mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-18 09:56:50 +01:00
208 lines
5.1 KiB
C++
208 lines
5.1 KiB
C++
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#include "shear.h"
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Ref<Resource> Shear::get_image() {
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return image;
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}
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void Shear::set_image(const Ref<Resource> &val) {
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image = val;
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}
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Ref<Resource> Shear::get_input() {
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return input;
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}
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void Shear::set_input(const Ref<Resource> &val) {
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input = val;
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}
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int Shear::get_direction() const {
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return direction;
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}
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void Shear::set_direction(const int val) {
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direction = val;
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}
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float Shear::get_amount() const {
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return amount;
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}
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void Shear::set_amount(const float val) {
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amount = val;
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}
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float Shear::get_center() const {
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return center;
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}
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void Shear::set_center(const float val) {
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center = val;
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}
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//tool;
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//export(Resource) ;
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Ref<Resource> image;
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//export(Resource) ;
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Ref<Resource> input;
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//export(int, "Horizontal,Vertical") ;
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int direction = 0;
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//export(float) ;
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float amount = 1;
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//export(float) ;
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float center = 0;
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void Shear::_init_properties() {
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if (!input) {
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input = MMNodeUniversalProperty.new();
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input.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_COLOR;
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input.set_default_value(Color(0, 0, 0, 1));
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}
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input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_UNIVERSAL;
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input.slot_name = ">>> Input ";
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if (!image) {
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image = MMNodeUniversalProperty.new();
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image.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_IMAGE;
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}
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//image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
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image.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_IMAGE;
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//image.force_override = true;
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register_input_property(input);
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register_output_property(image);
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}
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void Shear::_register_methods(const Variant &mm_graph_node) {
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mm_graph_node.add_slot_label_universal(input);
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mm_graph_node.add_slot_texture_universal(image);
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mm_graph_node.add_slot_enum("get_direction", "set_direction", "Direction", [ "Horizontal", "Vertical" ]);
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mm_graph_node.add_slot_float("get_amount", "set_amount", "Amount", 0.01);
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mm_graph_node.add_slot_float("get_center", "set_center", "Center", 0.01);
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}
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void Shear::_render(const Variant &material) {
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Ref<Image> img = render_image(material);
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image.set_value(img);
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}
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Color Shear::_get_value_for(const Vector2 &uv, const int pseed) {
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//$in($uv+$amount*($uv.yx-vec2($center))*vec2($direction));
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if (direction == 0) {
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return input.get_value(uv + amount * (Vector2(uv.y, uv.x) - Vector2(center, center)) * Vector2(1, 0));
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}
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else if (direction == 1) {
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return input.get_value(uv + amount * (Vector2(uv.y, uv.x) - Vector2(center, center)) * Vector2(0, 1));
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}
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return Color(0, 0, 0, 1);
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}
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//direction;
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int Shear::get_direction() {
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return direction;
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}
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void Shear::set_direction(const int val) {
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direction = val;
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set_dirty(true);
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}
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//amount;
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float Shear::get_amount() {
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return amount;
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}
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void Shear::set_amount(const float val) {
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amount = val;
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set_dirty(true);
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}
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//center;
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float Shear::get_center() {
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return center;
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}
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void Shear::set_center(const float val) {
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center = val;
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set_dirty(true);
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}
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}
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Shear::Shear() {
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image;
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input;
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direction = 0;
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amount = 1;
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center = 0;
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}
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Shear::~Shear() {
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}
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static void Shear::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_image"), &Shear::get_image);
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ClassDB::bind_method(D_METHOD("set_image", "value"), &Shear::set_image);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_image", "get_image");
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ClassDB::bind_method(D_METHOD("get_input"), &Shear::get_input);
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ClassDB::bind_method(D_METHOD("set_input", "value"), &Shear::set_input);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_input", "get_input");
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ClassDB::bind_method(D_METHOD("get_direction"), &Shear::get_direction);
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ClassDB::bind_method(D_METHOD("set_direction", "value"), &Shear::set_direction);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "direction"), "set_direction", "get_direction");
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ClassDB::bind_method(D_METHOD("get_amount"), &Shear::get_amount);
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ClassDB::bind_method(D_METHOD("set_amount", "value"), &Shear::set_amount);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount"), "set_amount", "get_amount");
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ClassDB::bind_method(D_METHOD("get_center"), &Shear::get_center);
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ClassDB::bind_method(D_METHOD("set_center", "value"), &Shear::set_center);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "center"), "set_center", "get_center");
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ClassDB::bind_method(D_METHOD("_init_properties"), &Shear::_init_properties);
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ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &Shear::_register_methods);
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ClassDB::bind_method(D_METHOD("_render", "material"), &Shear::_render);
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ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &Shear::_get_value_for);
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ClassDB::bind_method(D_METHOD("get_direction"), &Shear::get_direction);
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ClassDB::bind_method(D_METHOD("set_direction", "val"), &Shear::set_direction);
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ClassDB::bind_method(D_METHOD("get_amount"), &Shear::get_amount);
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ClassDB::bind_method(D_METHOD("set_amount", "val"), &Shear::set_amount);
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ClassDB::bind_method(D_METHOD("get_center"), &Shear::get_center);
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ClassDB::bind_method(D_METHOD("set_center", "val"), &Shear::set_center);
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}
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