pandemonium_engine/modules/entity_spell_system/pipelines/spell_damage_info.cpp

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/*************************************************************************/
/* spell_damage_info.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "spell_damage_info.h"
#include "../data/spells/spell.h"
#include "../database/ess_resource_db.h"
#include "../entities/entity.h"
#include "../singletons/ess.h"
#include "../defines.h"
bool SpellDamageInfo::get_immune() const {
return _crit;
}
void SpellDamageInfo::set_immune(const bool value) {
_crit = value;
}
int SpellDamageInfo::damage_get() const {
return _damage;
}
void SpellDamageInfo::damage_set(const int value) {
_damage = value;
}
bool SpellDamageInfo::crit_get() const {
return _crit;
}
void SpellDamageInfo::crit_set(const bool value) {
_crit = value;
}
int SpellDamageInfo::amount_absorbed_get() const {
return _amount_absorbed;
}
void SpellDamageInfo::amount_absorbed_set(const int value) {
_amount_absorbed = value;
}
int SpellDamageInfo::damage_type_get() const {
return _damage_type;
}
void SpellDamageInfo::damage_type_set(const int value) {
_damage_type = value;
}
Entity *SpellDamageInfo::dealer_get() {
return _dealer;
}
void SpellDamageInfo::dealer_set(Entity *value) {
_dealer = value;
}
void SpellDamageInfo::dealer_set_bind(Node *value) {
if (!value) {
return;
}
Entity *e = cast_to<Entity>(value);
if (!e) {
return;
}
_dealer = e;
}
Entity *SpellDamageInfo::receiver_get() {
return _receiver;
}
void SpellDamageInfo::receiver_set(Entity *value) {
_receiver = value;
}
void SpellDamageInfo::receiver_set_bind(Node *value) {
if (!value) {
return;
}
Entity *e = cast_to<Entity>(value);
if (!e) {
return;
}
_receiver = e;
}
Ref<Reference> SpellDamageInfo::source_get() {
return _damage_source;
}
void SpellDamageInfo::source_set(Ref<Reference> value) {
_damage_source_type = DAMAGE_SOURCE_UNKNOWN;
_damage_source = value;
_damage_source_id = 0;
if (value->has_method("get_id")) {
_damage_source_id = value->call("get_id");
}
}
Ref<Spell> SpellDamageInfo::spell_source_get() {
return Ref<Spell>(_damage_source);
}
void SpellDamageInfo::spell_source_set(const Ref<Spell> &value) {
_damage_source_type = DAMAGE_SOURCE_SPELL;
_damage_source = value;
if (value.is_valid())
_damage_source_id = value->get_id();
}
Ref<Spell> SpellDamageInfo::aura_source_get() {
return Ref<Spell>(_damage_source);
}
void SpellDamageInfo::aura_source_set(const Ref<Spell> &value) {
_damage_source_type = DAMAGE_SOURCE_AURA;
_damage_source = value;
if (value.is_valid())
_damage_source_id = value->get_id();
}
int SpellDamageInfo::source_get_id() const {
return _damage_source_id;
}
void SpellDamageInfo::source_set_id(const int value) {
_damage_source_id = value;
}
int SpellDamageInfo::source_get_type() const {
return _damage_source_type;
}
void SpellDamageInfo::source_set_type(const int value) {
_damage_source_type = value;
}
void SpellDamageInfo::reset() {
_original_damage = -1;
}
void SpellDamageInfo::resolve_references(Node *owner) {
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ERR_FAIL_COND(!ObjectDB::instance_validate(owner));
ERR_FAIL_COND(!owner->is_inside_tree());
_dealer = Object::cast_to<Entity>(owner->get_node_or_null(_dealer_path));
_receiver = Object::cast_to<Entity>(owner->get_node_or_null(_receiver_path));
if (_damage_source_type == DAMAGE_SOURCE_SPELL) {
_damage_source = ESS::get_singleton()->get_resource_db()->get_spell(_damage_source_id);
} else if (_damage_source_type == DAMAGE_SOURCE_AURA) {
_damage_source = ESS::get_singleton()->get_resource_db()->get_spell(_damage_source_id);
}
}
Dictionary SpellDamageInfo::to_dict() {
Dictionary dict;
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if (ObjectDB::instance_validate(_dealer))
dict["dealer_path"] = _dealer->get_path();
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if (ObjectDB::instance_validate(_receiver))
dict["receiver_path"] = _receiver->get_path();
dict["immune"] = _immune;
dict["damage"] = _damage;
dict["original_damage"] = _original_damage;
dict["amount_absorbed"] = _amount_absorbed;
dict["crit"] = _crit;
dict["damage_type"] = _damage_type;
dict["damage_source_type"] = _damage_source_type;
dict["damage_source_id"] = _damage_source_id;
return dict;
}
void SpellDamageInfo::from_dict(const Dictionary &dict) {
ERR_FAIL_COND(dict.empty());
