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/*************************************************************************/
/* script_language.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
# include "script_language.h"
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# include "core/config/project_settings.h"
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# include "core/core_string_names.h"
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# include "core/io/resource_loader.h"
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ScriptLanguage * ScriptServer : : _languages [ MAX_LANGUAGES ] ;
int ScriptServer : : _language_count = 0 ;
bool ScriptServer : : scripting_enabled = true ;
bool ScriptServer : : reload_scripts_on_save = false ;
bool ScriptServer : : languages_finished = false ;
ScriptEditRequestFunction ScriptServer : : edit_request_func = nullptr ;
void Script : : _notification ( int p_what ) {
if ( p_what = = NOTIFICATION_POSTINITIALIZE ) {
if ( ScriptDebugger : : get_singleton ( ) ) {
ScriptDebugger : : get_singleton ( ) - > set_break_language ( get_language ( ) ) ;
}
}
}
Variant Script : : _get_property_default_value ( const StringName & p_property ) {
Variant ret ;
get_property_default_value ( p_property , ret ) ;
return ret ;
}
Array Script : : _get_script_property_list ( ) {
Array ret ;
List < PropertyInfo > list ;
get_script_property_list ( & list ) ;
for ( List < PropertyInfo > : : Element * E = list . front ( ) ; E ; E = E - > next ( ) ) {
ret . append ( E - > get ( ) . operator Dictionary ( ) ) ;
}
return ret ;
}
Array Script : : _get_script_method_list ( ) {
Array ret ;
List < MethodInfo > list ;
get_script_method_list ( & list ) ;
for ( List < MethodInfo > : : Element * E = list . front ( ) ; E ; E = E - > next ( ) ) {
ret . append ( E - > get ( ) . operator Dictionary ( ) ) ;
}
return ret ;
}
Array Script : : _get_script_signal_list ( ) {
Array ret ;
List < MethodInfo > list ;
get_script_signal_list ( & list ) ;
for ( List < MethodInfo > : : Element * E = list . front ( ) ; E ; E = E - > next ( ) ) {
ret . append ( E - > get ( ) . operator Dictionary ( ) ) ;
}
return ret ;
}
Dictionary Script : : _get_script_constant_map ( ) {
Dictionary ret ;
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RBMap < StringName , Variant > map ;
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get_constants ( & map ) ;
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for ( RBMap < StringName , Variant > : : Element * E = map . front ( ) ; E ; E = E - > next ( ) ) {
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ret [ E - > key ( ) ] = E - > value ( ) ;
}
return ret ;
}
void Script : : _bind_methods ( ) {
ClassDB : : bind_method ( D_METHOD ( " can_instance " ) , & Script : : can_instance ) ;
//ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
ClassDB : : bind_method ( D_METHOD ( " instance_has " , " base_object " ) , & Script : : instance_has ) ;
ClassDB : : bind_method ( D_METHOD ( " has_source_code " ) , & Script : : has_source_code ) ;
ClassDB : : bind_method ( D_METHOD ( " get_source_code " ) , & Script : : get_source_code ) ;
ClassDB : : bind_method ( D_METHOD ( " set_source_code " , " source " ) , & Script : : set_source_code ) ;
ClassDB : : bind_method ( D_METHOD ( " reload " , " keep_state " ) , & Script : : reload , DEFVAL ( false ) ) ;
ClassDB : : bind_method ( D_METHOD ( " get_base_script " ) , & Script : : get_base_script ) ;
ClassDB : : bind_method ( D_METHOD ( " get_instance_base_type " ) , & Script : : get_instance_base_type ) ;
