pandemonium_engine/modules/terraman/defines.h

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#ifndef TERRAIN_DEFINES_H
#define TERRAIN_DEFINES_H
#define VARIANT_ARRAY_GET(arr) \
Vector<Variant> r; \
for (int i = 0; i < arr.size(); i++) { \
r.push_back(arr[i].get_ref_ptr()); \
} \
return r;
#define VARIANT_ARRAY_SET(arr, arr_into, type) \
arr_into.clear(); \
for (int i = 0; i < arr.size(); i++) { \
Ref<type> e = Ref<type>(arr[i]); \
arr_into.push_back(e); \
}
#endif