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#ifndef MM_SD_SHAPE_POLYGON_H
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#define MM_SD_SHAPE_POLYGON_H
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#include "../bases/polygon_base.h"
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#include "../mm_node_universal_property.h"
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class MMSdShapePolygon : public PolygonBase {
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GDCLASS(MMSdShapePolygon, PolygonBase);
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public:
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Ref<MMNodeUniversalProperty> get_output();
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void set_output(const Ref<MMNodeUniversalProperty> &val);
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void _init_properties();
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void _register_methods(MMGraphNode *mm_graph_node);
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Variant _get_property_value(const Vector2 &uv);
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void _polygon_changed();
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MMSdShapePolygon();
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~MMSdShapePolygon();
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protected:
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static void _bind_methods();
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Ref<MMNodeUniversalProperty> output;
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};
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#endif
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