ClassDB : : bind_method ( D_METHOD ( " has_script_signal " , " signal_name " ) , & Script : : has_script_signal ) ;
ClassDB : : bind_method ( D_METHOD ( " get_script_property_list " ) , & Script : : _get_script_property_list ) ;
ClassDB : : bind_method ( D_METHOD ( " get_script_method_list " ) , & Script : : _get_script_method_list ) ;
ClassDB : : bind_method ( D_METHOD ( " get_script_signal_list " ) , & Script : : _get_script_signal_list ) ;
ClassDB : : bind_method ( D_METHOD ( " get_script_constant_map " ) , & Script : : _get_script_constant_map ) ;
ClassDB : : bind_method ( D_METHOD ( " get_property_default_value " , " property " ) , & Script : : _get_property_default_value ) ;
ClassDB : : bind_method ( D_METHOD ( " is_tool " ) , & Script : : is_tool ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " source_code " , PROPERTY_HINT_NONE , " " , 0 ) , " set_source_code " , " get_source_code " ) ;
}
void ScriptServer : : set_scripting_enabled ( bool p_enabled ) {
scripting_enabled = p_enabled ;
}
bool ScriptServer : : is_scripting_enabled ( ) {
return scripting_enabled ;
}
ScriptLanguage * ScriptServer : : get_language ( int p_idx ) {
ERR_FAIL_INDEX_V ( p_idx , _language_count , nullptr ) ;
return _languages [ p_idx ] ;
}
void ScriptServer : : register_language ( ScriptLanguage * p_language ) {
ERR_FAIL_COND ( _language_count > = MAX_LANGUAGES ) ;
_languages [ _language_count + + ] = p_language ;
}
void ScriptServer : : unregister_language ( ScriptLanguage * p_language ) {
for ( int i = 0 ; i < _language_count ; i + + ) {
if ( _languages [ i ] = = p_language ) {
_language_count - - ;
if ( i < _language_count ) {
SWAP ( _languages [ i ] , _languages [ _language_count ] ) ;
}
return ;
}
}
}
void ScriptServer : : init_languages ( ) {
{ //load global classes
global_classes_clear ( ) ;
if ( ProjectSettings : : get_singleton ( ) - > has_setting ( " _global_script_classes " ) ) {
Array script_classes = ProjectSettings : : get_singleton ( ) - > get ( " _global_script_classes " ) ;
for ( int i = 0 ; i < script_classes . size ( ) ; i + + ) {
Dictionary c = script_classes [ i ] ;
if ( ! c . has ( " class " ) | | ! c . has ( " language " ) | | ! c . has ( " path " ) | | ! c . has ( " base " ) ) {
continue ;
}
add_global_class ( c [ " class " ] , c [ " base " ] , c [ " language " ] , c [ " path " ] ) ;
}
}
}
for ( int i = 0 ; i < _language_count ; i + + ) {
_languages [ i ] - > init ( ) ;
}
}
void ScriptServer : : finish_languages ( ) {
for ( int i = 0 ; i < _language_count ; i + + ) {
_languages [ i ] - > finish ( ) ;
}
global_classes_clear ( ) ;
languages_finished = true ;
}
void ScriptServer : : set_reload_scripts_on_save ( bool p_enable ) {
reload_scripts_on_save = p_enable ;
}
bool ScriptServer : : is_reload_scripts_on_save_enabled ( ) {
return reload_scripts_on_save ;
}
void ScriptServer : : thread_enter ( ) {
for ( int i = 0 ; i < _language_count ; i + + ) {
_languages [ i ] - > thread_enter ( ) ;
}
}
void ScriptServer : : thread_exit ( ) {
for ( int i = 0 ; i < _language_count ; i + + ) {
_languages [ i ] - > thread_exit ( ) ;
}
}
HashMap < StringName , ScriptServer : : GlobalScriptClass > ScriptServer : : global_classes ;
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HashMap < String , StringName > ScriptServer : : global_class_paths ;
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void ScriptServer : : global_classes_clear ( ) {
global_classes . clear ( ) ;
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global_class_paths . clear ( ) ;
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}
