pandemonium_engine/modules/web/database/http_session_manager_db.h

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#ifndef HTTP_SESSION_MANAGER_DB_H
#define HTTP_SESSION_MANAGER_DB_H
#include "core/containers/hash_map.h"
#include "core/containers/vector.h"
#include "core/os/mutex.h"
#include "core/string/ustring.h"
#include "core/object/reference.h"
#include "scene/main/node.h"
#include "../http/web_server_middleware.h"
class HTTPSession;
class WebServerRequest;
class Database;
class DatabaseConnection;
class TableBuilder;
class QueryBuilder;
class HTTPSessionManagerDB : public Node {
GDCLASS(HTTPSessionManagerDB, Node);
public:
String get_database_table_name();
void set_database_table_name(const String &val);
String get_database_data_table_name();
void set_database_data_table_name(const String &val);
Ref<Database> get_database();
void set_database(const Ref<Database> &db);
Ref<DatabaseConnection> get_database_connection();
Ref<TableBuilder> get_table_builder();
Ref<QueryBuilder> get_query_builder();
void add_session(Ref<HTTPSession> session);
void remove_session(Ref<HTTPSession> session);
void delete_session(const String &session_id);
void save_session(Ref<HTTPSession> session);
Ref<HTTPSession> get_session(const String &session_id);
Ref<HTTPSession> create_session();
void load_sessions();
void clear();
virtual String generate_session_id(const String &base = "");
virtual void migrate();
virtual void create_table();
virtual void drop_table();
HTTPSessionManagerDB();
~HTTPSessionManagerDB();
HashMap<String, Ref<HTTPSession>> _sessions;
Vector<Ref<HTTPSession>> _sessions_vec;
Mutex _mutex;
protected:
void _notification(const int what);
static void _bind_methods();
String _database_table_name;
String _database_data_table_name;
Ref<Database> _database;
};
#endif