pandemonium_engine/modules/voxelman/doc_classes/VoxelWorldDefault.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelWorldDefault" inherits="VoxelWorld" version="3.8">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_update_lods" qualifiers="virtual">
<return type="void" />
<description>
</description>
</method>
<method name="get_vertex_colors">
<return type="PoolColorArray" />
<argument index="0" name="transform" type="Transform" />
<argument index="1" name="vertices" type="PoolVector3Array" />
<argument index="2" name="base_light_value" type="float" default="0.45" />
<argument index="3" name="ao_strength" type="float" default="0.2" />
<description>
</description>
</method>
<method name="update_lods">
<return type="void" />
<description>
</description>
</method>
</methods>
<members>
<member name="build_flags" type="int" setter="set_build_flags" getter="get_build_flags" default="384">
</member>
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<member name="chunk_lod_falloff" type="int" setter="set_chunk_lod_falloff" getter="get_chunk_lod_falloff" default="4">
</member>
<member name="data_margin_end" type="int" setter="set_data_margin_end" getter="get_data_margin_end" overrides="VoxelWorld" default="1" />
<member name="data_margin_start" type="int" setter="set_data_margin_start" getter="get_data_margin_start" overrides="VoxelWorld" default="1" />
<member name="lod_update_interval" type="float" setter="set_lod_update_interval" getter="get_lod_update_interval" default="0.5">
</member>
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<member name="num_lods" type="int" setter="set_num_lods" getter="get_num_lods" default="0">
</member>
<member name="use_default_lod_update" type="bool" setter="set_use_default_lod_update" getter="get_use_default_lod_update" default="true">
</member>
</members>
<constants>
</constants>
</class>