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/*************************************************************************/
/* scene_tree_tween.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/*************************************************************************/
# include "scene_tree_tween.h"
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# include "core/object/method_bind_ext.gen.inc"
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# include "scene/animation/tween.h"
# include "scene/main/node.h"
# include "scene/scene_string_names.h"
void Tweener : : set_tween ( Ref < SceneTreeTween > p_tween ) {
tween = p_tween ;
}
void Tweener : : clear_tween ( ) {
tween . unref ( ) ;
}
void Tweener : : _bind_methods ( ) {
ADD_SIGNAL ( MethodInfo ( " finished " ) ) ;
}
void SceneTreeTween : : start_tweeners ( ) {
if ( tweeners . empty ( ) ) {
dead = true ;
ERR_FAIL_MSG ( " SceneTreeTween without commands, aborting " ) ;
}
List < Ref < Tweener > > & step = tweeners . write [ current_step ] ;
for ( int i = 0 ; i < step . size ( ) ; i + + ) {
Ref < Tweener > & tweener = step [ i ] ;
tweener - > start ( ) ;
}
}
Ref < PropertyTweener > SceneTreeTween : : tween_property ( Object * p_target , NodePath p_property , Variant p_to , float p_duration ) {
ERR_FAIL_NULL_V ( p_target , nullptr ) ;
ERR_FAIL_COND_V_MSG ( ! valid , nullptr , " SceneTreeTween invalid. Either finished or created outside scene tree. " ) ;
ERR_FAIL_COND_V_MSG ( started , nullptr , " Can't append to a SceneTreeTween that has started. Use stop() first. " ) ;
Variant : : Type property_type = p_target - > get_indexed ( p_property . get_as_property_path ( ) . get_subnames ( ) ) . get_type ( ) ;
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if ( property_type ! = p_to . get_type ( ) ) {
// Cast p_to between floats and ints to avoid minor annoyances.
if ( property_type = = Variant : : REAL & & p_to . get_type ( ) = = Variant : : INT ) {
p_to = float ( p_to ) ;
} else if ( property_type = = Variant : : INT & & p_to . get_type ( ) = = Variant : : REAL ) {
p_to = int ( p_to ) ;
} else {
ERR_FAIL_V_MSG ( Ref < PropertyTweener > ( ) , " Type mismatch between property and final value: " + Variant : : get_type_name ( property_type ) + " and " + Variant : : get_type_name ( p_to . get_type ( ) ) ) ;
}
}
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Ref < PropertyTweener > tweener = memnew ( PropertyTweener ( p_target , p_property , p_to , p_duration ) ) ;
append ( tweener ) ;
return tweener ;
}
Ref < IntervalTweener > SceneTreeTween : : tween_interval ( float p_time ) {
ERR_FAIL_COND_V_MSG ( ! valid , nullptr , " SceneTreeTween invalid. Either finished or created outside scene tree. " ) ;
ERR_FAIL_COND_V_MSG ( started , nullptr , " Can't append to a SceneTreeTween that has started. Use stop() first. " ) ;
Ref < IntervalTweener > tweener = memnew ( IntervalTweener ( p_time ) ) ;
append ( tweener ) ;
return tweener ;
}
Ref < CallbackTweener > SceneTreeTween : : tween_callback ( Object * p_target , StringName p_method , const Vector < Variant > & p_binds ) {
ERR_FAIL_NULL_V ( p_target , nullptr ) ;
ERR_FAIL_COND_V_MSG ( ! valid , nullptr , " SceneTreeTween invalid. Either finished or created outside scene tree. " ) ;
ERR_FAIL_COND_V_MSG ( started , nullptr , " Can't append to a SceneTreeTween that has started. Use stop() first. " ) ;
Ref < CallbackTweener > tweener = memnew ( CallbackTweener ( p_target , p_method , p_binds ) ) ;
append ( tweener ) ;
return tweener ;
}
Ref < MethodTweener > SceneTreeTween : : tween_method ( Object * p_target , StringName p_method , Variant p_from , Variant p_to , float p_duration , const Vector < Variant > & p_binds ) {
ERR_FAIL_NULL_V ( p_target , nullptr ) ;
ERR_FAIL_COND_V_MSG ( ! valid , nullptr , " SceneTreeTween invalid. Either finished or created outside scene tree. " ) ;
ERR_FAIL_COND_V_MSG ( started , nullptr , " Can't append to a SceneTreeTween that has started. Use stop() first. " ) ;
Ref < MethodTweener > tweener = memnew ( MethodTweener ( p_target , p_method , p_from , p_to , p_duration , p_binds ) ) ;
append ( tweener ) ;
return tweener ;
}
void SceneTreeTween : : append ( Ref < Tweener > p_tweener ) {
p_tweener - > set_tween ( this ) ;
if ( parallel_enabled ) {
current_step = MAX ( current_step , 0 ) ;
} else {
current_step + + ;
}
parallel_enabled = default_parallel ;
tweeners . resize ( current_step + 1 ) ;
tweeners . write [ current_step ] . push_back ( p_tweener ) ;
}
void SceneTreeTween : : stop ( ) {
started = false ;
running = false ;
dead = false ;
total_time = 0 ;
}
void SceneTreeTween : : pause ( ) {
running = false ;
}
void SceneTreeTween : : play ( ) {
ERR_FAIL_COND_MSG ( ! valid , " SceneTreeTween invalid. Either finished or created outside scene tree. " ) ;
ERR_FAIL_COND_MSG ( dead , " Can't play finished SceneTreeTween, use stop() first to reset its state. " ) ;
running = true ;
}
void SceneTreeTween : : kill ( ) {
running = false ; // For the sake of is_running().
