pandemonium_engine/thirdparty/wslay/config.h

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#ifndef CONFIG_H
#define CONFIG_H
/* This configuration file is custom written for Godot.
* When updating the library, generate it with CMake upstream and compare
* the contents to see if new options should be backported here.
*/
// Those are handled in our SCsub.
/* #undef HAVE_ARPA_INET_H */
/* #undef HAVE_NETINET_IN_H */
/* #undef HAVE_WINSOCK2_H */
#ifdef BIG_ENDIAN_ENABLED
#define WORDS_BIGENDIAN
#endif
#endif /* CONFIG_H */