_immune = dict.get("immune", true);
_damage = dict.get("damage", 0);
_original_damage = dict.get("original_damage", 0);
_amount_absorbed = dict.get("amount_absorbed", 0);
_crit = dict.get("crit", false);
_damage_type = dict.get("spell_type", 0);
_damage_source_type = dict.get("damage_source_type", DAMAGE_SOURCE_UNKNOWN);
_damage_source_id = dict.get("damage_source_id", 0);
}
SpellDamageInfo::SpellDamageInfo() {
_immune = false;
_damage = 0;
_original_damage = 0;
_crit = false;
_damage_type = 0;
_dealer = NULL;
_receiver = NULL;
_damage_source_type = DAMAGE_SOURCE_UNKNOWN;
_damage_source_id = 0;
}
SpellDamageInfo::~SpellDamageInfo() {
_damage_source.unref();
}
void SpellDamageInfo::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_immune"), &SpellDamageInfo::get_immune);
ClassDB::bind_method(D_METHOD("set_immune", "value"), &SpellDamageInfo::set_immune);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "immune"), "set_immune", "get_immune");
ClassDB::bind_method(D_METHOD("damage_get"), &SpellDamageInfo::damage_get);
ClassDB::bind_method(D_METHOD("damage_set", "value"), &SpellDamageInfo::damage_set);
ADD_PROPERTY(PropertyInfo(Variant::INT, "damage"), "damage_set", "damage_get");
ClassDB::bind_method(D_METHOD("crit_get"), &SpellDamageInfo::crit_get);
ClassDB::bind_method(D_METHOD("crit_set", "value"), &SpellDamageInfo::crit_set);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "crit"), "crit_set", "crit_get");
ClassDB::bind_method(D_METHOD("amount_absorbed_get"), &SpellDamageInfo::amount_absorbed_get);
ClassDB::bind_method(D_METHOD("amount_absorbed_set", "value"), &SpellDamageInfo::amount_absorbed_set);
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount_absorbed"), "amount_absorbed_set", "amount_absorbed_get");
ClassDB::bind_method(D_METHOD("damage_type_get"), &SpellDamageInfo::damage_type_get);
ClassDB::bind_method(D_METHOD("damage_type_set", "value"), &SpellDamageInfo::damage_type_set);
ADD_PROPERTY(PropertyInfo(Variant::INT, "damage_type"), "damage_type_set", "damage_type_get");
ClassDB::bind_method(D_METHOD("dealer_get"), &SpellDamageInfo::dealer_get);
ClassDB::bind_method(D_METHOD("dealer_set", "value"), &SpellDamageInfo::dealer_set_bind);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "dealer", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), "dealer_set", "dealer_get");
ClassDB::bind_method(D_METHOD("receiver_get"), &SpellDamageInfo::receiver_get);
ClassDB::bind_method(D_METHOD("receiver_set", "value"), &SpellDamageInfo::receiver_set_bind);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "receiver", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), "receiver_set", "receiver_get");
ClassDB::bind_method(D_METHOD("source_get"), &SpellDamageInfo::source_get);
ClassDB::bind_method(D_METHOD("source_set", "value"), &SpellDamageInfo::source_set);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "source", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), "source_set", "source_get");
ClassDB::bind_method(D_METHOD("spell_source_get"), &SpellDamageInfo::spell_source_get);
ClassDB::bind_method(D_METHOD("spell_source_set", "value"), &SpellDamageInfo::spell_source_set);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "spell_source", PROPERTY_HINT_RESOURCE_TYPE, "Spell"), "spell_source_set", "spell_source_get");
ClassDB::bind_method(D_METHOD("aura_source_get"), &SpellDamageInfo::aura_source_get);
ClassDB::bind_method(D_METHOD("aura_source_set", "value"), &SpellDamageInfo::aura_source_set);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "aura_source", PROPERTY_HINT_RESOURCE_TYPE, "Spell"), "aura_source_set", "aura_source_get");
ClassDB::bind_method(D_METHOD("source_get_id"), &SpellDamageInfo::source_get_id);
ClassDB::bind_method(D_METHOD("source_set_id", "value"), &SpellDamageInfo::source_set_id);
ADD_PROPERTY(PropertyInfo(Variant::INT, "source_id"), "source_set_id", "source_get_id");
ClassDB::bind_method(D_METHOD("source_get_type"), &SpellDamageInfo::source_get_type);
ClassDB::bind_method(D_METHOD("source_set_type", "value"), &SpellDamageInfo::source_set_type);
ADD_PROPERTY(PropertyInfo(Variant::INT, "source_type"), "source_set_type", "source_get_type");
ClassDB::bind_method(D_METHOD("reset"), &SpellDamageInfo::reset);
BIND_CONSTANT(DAMAGE_SOURCE_UNKNOWN);
BIND_CONSTANT(DAMAGE_SOURCE_SPELL);
BIND_CONSTANT(DAMAGE_SOURCE_AURA);
}