mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 20:36:53 +01:00
69 lines
3.0 KiB
C++
69 lines
3.0 KiB
C++
|
/*************************************************************************/
|
||
|
/* gltf_spec_gloss.h */
|
||
|
/*************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* https://godotengine.org */
|
||
|
/*************************************************************************/
|
||
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/*************************************************************************/
|
||
|
|
||
|
#ifndef GLTF_SPEC_GLOSS_H
|
||
|
#define GLTF_SPEC_GLOSS_H
|
||
|
|
||
|
#include "core/image.h"
|
||
|
#include "core/resource.h"
|
||
|
|
||
|
class GLTFSpecGloss : public Resource {
|
||
|
GDCLASS(GLTFSpecGloss, Resource);
|
||
|
friend class GLTFDocument;
|
||
|
|
||
|
private:
|
||
|
Ref<Image> diffuse_img = nullptr;
|
||
|
Color diffuse_factor = Color(1.0f, 1.0f, 1.0f);
|
||
|
float gloss_factor = 1.0f;
|
||
|
Color specular_factor = Color(1.0f, 1.0f, 1.0f);
|
||
|
Ref<Image> spec_gloss_img = nullptr;
|
||
|
|
||
|
protected:
|
||
|
static void _bind_methods();
|
||
|
|
||
|
public:
|
||
|
Ref<Image> get_diffuse_img();
|
||
|
void set_diffuse_img(Ref<Image> p_diffuse_img);
|
||
|
|
||
|
Color get_diffuse_factor();
|
||
|
void set_diffuse_factor(Color p_diffuse_factor);
|
||
|
|
||
|
float get_gloss_factor();
|
||
|
void set_gloss_factor(float p_gloss_factor);
|
||
|
|
||
|
Color get_specular_factor();
|
||
|
void set_specular_factor(Color p_specular_factor);
|
||
|
|
||
|
Ref<Image> get_spec_gloss_img();
|
||
|
void set_spec_gloss_img(Ref<Image> p_spec_gloss_img);
|
||
|
};
|
||
|
|
||
|
#endif // GLTF_SPEC_GLOSS_H
|