pandemonium_engine/modules/voxelman/doc_classes/VoxelPropJob.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VoxelPropJob" inherits="VoxelJob" version="3.5">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
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<method name="add_jobs_step">
<return type="void" />
<argument index="0" name="mesher" type="VoxelMesherJobStep" />
<description>
</description>
</method>
<method name="get_jobs_step" qualifiers="const">
<return type="VoxelMesherJobStep" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_jobs_step_count" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="remove_jobs_step">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="set_jobs_step">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="mesher" type="VoxelMesherJobStep" />
<description>
</description>
</method>
</methods>
<members>
<member name="build_phase_type" type="int" setter="set_build_phase_type" getter="get_build_phase_type" overrides="VoxelJob" enum="VoxelJob.ActiveBuildPhaseType" default="2" />
<member name="prop_mesher" type="VoxelMesher" setter="set_prop_mesher" getter="get_prop_mesher">
</member>
</members>
<constants>
</constants>
</class>