void ScriptServer : : add_global_class ( const StringName & p_class , const StringName & p_base , const StringName & p_language , const String & p_path ) {
ERR_FAIL_COND_MSG ( p_class = = p_base | | ( global_classes . has ( p_base ) & & get_global_class_native_base ( p_base ) = = p_class ) , " Cyclic inheritance in script class. " ) ;
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ERR_FAIL_COND_MSG ( p_class = = StringName ( ) , vformat ( " Attempted to register global script class at path '%s' without a class name. " , p_path ) ) ;
ERR_FAIL_COND_MSG ( p_base = = StringName ( ) , vformat ( " Attempted to register global script class at path '%s' without a base name. " , p_path ) ) ;
ERR_FAIL_COND_MSG ( p_language = = StringName ( ) , vformat ( " Attempted to register global script class at path '%s' without a language name. " , p_path ) ) ;
ERR_FAIL_COND_MSG ( p_path . empty ( ) , vformat ( " Attempted to register global script class named '%s' with an empty path. " , p_class ) ) ;
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GlobalScriptClass g ;
g . language = p_language ;
g . path = p_path ;
g . base = p_base ;
global_classes [ p_class ] = g ;
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global_class_paths [ p_path ] = p_class ;
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}
void ScriptServer : : remove_global_class ( const StringName & p_class ) {
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global_class_paths . erase ( global_classes [ p_class ] . path ) ;
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global_classes . erase ( p_class ) ;
}
bool ScriptServer : : is_global_class ( const StringName & p_class ) {
return global_classes . has ( p_class ) ;
}
StringName ScriptServer : : get_global_class_language ( const StringName & p_class ) {
ERR_FAIL_COND_V ( ! global_classes . has ( p_class ) , StringName ( ) ) ;
return global_classes [ p_class ] . language ;
}
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String ScriptServer : : get_global_class_path ( const StringName & p_class ) {
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ERR_FAIL_COND_V ( ! global_classes . has ( p_class ) , String ( ) ) ;
return global_classes [ p_class ] . path ;
}
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StringName ScriptServer : : get_global_class_name ( const String & p_path ) {
if ( global_class_paths . has ( p_path ) ) {
return global_class_paths [ p_path ] ;
}
return StringName ( ) ;
}
StringName ScriptServer : : get_global_class_base ( const StringName & p_class ) {
ERR_FAIL_COND_V ( ! global_classes . has ( p_class ) , StringName ( ) ) ;
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return global_classes [ p_class ] . base ;
}
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StringName ScriptServer : : get_global_class_native_base ( const StringName & p_class ) {
ERR_FAIL_COND_V ( ! global_classes . has ( p_class ) , StringName ( ) ) ;
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String base = global_classes [ p_class ] . base ;
while ( global_classes . has ( base ) ) {
base = global_classes [ base ] . base ;
}
return base ;
}
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Ref < Script > ScriptServer : : get_global_class_script ( const StringName & p_class ) {
ERR_FAIL_COND_V_MSG ( ! ScriptServer : : is_global_class ( p_class ) , Ref < Script > ( ) , vformat ( " Class to load '%s' is not a script class. " , p_class ) ) ;
if ( ! ScriptServer : : is_global_class ( p_class ) ) {
return Ref < Script > ( ) ;
