pandemonium_engine/platform/windows/pandemonium_res.rc

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#include "core/version.h"
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#ifndef _STR
#define _STR(m_x) #m_x
#define _MKSTR(m_x) _STR(m_x)
#endif
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PANDEMONIUM_ICON ICON platform/windows/pandemonium.ico
1 VERSIONINFO
FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
FILEOS 4
FILETYPE 1
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
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VALUE "CompanyName", "Pandemonium Engine"
VALUE "FileDescription", VERSION_NAME
VALUE "FileVersion", VERSION_NUMBER
VALUE "ProductName", VERSION_NAME
VALUE "Licence", "MIT"
VALUE "LegalCopyright", "Copyright (c) 2022-present Péter Magyar, 2007-2022 Juan Linietsky, Ariel Manzur and Godot Engine contributors"
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VALUE "Info", "https://github.com/Relintai/pandemonium_engine"
VALUE "ProductVersion", VERSION_FULL_BUILD
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END