dead = true ;
}
bool SceneTreeTween : : is_running ( ) const {
return running ;
}
bool SceneTreeTween : : is_valid ( ) const {
return valid ;
}
void SceneTreeTween : : clear ( ) {
valid = false ;
for ( int i = 0 ; i < tweeners . size ( ) ; i + + ) {
List < Ref < Tweener > > & step = tweeners . write [ i ] ;
for ( int j = 0 ; j < step . size ( ) ; j + + ) {
Ref < Tweener > & tweener = step [ j ] ;
tweener - > clear_tween ( ) ;
}
}
tweeners . clear ( ) ;
}
Ref < SceneTreeTween > SceneTreeTween : : bind_node ( Node * p_node ) {
ERR_FAIL_NULL_V ( p_node , this ) ;
bound_node = p_node - > get_instance_id ( ) ;
is_bound = true ;
return this ;
}
Ref < SceneTreeTween > SceneTreeTween : : set_process_mode ( Tween : : TweenProcessMode p_mode ) {
process_mode = p_mode ;
return this ;
}
Ref < SceneTreeTween > SceneTreeTween : : set_pause_mode ( TweenPauseMode p_mode ) {
pause_mode = p_mode ;
return this ;
}
Ref < SceneTreeTween > SceneTreeTween : : set_parallel ( bool p_parallel ) {
default_parallel = p_parallel ;
parallel_enabled = p_parallel ;
return this ;
}
Ref < SceneTreeTween > SceneTreeTween : : set_loops ( int p_loops ) {
loops = p_loops ;
return this ;
}
Ref < SceneTreeTween > SceneTreeTween : : set_speed_scale ( float p_speed ) {
speed_scale = p_speed ;
return this ;
}
Ref < SceneTreeTween > SceneTreeTween : : set_trans ( Tween : : TransitionType p_trans ) {
default_transition = p_trans ;
return this ;
}
Ref < SceneTreeTween > SceneTreeTween : : set_ease ( Tween : : EaseType p_ease ) {
default_ease = p_ease ;
return this ;
}
Tween : : TweenProcessMode SceneTreeTween : : get_process_mode ( ) const {
return process_mode ;
}
SceneTreeTween : : TweenPauseMode SceneTreeTween : : get_pause_mode ( ) const {
return pause_mode ;
}
Tween : : TransitionType SceneTreeTween : : get_trans ( ) const {
return default_transition ;
}
Tween : : EaseType SceneTreeTween : : get_ease ( ) const {
return default_ease ;
}
Ref < SceneTreeTween > SceneTreeTween : : parallel ( ) {
parallel_enabled = true ;
return this ;
}
Ref < SceneTreeTween > SceneTreeTween : : chain ( ) {
parallel_enabled = false ;
return this ;
}
bool SceneTreeTween : : custom_step ( float p_delta ) {
bool r = running ;
running = true ;
bool ret = step ( p_delta ) ;
running = running & & r ; // Running might turn false when SceneTreeTween finished;
return ret ;
}
bool SceneTreeTween : : step ( float p_delta ) {
if ( dead ) {
return false ;
}
if ( ! running ) {
return true ;
}
if ( is_bound ) {
Node * bound_node = get_bound_node ( ) ;
if ( bound_node ) {
if ( ! bound_node - > is_inside_tree ( ) ) {
return true ;
}
} else {
return false ;
}
}
if ( ! started ) {
ERR_FAIL_COND_V_MSG ( tweeners . empty ( ) , false , " SceneTreeTween started, but has no Tweeners. " ) ;
current_step = 0 ;
loops_done = 0 ;
total_time = 0 ;
start_tweeners ( ) ;
started = true ;
}
float rem_delta = p_delta * speed_scale ;
bool step_active = false ;
total_time + = rem_delta ;
# ifdef DEBUG_ENABLED
float initial_delta = rem_delta ;
bool potential_infinite = false ;
# endif
while ( rem_delta > 0 & & running ) {
float step_delta = rem_delta ;
step_active = false ;
List < Ref < Tweener > > & step = tweeners . write [ current_step ] ;
for ( int i = 0 ; i < step . size ( ) ; i + + ) {
Ref < Tweener > & tweener = step [ i ] ;
// Modified inside Tweener.step().