}
String path = ScriptServer : : get_global_class_path ( p_class ) ;
return ResourceLoader : : load ( path , " Script " ) ;
}
Variant ScriptServer : : instantiate_global_class ( const StringName & p_class ) {
ERR_FAIL_COND_V_MSG ( ! global_classes . has ( p_class ) , Variant ( ) , vformat ( " Class to instantiate '%s' is not a script class. " , p_class ) ) ;
String native = get_global_class_native_base ( p_class ) ;
Object * o = ClassDB : : instance ( native ) ;
ERR_FAIL_COND_V_MSG ( ! o , Variant ( ) , vformat ( " Could not instantiate global script class '%s'. It extends native class '%s' which is not instantiable. " , p_class , native ) ) ;
REF ref ;
Reference * r = Object : : cast_to < Reference > ( o ) ;
if ( r ) {
ref = REF ( r ) ;
}
Variant ret ;
if ( ref . is_valid ( ) ) {
ret = ref ;
} else {
ret = o ;
}
Ref < Script > s = get_global_class_script ( p_class ) ;
ERR_FAIL_COND_V_MSG ( s . is_null ( ) , Variant ( ) , vformat ( " Failed to load global script class '%s'. " , p_class ) ) ;
o - > set_script ( s . get_ref_ptr ( ) ) ;
ScriptInstance * si = o - > get_script_instance ( ) ;
ERR_FAIL_COND_V_MSG ( ! si , Variant ( ) , vformat ( " Failed to create script instance for global script class '%s'. " , p_class ) ) ;
return ret ;
}
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void ScriptServer : : get_global_class_list ( List < StringName > * r_global_classes ) {
const StringName * K = nullptr ;
List < StringName > classes ;
while ( ( K = global_classes . next ( K ) ) ) {
classes . push_back ( * K ) ;
}
classes . sort_custom < StringName : : AlphCompare > ( ) ;
for ( List < StringName > : : Element * E = classes . front ( ) ; E ; E = E - > next ( ) ) {
r_global_classes - > push_back ( E - > get ( ) ) ;
}
}
void ScriptServer : : save_global_classes ( ) {
List < StringName > gc ;
get_global_class_list ( & gc ) ;
Array gcarr ;
for ( List < StringName > : : Element * E = gc . front ( ) ; E ; E = E - > next ( ) ) {
Dictionary d ;
d [ " class " ] = E - > get ( ) ;
d [ " language " ] = global_classes [ E - > get ( ) ] . language ;
d [ " path " ] = global_classes [ E - > get ( ) ] . path ;
d [ " base " ] = global_classes [ E - > get ( ) ] . base ;
gcarr . push_back ( d ) ;
}
Array old ;
if ( ProjectSettings : : get_singleton ( ) - > has_setting ( " _global_script_classes " ) ) {
old = ProjectSettings : : get_singleton ( ) - > get ( " _global_script_classes " ) ;
}
if ( ( ! old . empty ( ) | | gcarr . empty ( ) ) & & gcarr . hash ( ) = = old . hash ( ) ) {
return ;
}
if ( gcarr . empty ( ) ) {
if ( ProjectSettings : : get_singleton ( ) - > has_setting ( " _global_script_classes " ) ) {
ProjectSettings : : get_singleton ( ) - > clear ( " _global_script_classes " ) ;
}
} else {
ProjectSettings : : get_singleton ( ) - > set ( " _global_script_classes " , gcarr ) ;
}
ProjectSettings : : get_singleton ( ) - > save ( ) ;
}
////////////////////
void ScriptInstance : : get_property_state ( List < Pair < StringName , Variant > > & state ) {
List < PropertyInfo > pinfo ;
get_property_list ( & pinfo ) ;
for ( List < PropertyInfo > : : Element * E = pinfo . front ( ) ; E ; E = E - > next ( ) ) {
if ( E - > get ( ) . usage & PROPERTY_USAGE_STORAGE ) {
Pair < StringName , Variant > p ;
p . first = E - > get ( ) . name ;
if ( get ( p . first , p . second ) ) {
state . push_back ( p ) ;
}
}
}
}
Variant ScriptInstance : : call ( const StringName & p_method , VARIANT_ARG_DECLARE ) {
VARIANT_ARGPTRS ;
int argc = 0 ;
for ( int i = 0 ; i < VARIANT_ARG_MAX ; i + + ) {
if ( argptr [ i ] - > get_type ( ) = = Variant : : NIL ) {
