeat", "set_repeat", "repeat");
mm_graph_node->add_slot_float("get_rotate", "set_rotate", "rotate");
mm_graph_node->add_slot_gradient();
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}
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void MMGradient::_render(const Ref<MMMaterial> &material) {
Ref<Image> img = render_image(material);
image->set_value(img);
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}
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Color MMGradient::_get_value_for(const Vector2 &uv, const int pseed) {
if (interpolation_type == 0) {
return MMAlgos::normal_gradient_type_1(uv, repeat, rotate, points);
} else if (interpolation_type == 1) {
return MMAlgos::normal_gradient_type_2(uv, repeat, rotate, points);
} else if (interpolation_type == 2) {
return MMAlgos::normal_gradient_type_3(uv, repeat, rotate, points);
} else if (interpolation_type == 3) {
return MMAlgos::normal_gradient_type_4(uv, repeat, rotate, points);
}
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return Color(1, 1, 1, 1);
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}
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Color MMGradient::_get_gradient_color(const float x) {
if (interpolation_type == 0) {
return MMAlgos::gradient_type_1(x, points);
} else if (interpolation_type == 1) {
return MMAlgos::gradient_type_2(x, points);
} else if (interpolation_type == 2) {
return MMAlgos::gradient_type_3(x, points);
} else if (interpolation_type == 3) {
return MMAlgos::gradient_type_4(x, points);
}
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return Color(1, 1, 1, 1);
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}
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MMGradient::MMGradient() {
repeat = 1;
rotate = 0;
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}
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MMGradient::~MMGradient() {
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}
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void MMGradient::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_image"), &MMGradient::get_image);
ClassDB::bind_method(D_METHOD("set_image", "value"), &MMGradient::set_image);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_image", "get_image");
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ClassDB::bind_method(D_METHOD("get_repeat"), &MMGradient::get_repeat);
ClassDB::bind_method(D_METHOD("set_repeat", "value"), &MMGradient::set_repeat);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "repeat"), "set_repeat", "get_repeat");
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ClassDB::bind_method(D_METHOD("get_rotate"), &MMGradient::get_rotate);
ClassDB::bind_method(D_METHOD("set_rotate", "value"), &MMGradient::set_rotate);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotate"), "set_rotate", "get_rotate");
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}