pandemonium_engine/editor/directory_create_dialog.h

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#ifndef DIRECTORY_CREATE_DIALOG_H
#define DIRECTORY_CREATE_DIALOG_H
/**************************************************************************/
/* directory_create_dialog.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "scene/gui/dialogs.h"
class Label;
class LineEdit;
class PanelContainer;
class DirectoryCreateDialog : public ConfirmationDialog {
GDCLASS(DirectoryCreateDialog, ConfirmationDialog);
String base_dir;
Label *label = nullptr;
LineEdit *dir_path = nullptr;
PanelContainer *status_panel = nullptr;
Label *status_label = nullptr;
String _validate_path(const String &p_path) const;
void _on_dir_path_changed(const String &p_text);
protected:
static void _bind_methods();
void _notification(int p_what);
virtual void ok_pressed();
virtual void _post_popup();
public:
void config(const String &p_base_dir);
DirectoryCreateDialog();
};
#endif // DIRECTORY_CREATE_DIALOG_H