float temp_delta = rem_delta ;
// Turns to true if any Tweener returns true (i.e. is still not finished).
step_active = tweener - > step ( temp_delta ) | | step_active ;
step_delta = MIN ( temp_delta , step_delta ) ;
}
rem_delta = step_delta ;
if ( ! step_active ) {
emit_signal ( SceneStringNames : : get_singleton ( ) - > step_finished , current_step ) ;
current_step + + ;
if ( current_step = = tweeners . size ( ) ) {
loops_done + + ;
if ( loops_done = = loops ) {
running = false ;
dead = true ;
emit_signal ( SceneStringNames : : get_singleton ( ) - > finished ) ;
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break ;
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} else {
emit_signal ( SceneStringNames : : get_singleton ( ) - > loop_finished , loops_done ) ;
current_step = 0 ;
start_tweeners ( ) ;
# ifdef DEBUG_ENABLED
if ( loops < = 0 & & Math : : is_equal_approx ( rem_delta , initial_delta ) ) {
if ( ! potential_infinite ) {
potential_infinite = true ;
} else {
// Looped twice without using any time, this is 100% certain infinite loop.
ERR_FAIL_V_MSG ( false , " Infinite loop detected. Check set_loops() description for more info. " ) ;
}
}
# endif
}
} else {
start_tweeners ( ) ;
}
}
}
return true ;
}
bool SceneTreeTween : : can_process ( bool p_tree_paused ) const {
if ( is_bound & & pause_mode = = TWEEN_PAUSE_BOUND ) {
Node * bound_node = get_bound_node ( ) ;
if ( bound_node ) {
return bound_node - > is_inside_tree ( ) & & bound_node - > can_process ( ) ;
}
}
return ! p_tree_paused | | pause_mode = = TWEEN_PAUSE_PROCESS ;
}
Node * SceneTreeTween : : get_bound_node ( ) const {
if ( is_bound ) {
return Object : : cast_to < Node > ( ObjectDB : : get_instance ( bound_node ) ) ;
} else {
return nullptr ;
}
}
float SceneTreeTween : : get_total_time ( ) const {
return total_time ;
}
Variant SceneTreeTween : : interpolate_variant ( Variant p_initial_val , Variant p_delta_val , float p_time , float p_duration , Tween : : TransitionType p_trans , Tween : : EaseType p_ease ) const {
ERR_FAIL_INDEX_V ( p_trans , Tween : : TRANS_COUNT , Variant ( ) ) ;
ERR_FAIL_INDEX_V ( p_ease , Tween : : EASE_COUNT , Variant ( ) ) ;
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// Helper macro to run equation on sub-columns of the value (e.g. x and y of Vector2).
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# define APPLY_EQUATION(element) \
r . element = Tween : : run_equation ( p_trans , p_ease , p_time , i . element , d . element , p_duration ) ;
switch ( p_initial_val . get_type ( ) ) {
case Variant : : BOOL : {
return ( Tween : : run_equation ( p_trans , p_ease , p_time , p_initial_val , p_delta_val , p_duration ) ) > = 0.5 ;
}
case Variant : : INT : {
return ( int ) Tween : : run_equation ( p_trans , p_ease , p_time , ( int ) p_initial_val , ( int ) p_delta_val , p_duration ) ;
}
case Variant : : REAL : {
return Tween : : run_equation ( p_trans , p_ease , p_time , ( real_t ) p_initial_val , ( real_t ) p_delta_val , p_duration ) ;
}
case Variant : : VECTOR2 : {
Vector2 i = p_initial_val ;
Vector2 d = p_delta_val ;
Vector2 r ;
APPLY_EQUATION ( x ) ;
APPLY_EQUATION ( y ) ;
return r ;
}
case Variant : : RECT2 : {
Rect2 i = p_initial_val ;
Rect2 d = p_delta_val ;
Rect2 r ;
APPLY_EQUATION ( position . x ) ;
APPLY_EQUATION ( position . y ) ;
APPLY_EQUATION ( size . x ) ;
APPLY_EQUATION ( size . y ) ;
return r ;
}
case Variant : : VECTOR3 : {
