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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "SpinBox" inherits= "Range" version= "4.1" >
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<brief_description >
Numerical input text field.
</brief_description>
<description >
SpinBox is a numerical input text field. It allows entering integers and floats.
[b]Example:[/b]
[codeblock]
var spin_box = SpinBox.new()
add_child(spin_box)
var line_edit = spin_box.get_line_edit()
line_edit.context_menu_enabled = false
spin_box.align = LineEdit.ALIGN_RIGHT
[/codeblock]
The above code will create a [SpinBox], disable context menu on it and set the text alignment to right.
See [Range] class for more options over the [SpinBox].
[b]Note:[/b] [SpinBox] relies on an underlying [LineEdit] node. To theme a [SpinBox]'s background, add theme items for [LineEdit] and customize them.
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[b]Note:[/b] If you want to implement drag and drop for the underlying [LineEdit], you can use [method Control.set_drag_forwarding] on the node returned by [method get_line_edit].
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</description>
<tutorials >
</tutorials>
<methods >
<method name= "apply" >
<return type= "void" />
<description >
Applies the current value of this [SpinBox].
</description>
</method>
<method name= "get_line_edit" >
<return type= "LineEdit" />
<description >
Returns the [LineEdit] instance from this [SpinBox]. You can use it to access properties and methods of [LineEdit].
[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property.
</description>
</method>
</methods>
<members >
<member name= "align" type= "int" setter= "set_align" getter= "get_align" enum= "LineEdit.Align" default= "0" >
Sets the text alignment of the [SpinBox].
</member>
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<member name= "custom_arrow_step" type= "float" setter= "set_custom_arrow_step" getter= "get_custom_arrow_step" default= "0.0" >
If not [code]0[/code], [code]value[/code] will always be rounded to a multiple of [code]custom_arrow_step[/code] when interacting with the arrow buttons of the [SpinBox].
</member>
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<member name= "editable" type= "bool" setter= "set_editable" getter= "is_editable" default= "true" >
If [code]true[/code], the [SpinBox] will be editable. Otherwise, it will be read only.
</member>
<member name= "prefix" type= "String" setter= "set_prefix" getter= "get_prefix" default= """" >
Adds the specified [code]prefix[/code] string before the numerical value of the [SpinBox].
</member>
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<member name= "size_flags_vertical" type= "int" setter= "set_v_size_flags" getter= "get_v_size_flags" overrides= "Control" default= "1" />
<member name= "step" type= "float" setter= "set_step" getter= "get_step" overrides= "Range" default= "1.0" />
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<member name= "suffix" type= "String" setter= "set_suffix" getter= "get_suffix" default= """" >
Adds the specified [code]suffix[/code] string after the numerical value of the [SpinBox].
</member>
</members>
<constants >
</constants>
<theme_items >
<theme_item name= "updown" data_type= "icon" type= "Texture" >
Sets a custom [Texture] for up and down arrows of the [SpinBox].
</theme_item>
</theme_items>
</class>