pandemonium_engine/modules/material_maker/nodes/bases/polygon_base.cpp

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#include "polygon_base.h"
PoolVector2Array PolygonBase::get_points() {
return points;
}
void PolygonBase::set_points(const PoolVector2Array &val) {
points = val;
}
//tool;
//export(PoolVector2Array) ;
PoolVector2Array points = [Vector2(0.2, 0.2), Vector2(0.7, 0.4), Vector2(0.4, 0.7)];
void PolygonBase::clear() {
points.resize(0);
_polygon_changed();
}
void PolygonBase::add_point(const float x, const float y, const bool closed) {
Vector2 p = Vector2(x, y);
Variant = points.size();
if (points_count < 3) {
points.append(p);
_polygon_changed();
return;
}
float min_length = (p-Geometry.get_closest_point_to_segment_2d(p, points[0], points[points_count-1])).length();
Variant = 0;
for (i in points_count-1) {
Variant = (p - Geometry.get_closest_point_to_segment_2d(p, points[i], points[i+1])).length();
if (length < min_length) {
min_length = length;
insert_point = i+1;
}
}
if (!closed && insert_point == 0 && (points[0]-p).length() > (points[points_count-1]-p).length()) {
insert_point = points_count;
}
points.insert(insert_point, p);
_polygon_changed();
}
bool PolygonBase::remove_point(const int index) {
Variant = points.size();
if (s < 4 || index < 0 || index >= s) {
return false;
}
else {
points.remove(index);
_polygon_changed();
}
return true;
}
int PolygonBase::get_point_count() {
return points.size();
}
Vector2 PolygonBase::get_point(const int i) {
return points[i];
}
void PolygonBase::set_point(const int i, const Vector2 &v) {
points[i] = v;
_polygon_changed();
}
void PolygonBase::set_points(const PoolVector2Array &v) {
points = v;
_polygon_changed();
}
void PolygonBase::polygon_changed() {
_polygon_changed();
}
void PolygonBase::_polygon_changed() {
emit_changed();
}
String PolygonBase::to_string() {
Variant = PoolStringArray();
for (p in points) {
rv.append("("+str(p.x)+","+str(p.y)+")");
}
return rv.join(",");
}
}
PolygonBase::PolygonBase() {
points = [Vector2(0.2, 0.2), Vector2(0.7, 0.4), Vector2(0.4, 0.7)];
}
PolygonBase::~PolygonBase() {
}
static void PolygonBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_points"), &PolygonBase::get_points);
ClassDB::bind_method(D_METHOD("set_points", "value"), &PolygonBase::set_points);
ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), "set_points", "get_points");
ClassDB::bind_method(D_METHOD("clear"), &PolygonBase::clear);
ClassDB::bind_method(D_METHOD("add_point", "x", "y", "closed"), &PolygonBase::add_point, true);
ClassDB::bind_method(D_METHOD("remove_point", "index"), &PolygonBase::remove_point);
ClassDB::bind_method(D_METHOD("get_point_count"), &PolygonBase::get_point_count);
ClassDB::bind_method(D_METHOD("get_point", "i"), &PolygonBase::get_point);
ClassDB::bind_method(D_METHOD("set_point", "i", "v"), &PolygonBase::set_point);
ClassDB::bind_method(D_METHOD("set_points", "v"), &PolygonBase::set_points);
ClassDB::bind_method(D_METHOD("polygon_changed"), &PolygonBase::polygon_changed);
ClassDB::bind_method(D_METHOD("_polygon_changed"), &PolygonBase::_polygon_changed);
ClassDB::bind_method(D_METHOD("to_string"), &PolygonBase::to_string);
}