2022-03-15 13:29:32 +01:00
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#include "prop_2d_light.h"
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Vector2 Prop2DLight::get_position() {
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return _position;
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}
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2022-03-18 19:00:13 +01:00
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void Prop2DLight::set_position(const Vector2 &pos) {
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2022-03-15 13:29:32 +01:00
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_position = pos;
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}
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Color Prop2DLight::get_color() const {
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return _color;
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}
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void Prop2DLight::set_color(const Color &color) {
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_color = color;
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}
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float Prop2DLight::get_size() const {
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return _size;
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}
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void Prop2DLight::set_size(const float size) {
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_size = size;
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}
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Prop2DLight::Prop2DLight() {
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_size = 0;
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}
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Prop2DLight::~Prop2DLight() {
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}
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void Prop2DLight::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_position"), &Prop2DLight::get_position);
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ClassDB::bind_method(D_METHOD("set_position"), &Prop2DLight::set_position);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "world_position"), "set_position", "get_position");
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ClassDB::bind_method(D_METHOD("get_color"), &Prop2DLight::get_color);
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ClassDB::bind_method(D_METHOD("set_color"), &Prop2DLight::set_color);
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ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
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ClassDB::bind_method(D_METHOD("get_size"), &Prop2DLight::get_size);
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ClassDB::bind_method(D_METHOD("set_size"), &Prop2DLight::set_size);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "size"), "set_size", "get_size");
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}
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