Vector3 i = p_initial_val ;
Vector3 d = p_delta_val ;
Vector3 r ;
APPLY_EQUATION ( x ) ;
APPLY_EQUATION ( y ) ;
APPLY_EQUATION ( z ) ;
return r ;
}
case Variant : : TRANSFORM2D : {
Transform2D i = p_initial_val ;
Transform2D d = p_delta_val ;
Transform2D r ;
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APPLY_EQUATION ( columns [ 0 ] [ 0 ] ) ;
APPLY_EQUATION ( columns [ 0 ] [ 1 ] ) ;
APPLY_EQUATION ( columns [ 1 ] [ 0 ] ) ;
APPLY_EQUATION ( columns [ 1 ] [ 1 ] ) ;
APPLY_EQUATION ( columns [ 2 ] [ 0 ] ) ;
APPLY_EQUATION ( columns [ 2 ] [ 1 ] ) ;
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return r ;
}
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case Variant : : QUATERNION : {
Quaternion i = p_initial_val ;
Quaternion d = p_delta_val ;
Quaternion r ;
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APPLY_EQUATION ( x ) ;
APPLY_EQUATION ( y ) ;
APPLY_EQUATION ( z ) ;
APPLY_EQUATION ( w ) ;
return r ;
}
case Variant : : AABB : {
AABB i = p_initial_val ;
AABB d = p_delta_val ;
AABB r ;
APPLY_EQUATION ( position . x ) ;
APPLY_EQUATION ( position . y ) ;
APPLY_EQUATION ( position . z ) ;
APPLY_EQUATION ( size . x ) ;
APPLY_EQUATION ( size . y ) ;
APPLY_EQUATION ( size . z ) ;
return r ;
}
case Variant : : BASIS : {
Basis i = p_initial_val ;
Basis d = p_delta_val ;
Basis r ;
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APPLY_EQUATION ( rows [ 0 ] [ 0 ] ) ;
APPLY_EQUATION ( rows [ 0 ] [ 1 ] ) ;
APPLY_EQUATION ( rows [ 0 ] [ 2 ] ) ;
APPLY_EQUATION ( rows [ 1 ] [ 0 ] ) ;
APPLY_EQUATION ( rows [ 1 ] [ 1 ] ) ;
APPLY_EQUATION ( rows [ 1 ] [ 2 ] ) ;
APPLY_EQUATION ( rows [ 2 ] [ 0 ] ) ;
APPLY_EQUATION ( rows [ 2 ] [ 1 ] ) ;
APPLY_EQUATION ( rows [ 2 ] [ 2 ] ) ;
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return r ;
}
case Variant : : TRANSFORM : {
Transform i = p_initial_val ;
Transform d = p_delta_val ;
Transform r ;
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APPLY_EQUATION ( basis . rows [ 0 ] [ 0 ] ) ;
APPLY_EQUATION ( basis . rows [ 0 ] [ 1 ] ) ;
APPLY_EQUATION ( basis . rows [ 0 ] [ 2 ] ) ;
APPLY_EQUATION ( basis . rows [ 1 ] [ 0 ] ) ;
APPLY_EQUATION ( basis . rows [ 1 ] [ 1 ] ) ;
APPLY_EQUATION ( basis . rows [ 1 ] [ 2 ] ) ;
APPLY_EQUATION ( basis . rows [ 2 ] [ 0 ] ) ;
APPLY_EQUATION ( basis . rows [ 2 ] [ 1 ] ) ;
APPLY_EQUATION ( basis . rows [ 2 ] [ 2 ] ) ;
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APPLY_EQUATION ( origin . x ) ;
APPLY_EQUATION ( origin . y ) ;
APPLY_EQUATION ( origin . z ) ;
return r ;
}
case Variant : : COLOR : {
Color i = p_initial_val ;
Color d = p_delta_val ;
Color r ;
APPLY_EQUATION ( r ) ;
APPLY_EQUATION ( g ) ;
APPLY_EQUATION ( b ) ;
APPLY_EQUATION ( a ) ;
return r ;
}
default : {
return p_initial_val ;
}
} ;
# undef APPLY_EQUATION
}
Variant SceneTreeTween : : calculate_delta_value ( Variant p_intial_val , Variant p_final_val ) {
ERR_FAIL_COND_V_MSG ( p_intial_val . get_type ( ) ! = p_final_val . get_type ( ) , p_intial_val , " Type mismatch between initial and final value: " + Variant : : get_type_name ( p_intial_val . get_type ( ) ) + " and " + Variant : : get_type_name ( p_final_val . get_type ( ) ) ) ;
switch ( p_intial_val . get_type ( ) ) {
case Variant : : BOOL : {
return ( int ) p_final_val - ( int ) p_intial_val ;
}
case Variant : : RECT2 : {
Rect2 i = p_intial_val ;
Rect2 f = p_final_val ;
return Rect2 ( f . position - i . position , f . size - i . size ) ;
