pandemonium_engine/modules/props/jobs/prop_texture_job.cpp

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#include "prop_texture_job.h"
#include "modules/modules_enabled.gen.h"
#ifdef MODULE_TEXTURE_PACKER_ENABLED
#include "../../texture_packer/texture_packer.h"
#endif
#ifdef MODULE_TEXTURE_PACKER_ENABLED
Ref<TexturePacker> PropTextureJob::get_merger() {
return _merger;
}
void PropTextureJob::set_merger(const Ref<TexturePacker> &merger) {
_merger = merger;
}
#endif
void PropTextureJob::_execute() {
#ifdef MODULE_TEXTURE_PACKER_ENABLED
if (!_merger.is_valid()) {
set_complete(true);
return;
}
_merger->merge();
#endif
set_complete(true);
}
PropTextureJob::PropTextureJob() {
}
PropTextureJob::~PropTextureJob() {
}
void PropTextureJob::_bind_methods() {
#ifdef MODULE_TEXTURE_PACKER_ENABLED
ClassDB::bind_method(D_METHOD("get_merger"), &PropTextureJob::get_merger);
ClassDB::bind_method(D_METHOD("set_merger", "value"), &PropTextureJob::set_merger);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "merger", PROPERTY_HINT_RESOURCE_TYPE, "TexturePacker"), "set_merger", "get_merger");
#endif
}