pandemonium_engine/modules/paint/nodes/paint_node.cpp

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#include "paint_node.h"
#include "paint_project.h"
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Vector2i PaintNode::get_size() {
return _size;
}
void PaintNode::set_size(const Vector2i &size) {
_size = size;
}
PaintProject *PaintNode::get_paint_project() {
PaintNode *p = this;
while (p) {
PaintProject *pp = Object::cast_to<PaintProject>(p);
if (pp) {
return pp;
}
p = Object::cast_to<PaintNode>(p->get_parent());
}
return NULL;
}
String PaintNode::get_configuration_warning() const {
const PaintNode *p = this;
while (p) {
const PaintProject *pp = Object::cast_to<PaintProject>(p);
if (pp) {
return "";
}
p = Object::cast_to<PaintNode>(p->get_parent());
}
return "This Node should be a child of a PaintProject!";
}
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PaintNode::PaintNode() {
}
PaintNode::~PaintNode() {
}
void PaintNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_size"), &PaintNode::get_size);
ClassDB::bind_method(D_METHOD("set_size", "size"), &PaintNode::set_size);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
}