}
case Variant : : TRANSFORM2D : {
Transform2D i = p_intial_val ;
Transform2D f = p_final_val ;
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return Transform2D ( f . columns [ 0 ] [ 0 ] - i . columns [ 0 ] [ 0 ] ,
f . columns [ 0 ] [ 1 ] - i . columns [ 0 ] [ 1 ] ,
f . columns [ 1 ] [ 0 ] - i . columns [ 1 ] [ 0 ] ,
f . columns [ 1 ] [ 1 ] - i . columns [ 1 ] [ 1 ] ,
f . columns [ 2 ] [ 0 ] - i . columns [ 2 ] [ 0 ] ,
f . columns [ 2 ] [ 1 ] - i . columns [ 2 ] [ 1 ] ) ;
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}
case Variant : : AABB : {
AABB i = p_intial_val ;
AABB f = p_final_val ;
return AABB ( f . position - i . position , f . size - i . size ) ;
}
case Variant : : BASIS : {
Basis i = p_intial_val ;
Basis f = p_final_val ;
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return Basis ( f . rows [ 0 ] [ 0 ] - i . rows [ 0 ] [ 0 ] ,
f . rows [ 0 ] [ 1 ] - i . rows [ 0 ] [ 1 ] ,
f . rows [ 0 ] [ 2 ] - i . rows [ 0 ] [ 2 ] ,
f . rows [ 1 ] [ 0 ] - i . rows [ 1 ] [ 0 ] ,
f . rows [ 1 ] [ 1 ] - i . rows [ 1 ] [ 1 ] ,
f . rows [ 1 ] [ 2 ] - i . rows [ 1 ] [ 2 ] ,
f . rows [ 2 ] [ 0 ] - i . rows [ 2 ] [ 0 ] ,
f . rows [ 2 ] [ 1 ] - i . rows [ 2 ] [ 1 ] ,
f . rows [ 2 ] [ 2 ] - i . rows [ 2 ] [ 2 ] ) ;
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}
case Variant : : TRANSFORM : {
Transform i = p_intial_val ;
Transform f = p_final_val ;
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return Transform ( f . basis . rows [ 0 ] [ 0 ] - i . basis . rows [ 0 ] [ 0 ] ,
f . basis . rows [ 0 ] [ 1 ] - i . basis . rows [ 0 ] [ 1 ] ,
f . basis . rows [ 0 ] [ 2 ] - i . basis . rows [ 0 ] [ 2 ] ,
f . basis . rows [ 1 ] [ 0 ] - i . basis . rows [ 1 ] [ 0 ] ,
f . basis . rows [ 1 ] [ 1 ] - i . basis . rows [ 1 ] [ 1 ] ,
f . basis . rows [ 1 ] [ 2 ] - i . basis . rows [ 1 ] [ 2 ] ,
f . basis . rows [ 2 ] [ 0 ] - i . basis . rows [ 2 ] [ 0 ] ,
f . basis . rows [ 2 ] [ 1 ] - i . basis . rows [ 2 ] [ 1 ] ,
f . basis . rows [ 2 ] [ 2 ] - i . basis . rows [ 2 ] [ 2 ] ,
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f . origin . x - i . origin . x ,
f . origin . y - i . origin . y ,
f . origin . z - i . origin . z ) ;
}
default : {
return Variant : : evaluate ( Variant : : OP_SUBTRACT , p_final_val , p_intial_val ) ;
}
} ;
}
void SceneTreeTween : : _bind_methods ( ) {
ClassDB : : bind_method ( D_METHOD ( " tween_property " , " object " , " property " , " final_val " , " duration " ) , & SceneTreeTween : : tween_property ) ;
ClassDB : : bind_method ( D_METHOD ( " tween_interval " , " time " ) , & SceneTreeTween : : tween_interval ) ;
ClassDB : : bind_method ( D_METHOD ( " tween_callback " , " object " , " method " , " binds " ) , & SceneTreeTween : : tween_callback , DEFVAL ( Array ( ) ) ) ;
ClassDB : : bind_method ( D_METHOD ( " tween_method " , " object " , " method " , " from " , " to " , " duration " , " binds " ) , & SceneTreeTween : : tween_method , DEFVAL ( Array ( ) ) ) ;
ClassDB : : bind_method ( D_METHOD ( " custom_step " , " delta " ) , & SceneTreeTween : : custom_step ) ;
ClassDB : : bind_method ( D_METHOD ( " stop " ) , & SceneTreeTween : : stop ) ;
ClassDB : : bind_method ( D_METHOD ( " pause " ) , & SceneTreeTween : : pause ) ;
ClassDB : : bind_method ( D_METHOD ( " play " ) , & SceneTreeTween : : play ) ;
ClassDB : : bind_method ( D_METHOD ( " kill " ) , & SceneTreeTween : : kill ) ;
