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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "GLTFBufferView" inherits= "Resource" version= "3.8" >
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<brief_description >
</brief_description>
<description >
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[b]Note:[/b] This class is only compiled in editor builds. Run-time glTF loading and saving is [i]not[/i] available in exported projects. References to [GLTFBufferView] within a script will cause an error in an exported project.
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</description>
<tutorials >
</tutorials>
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<methods >
</methods>
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<members >
<member name= "buffer" type= "int" setter= "set_buffer" getter= "get_buffer" default= "-1" >
</member>
<member name= "byte_length" type= "int" setter= "set_byte_length" getter= "get_byte_length" default= "0" >
</member>
<member name= "byte_offset" type= "int" setter= "set_byte_offset" getter= "get_byte_offset" default= "0" >
</member>
<member name= "byte_stride" type= "int" setter= "set_byte_stride" getter= "get_byte_stride" default= "-1" >
</member>
<member name= "indices" type= "bool" setter= "set_indices" getter= "get_indices" default= "false" >
</member>
</members>
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<constants >
</constants>
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</class>