pandemonium_engine/modules/database/database_multi_threaded.h

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#ifndef DATABASE_MULTI_THREADED_H
#define DATABASE_MULTI_THREADED_H
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#include "core/containers/rb_map.h"
#include "core/os/rw_lock.h"
#include "core/os/thread.h"
#include "database.h"
class QueryBuilder;
class TableBuilder;
class QueryResult;
class DatabaseConnection;
class DatabaseMultiThreaded : public Database {
GDCLASS(DatabaseMultiThreaded, Database);
public:
Ref<DatabaseConnection> get_connection();
DatabaseMultiThreaded();
~DatabaseMultiThreaded();
protected:
Ref<DatabaseConnection> _allocate_connection();
static void _bind_methods();
RWLock _connection_map_lock;
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RBMap<Thread::ID, Ref<DatabaseConnection>> _connections;
};
#endif