ClassDB : : bind_method ( D_METHOD ( " get_total_elapsed_time " ) , & SceneTreeTween : : get_total_time ) ;
ClassDB : : bind_method ( D_METHOD ( " is_running " ) , & SceneTreeTween : : is_running ) ;
ClassDB : : bind_method ( D_METHOD ( " is_valid " ) , & SceneTreeTween : : is_valid ) ;
ClassDB : : bind_method ( D_METHOD ( " bind_node " , " node " ) , & SceneTreeTween : : bind_node ) ;
ClassDB : : bind_method ( D_METHOD ( " set_process_mode " , " mode " ) , & SceneTreeTween : : set_process_mode ) ;
ClassDB : : bind_method ( D_METHOD ( " set_pause_mode " , " mode " ) , & SceneTreeTween : : set_pause_mode ) ;
ClassDB : : bind_method ( D_METHOD ( " set_parallel " , " parallel " ) , & SceneTreeTween : : set_parallel , DEFVAL ( true ) ) ;
ClassDB : : bind_method ( D_METHOD ( " set_loops " , " loops " ) , & SceneTreeTween : : set_loops , DEFVAL ( 0 ) ) ;
ClassDB : : bind_method ( D_METHOD ( " set_speed_scale " , " speed " ) , & SceneTreeTween : : set_speed_scale ) ;
ClassDB : : bind_method ( D_METHOD ( " set_trans " , " trans " ) , & SceneTreeTween : : set_trans ) ;
ClassDB : : bind_method ( D_METHOD ( " set_ease " , " ease " ) , & SceneTreeTween : : set_ease ) ;
ClassDB : : bind_method ( D_METHOD ( " parallel " ) , & SceneTreeTween : : parallel ) ;
ClassDB : : bind_method ( D_METHOD ( " chain " ) , & SceneTreeTween : : chain ) ;
ClassDB : : bind_method ( D_METHOD ( " interpolate_value " , " initial_value " , " delta_value " , " elapsed_time " , " duration " , " trans_type " , " ease_type " ) , & SceneTreeTween : : interpolate_variant ) ;
ADD_SIGNAL ( MethodInfo ( " step_finished " , PropertyInfo ( Variant : : INT , " idx " ) ) ) ;
ADD_SIGNAL ( MethodInfo ( " loop_finished " , PropertyInfo ( Variant : : INT , " loop_count " ) ) ) ;
ADD_SIGNAL ( MethodInfo ( " finished " ) ) ;
BIND_ENUM_CONSTANT ( TWEEN_PAUSE_BOUND ) ;
BIND_ENUM_CONSTANT ( TWEEN_PAUSE_STOP ) ;
BIND_ENUM_CONSTANT ( TWEEN_PAUSE_PROCESS ) ;
}
SceneTreeTween : : SceneTreeTween ( bool p_valid ) {
valid = p_valid ;
}
Ref < PropertyTweener > PropertyTweener : : from ( Variant p_value ) {
initial_val = p_value ;
do_continue = false ;
return this ;
}
Ref < PropertyTweener > PropertyTweener : : from_current ( ) {
do_continue = false ;
return this ;
}
Ref < PropertyTweener > PropertyTweener : : as_relative ( ) {
relative = true ;
return this ;
}
Ref < PropertyTweener > PropertyTweener : : set_trans ( Tween : : TransitionType p_trans ) {
trans_type = p_trans ;
return this ;
}
Ref < PropertyTweener > PropertyTweener : : set_ease ( Tween : : EaseType p_ease ) {
ease_type = p_ease ;
return this ;
}
Ref < PropertyTweener > PropertyTweener : : set_delay ( float p_delay ) {
delay = p_delay ;
return this ;
}
void PropertyTweener : : start ( ) {
elapsed_time = 0 ;
finished = false ;
Object * target_instance = ObjectDB : : get_instance ( target ) ;
if ( ! target_instance ) {
WARN_PRINT ( " Target object freed before starting, aborting Tweener. " ) ;
return ;
}
if ( do_continue ) {
initial_val = target_instance - > get_indexed ( property ) ;
}
if ( relative ) {
final_val = Variant : : evaluate ( Variant : : Operator : : OP_ADD , initial_val , base_final_val ) ;
}
delta_val = tween - > calculate_delta_value ( initial_val , final_val ) ;
}
bool PropertyTweener : : step ( float & r_delta ) {
if ( finished ) {
// This is needed in case there's a parallel Tweener with longer duration.
