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https://github.com/Relintai/pandemonium_engine.git
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36 lines
859 B
Plaintext
36 lines
859 B
Plaintext
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import os
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Import('env')
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module_env = env.Clone()
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sources = [
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"register_types.cpp",
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"texture_packer.cpp",
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"rectpack2D/pack.cpp",
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"texture_merger.cpp",
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"texture_resource/packer_image_resource.cpp",
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"texture_resource/editor_plugin_packer_image_resource.cpp",
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"texture_resource/packer_image_resource_importer.cpp",
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"layers/texture_layer_merger.cpp",
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]
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if ARGUMENTS.get('custom_modules_shared', 'no') == 'yes':
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# Shared lib compilation
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module_env.Append(CCFLAGS=['-fPIC'])
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module_env['LIBS'] = []
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shared_lib = module_env.SharedLibrary(target='#bin/texture_packer', source=sources)
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shared_lib_shim = shared_lib[0].name.rsplit('.', 1)[0]
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env.Append(LIBS=[shared_lib_shim])
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env.Append(LIBPATH=['#bin'])
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else:
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# Static compilation
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module_env.add_source_files(env.modules_sources, sources)
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