break ;
}
argc + + ;
}
Variant : : CallError error ;
return call ( p_method , argptr , argc , error ) ;
}
void ScriptInstance : : call_multilevel ( const StringName & p_method , const Variant * * p_args , int p_argcount ) {
Variant : : CallError ce ;
call ( p_method , p_args , p_argcount , ce ) ; // script may not support multilevel calls
}
void ScriptInstance : : call_multilevel_reversed ( const StringName & p_method , const Variant * * p_args , int p_argcount ) {
Variant : : CallError ce ;
call ( p_method , p_args , p_argcount , ce ) ; // script may not support multilevel calls
}
void ScriptInstance : : property_set_fallback ( const StringName & , const Variant & , bool * r_valid ) {
if ( r_valid ) {
* r_valid = false ;
}
}
Variant ScriptInstance : : property_get_fallback ( const StringName & , bool * r_valid ) {
if ( r_valid ) {
* r_valid = false ;
}
return Variant ( ) ;
}
void ScriptInstance : : call_multilevel ( const StringName & p_method , VARIANT_ARG_DECLARE ) {
VARIANT_ARGPTRS ;
int argc = 0 ;
for ( int i = 0 ; i < VARIANT_ARG_MAX ; i + + ) {
if ( argptr [ i ] - > get_type ( ) = = Variant : : NIL ) {
break ;
}
argc + + ;
}
call_multilevel ( p_method , argptr , argc ) ;
}
ScriptInstance : : ~ ScriptInstance ( ) {
}
ScriptCodeCompletionCache * ScriptCodeCompletionCache : : singleton = nullptr ;
ScriptCodeCompletionCache : : ScriptCodeCompletionCache ( ) {
singleton = this ;
}
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void ScriptLanguage : : get_core_type_words ( List < String > * p_words ) const {
static const char * _core_type_words [ ] = {
" bool " ,
" int " ,
" float " ,
" String " ,
" Rect2 " ,
" Rect2i " ,
" Vector2 " ,
" Vector2i " ,
" Vector3 " ,
" Vector3i " ,
" Vector4 " ,
" Vector4i " ,
" Plane " ,
" Quaternion " ,
" AABB " ,
" Basis " ,
" Transform " ,
" Transform2D " ,
" Projection " ,
" Color " ,
" NodePath " ,
" RID " ,
" Object " ,
" StringName " ,
" Dictionary " ,
" Array " ,
" PoolByteArray " ,
" PoolIntArray " ,
" PoolRealArray " ,
" PoolStringArray " ,
" PoolVector2Array " ,
" PoolVector2iArray " ,
" PoolVector3Array " ,
" PoolVector3iArray " ,
" PoolVector4Array " ,
" PoolVector4iArray " ,
" PoolColorArray " ,
nullptr
} ;
const char * * w = _core_type_words ;
while ( * w ) {
p_words - > push_back ( * w ) ;
w + + ;
}
}
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void ScriptLanguage : : frame ( ) {
}
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# if !defined(NO_THREADS)
thread_local int ScriptDebugger : : lines_left = - 1 ;
thread_local int ScriptDebugger : : depth = - 1 ;
thread_local ScriptLanguage * ScriptDebugger : : break_lang = nullptr ;
# endif
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ScriptDebugger * ScriptDebugger : : singleton = nullptr ;
void ScriptDebugger : : set_lines_left ( int p_left ) {
lines_left = p_left ;
}
int ScriptDebugger : : get_lines_left ( ) const {
return lines_left ;
}
void ScriptDebugger : : set_depth ( int p_depth ) {
depth = p_depth ;
}
int ScriptDebugger : : get_depth ( ) const {
return depth ;
}
void ScriptDebugger : : insert_breakpoint ( int p_line , const StringName & p_source ) {
if ( ! breakpoints . has ( p_line ) ) {
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breakpoints [ p_line ] = RBSet < StringName > ( ) ;
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}
breakpoints [ p_line ] . insert ( p_source ) ;
}
void ScriptDebugger : : remove_breakpoint ( int p_line , const StringName & p_source ) {
if ( ! breakpoints . has ( p_line ) ) {
return ;
}
breakpoints [ p_line ] . erase ( p_source ) ;