return false ;
}
Object * target_instance = ObjectDB : : get_instance ( target ) ;
if ( ! target_instance ) {
return false ;
}
elapsed_time + = r_delta ;
if ( elapsed_time < delay ) {
r_delta = 0 ;
return true ;
}
float time = MIN ( elapsed_time - delay , duration ) ;
if ( time < duration ) {
target_instance - > set_indexed ( property , tween - > interpolate_variant ( initial_val , delta_val , time , duration , trans_type , ease_type ) ) ;
r_delta = 0 ;
return true ;
} else {
target_instance - > set_indexed ( property , final_val ) ;
finished = true ;
r_delta = elapsed_time - delay - duration ;
emit_signal ( SceneStringNames : : get_singleton ( ) - > finished ) ;
return false ;
}
}
void PropertyTweener : : set_tween ( Ref < SceneTreeTween > p_tween ) {
tween = p_tween ;
if ( trans_type = = Tween : : TRANS_COUNT ) {
trans_type = tween - > get_trans ( ) ;
}
if ( ease_type = = Tween : : EASE_COUNT ) {
ease_type = tween - > get_ease ( ) ;
}
}
void PropertyTweener : : _bind_methods ( ) {
ClassDB : : bind_method ( D_METHOD ( " from " , " value " ) , & PropertyTweener : : from ) ;
ClassDB : : bind_method ( D_METHOD ( " from_current " ) , & PropertyTweener : : from_current ) ;
ClassDB : : bind_method ( D_METHOD ( " as_relative " ) , & PropertyTweener : : as_relative ) ;
ClassDB : : bind_method ( D_METHOD ( " set_trans " , " trans " ) , & PropertyTweener : : set_trans ) ;
ClassDB : : bind_method ( D_METHOD ( " set_ease " , " ease " ) , & PropertyTweener : : set_ease ) ;
ClassDB : : bind_method ( D_METHOD ( " set_delay " , " delay " ) , & PropertyTweener : : set_delay ) ;
}
PropertyTweener : : PropertyTweener ( Object * p_target , NodePath p_property , Variant p_to , float p_duration ) {
target = p_target - > get_instance_id ( ) ;
property = p_property . get_as_property_path ( ) . get_subnames ( ) ;
initial_val = p_target - > get_indexed ( property ) ;
base_final_val = p_to ;
final_val = base_final_val ;
duration = p_duration ;
}
PropertyTweener : : PropertyTweener ( ) {
ERR_FAIL_MSG ( " Can't create empty PropertyTweener. Use get_tree().tween_property() or tween_property() instead. " ) ;
}
void IntervalTweener : : start ( ) {
elapsed_time = 0 ;
finished = false ;
}
bool IntervalTweener : : step ( float & r_delta ) {
if ( finished ) {
return false ;
}
elapsed_time + = r_delta ;
if ( elapsed_time < duration ) {
r_delta = 0 ;
return true ;
} else {
finished = true ;
r_delta = elapsed_time - duration ;
emit_signal ( SceneStringNames : : get_singleton ( ) - > finished ) ;
return false ;
}
}
IntervalTweener : : IntervalTweener ( float p_time ) {
duration = p_time ;
}
IntervalTweener : : IntervalTweener ( ) {
ERR_FAIL_MSG ( " Can't create empty IntervalTweener. Use get_tree().tween_property() or tween_property() instead. " ) ;
}
Ref < CallbackTweener > CallbackTweener : : set_delay ( float p_delay ) {
delay = p_delay ;
return this ;
}
void CallbackTweener : : start ( ) {
elapsed_time = 0 ;
finished = false ;
}
bool CallbackTweener : : step ( float & r_delta ) {
if ( finished ) {
return false ;
}
Object * target_instance = ObjectDB : : get_instance ( target ) ;
if ( ! target_instance ) {
return false ;
}
elapsed_time + = r_delta ;
if ( elapsed_time > = delay ) {
Vector < const Variant * > bind_mem ;
if ( binds . size ( ) ) {
bind_mem . resize ( binds . size ( ) ) ;
for ( int i = 0 ; i < binds . size ( ) ; i + + ) {
bind_mem . write [ i ] = & binds [ i ] ;
}
}
const Variant * * args = ( const Variant * * ) bind_mem . ptr ( ) ;
int argc = bind_mem . size ( ) ;
Variant : : CallError ce ;
target_instance - > call ( method , args , argc , ce ) ;
if ( ce . error ! = Variant : : CallError : : CALL_OK ) {
ERR_FAIL_V_MSG ( false , " Error calling method from CallbackTweener: " + Variant : : get_call_error_text ( target_instance , method , args , argc , ce ) ) ;
