pandemonium_engine/modules/database/database_backends/sqlite/detect.py

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import os
import platform
import sys
def is_active():
return True
def get_name():
return "sqlite3"
def can_build():
# if os.name == "posix" or sys.platform == "darwin":
# x11_error = os.system("pkg-config --version > /dev/null")
# if x11_error:
# return False
# sqlite_error = os.system("pkg-config sqlite3 --modversion --silence-errors > /dev/null ")
# if sqlite_error:
# print("sqlite3 not found!")
# return False
# print("sqlite3 found!")
# return True
# #todo
# return False
print("sqlite3 built in!")
return True
def get_opts():
from SCons.Variables import BoolVariable, EnumVariable
return [
# EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")),
]
def get_flags():
return []
def configure(env):
#env.ParseConfig("pkg-config sqlite3 --cflags --libs")
env.Append(CPPDEFINES=["SQLITE_PRESENT"])
# Link those statically for portability
#if env["use_static_cpp"]:
#env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"])
env.Append(LINKFLAGS=["-ldl"])