if ( breakpoints [ p_line ] . size ( ) = = 0 ) {
breakpoints . erase ( p_line ) ;
}
}
bool ScriptDebugger : : is_breakpoint ( int p_line , const StringName & p_source ) const {
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if ( likely ( ! breakpoints . has ( p_line ) ) ) {
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return false ;
}
return breakpoints [ p_line ] . has ( p_source ) ;
}
bool ScriptDebugger : : is_breakpoint_line ( int p_line ) const {
return breakpoints . has ( p_line ) ;
}
String ScriptDebugger : : breakpoint_find_source ( const String & p_source ) const {
return p_source ;
}
void ScriptDebugger : : clear_breakpoints ( ) {
breakpoints . clear ( ) ;
}
void ScriptDebugger : : idle_poll ( ) {
}
void ScriptDebugger : : line_poll ( ) {
}
void ScriptDebugger : : set_break_language ( ScriptLanguage * p_lang ) {
break_lang = p_lang ;
}
ScriptLanguage * ScriptDebugger : : get_break_language ( ) const {
return break_lang ;
}
ScriptDebugger : : ScriptDebugger ( ) {
singleton = this ;
lines_left = - 1 ;
depth = - 1 ;
break_lang = nullptr ;
}
bool PlaceHolderScriptInstance : : set ( const StringName & p_name , const Variant & p_value ) {
if ( script - > is_placeholder_fallback_enabled ( ) ) {
return false ;
}
if ( values . has ( p_name ) ) {
Variant defval ;
if ( script - > get_property_default_value ( p_name , defval ) ) {
if ( defval = = p_value ) {
values . erase ( p_name ) ;
return true ;
}
}
values [ p_name ] = p_value ;
return true ;
} else {
Variant defval ;
if ( script - > get_property_default_value ( p_name , defval ) ) {
if ( defval ! = p_value ) {
values [ p_name ] = p_value ;
}
return true ;
}
}
return false ;
}
bool PlaceHolderScriptInstance : : get ( const StringName & p_name , Variant & r_ret ) const {
if ( values . has ( p_name ) ) {
r_ret = values [ p_name ] ;
return true ;
}
if ( constants . has ( p_name ) ) {
r_ret = constants [ p_name ] ;
return true ;
}
if ( ! script - > is_placeholder_fallback_enabled ( ) ) {
Variant defval ;
if ( script - > get_property_default_value ( p_name , defval ) ) {
r_ret = defval ;
return true ;
}
}
return false ;
}
void PlaceHolderScriptInstance : : get_property_list ( List < PropertyInfo > * p_properties ) const {
if ( script - > is_placeholder_fallback_enabled ( ) ) {
for ( const List < PropertyInfo > : : Element * E = properties . front ( ) ; E ; E = E - > next ( ) ) {
p_properties - > push_back ( E - > get ( ) ) ;
}
} else {
for ( const List < PropertyInfo > : : Element * E = properties . front ( ) ; E ; E = E - > next ( ) ) {
PropertyInfo pinfo = E - > get ( ) ;
if ( ! values . has ( pinfo . name ) ) {
pinfo . usage | = PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE ;
}
p_properties - > push_back ( E - > get ( ) ) ;
}
}
}
Variant : : Type PlaceHolderScriptInstance : : get_property_type ( const StringName & p_name , bool * r_is_valid ) const {
if ( values . has ( p_name ) ) {
if ( r_is_valid ) {
* r_is_valid = true ;
}
return values [ p_name ] . get_type ( ) ;
}
if ( constants . has ( p_name ) ) {
if ( r_is_valid ) {
* r_is_valid = true ;
}
return constants [ p_name ] . get_type ( ) ;
}
if ( r_is_valid ) {
* r_is_valid = false ;
}
return Variant : : NIL ;
}
void PlaceHolderScriptInstance : : get_method_list ( List < MethodInfo > * p_list ) const {
if ( script - > is_placeholder_fallback_enabled ( ) ) {
return ;
}
if ( script . is_valid ( ) ) {
script - > get_script_method_list ( p_list ) ;
}
}
bool PlaceHolderScriptInstance : : has_method ( const StringName & p_method ) const {