}
finished = true ;
r_delta = elapsed_time - delay ;
emit_signal ( SceneStringNames : : get_singleton ( ) - > finished ) ;
return false ;
}
r_delta = 0 ;
return true ;
}
void CallbackTweener : : _bind_methods ( ) {
ClassDB : : bind_method ( D_METHOD ( " set_delay " , " delay " ) , & CallbackTweener : : set_delay ) ;
}
CallbackTweener : : CallbackTweener ( Object * p_target , StringName p_method , const Vector < Variant > & p_binds ) {
target = p_target - > get_instance_id ( ) ;
method = p_method ;
binds = p_binds ;
}
CallbackTweener : : CallbackTweener ( ) {
ERR_FAIL_MSG ( " Can't create empty CallbackTweener. Use get_tree().tween_callback() instead. " ) ;
}
Ref < MethodTweener > MethodTweener : : set_delay ( float p_delay ) {
delay = p_delay ;
return this ;
}
Ref < MethodTweener > MethodTweener : : set_trans ( Tween : : TransitionType p_trans ) {
trans_type = p_trans ;
return this ;
}
Ref < MethodTweener > MethodTweener : : set_ease ( Tween : : EaseType p_ease ) {
ease_type = p_ease ;
return this ;
}
void MethodTweener : : start ( ) {
elapsed_time = 0 ;
finished = false ;
}
bool MethodTweener : : step ( float & r_delta ) {
if ( finished ) {
return false ;
}
Object * target_instance = ObjectDB : : get_instance ( target ) ;
if ( ! target_instance ) {
return false ;
}
elapsed_time + = r_delta ;
if ( elapsed_time < delay ) {
r_delta = 0 ;
return true ;
}
Variant current_val ;
float time = MIN ( elapsed_time - delay , duration ) ;
if ( time < duration ) {
current_val = tween - > interpolate_variant ( initial_val , delta_val , time , duration , trans_type , ease_type ) ;
} else {
current_val = final_val ;
}
Vector < const Variant * > bind_mem ;
if ( binds . empty ( ) ) {
bind_mem . push_back ( & current_val ) ;
} else {
bind_mem . resize ( 1 + binds . size ( ) ) ;
bind_mem . write [ 0 ] = & current_val ;
for ( int i = 0 ; i < binds . size ( ) ; i + + ) {
bind_mem . write [ 1 + i ] = & binds [ i ] ;
}
}
const Variant * * args = ( const Variant * * ) bind_mem . ptr ( ) ;
int argc = bind_mem . size ( ) ;
Variant : : CallError ce ;
target_instance - > call ( method , args , argc , ce ) ;
if ( ce . error ! = Variant : : CallError : : CALL_OK ) {
ERR_FAIL_V_MSG ( false , " Error calling method from MethodTweener: " + Variant : : get_call_error_text ( target_instance , method , args , argc , ce ) ) ;
}
if ( time < duration ) {
r_delta = 0 ;
return true ;
} else {
finished = true ;
r_delta = elapsed_time - delay - duration ;
emit_signal ( SceneStringNames : : get_singleton ( ) - > finished ) ;
return false ;
}
}
void MethodTweener : : set_tween ( Ref < SceneTreeTween > p_tween ) {
tween = p_tween ;
if ( trans_type = = Tween : : TRANS_COUNT ) {
trans_type = tween - > get_trans ( ) ;
}
if ( ease_type = = Tween : : EASE_COUNT ) {
ease_type = tween - > get_ease ( ) ;
}
}
void MethodTweener : : _bind_methods ( ) {
ClassDB : : bind_method ( D_METHOD ( " set_delay " , " delay " ) , & MethodTweener : : set_delay ) ;
ClassDB : : bind_method ( D_METHOD ( " set_trans " , " trans " ) , & MethodTweener : : set_trans ) ;
ClassDB : : bind_method ( D_METHOD ( " set_ease " , " ease " ) , & MethodTweener : : set_ease ) ;
}
MethodTweener : : MethodTweener ( Object * p_target , StringName p_method , Variant p_from , Variant p_to , float p_duration , const Vector < Variant > & p_binds ) {
target = p_target - > get_instance_id ( ) ;
method = p_method ;
binds = p_binds ;
initial_val = p_from ;
delta_val = tween - > calculate_delta_value ( p_from , p_to ) ;
final_val = p_to ;
duration = p_duration ;
}
MethodTweener : : MethodTweener ( ) {
ERR_FAIL_MSG ( " Can't create empty MethodTweener. Use get_tree().tween_method() instead. " ) ;
}