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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "InputEventJoypadMotion" inherits= "InputEvent" >
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<brief_description >
Input event type for gamepad joysticks and other motions. For buttons, see [code]InputEventJoypadButton[/code].
</brief_description>
<description >
Stores information about joystick motions. One [InputEventJoypadMotion] represents one axis at a time.
</description>
<tutorials >
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<link > $DOCS_URL/tutorials/inputs/inputevent.md</link>
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</tutorials>
<methods >
</methods>
<members >
<member name= "axis" type= "int" setter= "set_axis" getter= "get_axis" default= "0" >
Axis identifier. Use one of the [enum JoystickList] axis constants.
</member>
<member name= "axis_value" type= "float" setter= "set_axis_value" getter= "get_axis_value" default= "0.0" >
Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position.
</member>
</members>
<constants >
</constants>
</class>