mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-18 18:06:56 +01:00
52 lines
1006 B
C++
52 lines
1006 B
C++
|
#ifndef SDF3D_OP_REPEAT_H
|
||
|
#define SDF3D_OP_REPEAT_H
|
||
|
|
||
|
|
||
|
class Sdf3dOpRepeat : public MMNode {
|
||
|
GDCLASS(Sdf3dOpRepeat, MMNode);
|
||
|
|
||
|
public:
|
||
|
|
||
|
Ref<Resource> get_input();
|
||
|
void set_input(const Ref<Resource> &val);
|
||
|
|
||
|
Ref<Resource> get_output();
|
||
|
void set_output(const Ref<Resource> &val);
|
||
|
|
||
|
Vector2 get_col_row();
|
||
|
void set_col_row(const Vector2 &val);
|
||
|
|
||
|
float get_rotation() const;
|
||
|
void set_rotation(const float val);
|
||
|
|
||
|
void _init_properties();
|
||
|
void _register_methods(const Variant &mm_graph_node);
|
||
|
Vector2 _get_property_value_sdf3d(const Vector3 &uv3);
|
||
|
Vector2 get_col_row();
|
||
|
void set_col_row(const Vector2 &val);
|
||
|
float get_rotation();
|
||
|
void set_rotation(const float val);
|
||
|
void on_input_changed();
|
||
|
|
||
|
Sdf3dOpRepeat();
|
||
|
~Sdf3dOpRepeat();
|
||
|
|
||
|
protected:
|
||
|
static void _bind_methods();
|
||
|
|
||
|
//tool
|
||
|
//export(Resource)
|
||
|
Ref<Resource> input;
|
||
|
//export(Resource)
|
||
|
Ref<Resource> output;
|
||
|
//export(Vector2)
|
||
|
Vector2 col_row = Vector2(3, 3);
|
||
|
//export(float)
|
||
|
float rotation = 0.3;
|
||
|
//col_row
|
||
|
//rotation
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif
|