if ( script - > is_placeholder_fallback_enabled ( ) ) {
return false ;
}
if ( script . is_valid ( ) ) {
return script - > has_method ( p_method ) ;
}
return false ;
}
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void PlaceHolderScriptInstance : : update ( const List < PropertyInfo > & p_properties , const RBMap < StringName , Variant > & p_values ) {
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RBSet < StringName > new_values ;
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for ( const List < PropertyInfo > : : Element * E = p_properties . front ( ) ; E ; E = E - > next ( ) ) {
StringName n = E - > get ( ) . name ;
new_values . insert ( n ) ;
if ( ! values . has ( n ) | | values [ n ] . get_type ( ) ! = E - > get ( ) . type ) {
if ( p_values . has ( n ) ) {
values [ n ] = p_values [ n ] ;
}
}
}
properties = p_properties ;
List < StringName > to_remove ;
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for ( RBMap < StringName , Variant > : : Element * E = values . front ( ) ; E ; E = E - > next ( ) ) {
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if ( ! new_values . has ( E - > key ( ) ) ) {
to_remove . push_back ( E - > key ( ) ) ;
}
Variant defval ;
if ( script - > get_property_default_value ( E - > key ( ) , defval ) ) {
//remove because it's the same as the default value
if ( defval = = E - > get ( ) ) {
to_remove . push_back ( E - > key ( ) ) ;
}
}
}
while ( to_remove . size ( ) ) {
values . erase ( to_remove . front ( ) - > get ( ) ) ;
to_remove . pop_front ( ) ;
}
if ( owner & & owner - > get_script_instance ( ) = = this ) {
owner - > _change_notify ( ) ;
}
//change notify
constants . clear ( ) ;
script - > get_constants ( & constants ) ;
}
void PlaceHolderScriptInstance : : property_set_fallback ( const StringName & p_name , const Variant & p_value , bool * r_valid ) {
if ( script - > is_placeholder_fallback_enabled ( ) ) {
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RBMap < StringName , Variant > : : Element * E = values . find ( p_name ) ;
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if ( E ) {
E - > value ( ) = p_value ;
} else {
values . insert ( p_name , p_value ) ;
}
bool found = false ;
for ( const List < PropertyInfo > : : Element * F = properties . front ( ) ; F ; F = F - > next ( ) ) {
if ( F - > get ( ) . name = = p_name ) {
found = true ;
break ;
}
}
if ( ! found ) {
properties . push_back ( PropertyInfo ( p_value . get_type ( ) , p_name , PROPERTY_HINT_NONE , " " , PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE ) ) ;
}
}
if ( r_valid ) {
* r_valid = false ; // Cannot change the value in either case
}
}
Variant PlaceHolderScriptInstance : : property_get_fallback ( const StringName & p_name , bool * r_valid ) {
if ( script - > is_placeholder_fallback_enabled ( ) ) {
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const RBMap < StringName , Variant > : : Element * E = values . find ( p_name ) ;
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if ( E ) {
if ( r_valid ) {
* r_valid = true ;
}
return E - > value ( ) ;
}
E = constants . find ( p_name ) ;
if ( E ) {
if ( r_valid ) {
* r_valid = true ;
}
return E - > value ( ) ;
}
}
if ( r_valid ) {
* r_valid = false ;
}
return Variant ( ) ;
}
PlaceHolderScriptInstance : : PlaceHolderScriptInstance ( ScriptLanguage * p_language , Ref < Script > p_script , Object * p_owner ) :
owner ( p_owner ) ,
language ( p_language ) ,
script ( p_script ) {
}
PlaceHolderScriptInstance : : ~ PlaceHolderScriptInstance ( ) {
if ( script . is_valid ( ) ) {
script - > _placeholder_erased ( this ) ;
}
}