pandemonium_engine/modules/entity_spell_system/data/items/craft_recipe.cpp

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2023-12-17 23:21:54 +01:00
/*************************************************************************/
/* craft_recipe.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "craft_recipe.h"
const String CraftRecipe::BINDING_STRING_CRAFT_CATEGORIES = "None,Alchemy,Smithing,Tailoring,Enchanting,Engineering";
const String CraftRecipe::BINDING_STRING_CRAFT_SUB_CATEGORIES = "None,Potions";
int CraftRecipe::get_id() const {
return _id;
}
void CraftRecipe::set_id(const int value) {
_id = value;
}
CraftRecipe::CraftCategories CraftRecipe::get_category() const {
return _category;
}
void CraftRecipe::set_category(const CraftCategories value) {
_category = value;
}
CraftRecipe::CraftSubCategories CraftRecipe::get_sub_category() const {
return _sub_category;
}
void CraftRecipe::set_sub_category(const CraftSubCategories value) {
_sub_category = value;
}
Ref<CraftRecipeHelper> CraftRecipe::get_required_tool(const int index) {
ERR_FAIL_INDEX_V(index, MAX_REQUIRED_TOOLS, Ref<CraftRecipeHelper>());
return _required_tools[index];
}
void CraftRecipe::set_required_tool(const int index, const Ref<CraftRecipeHelper> &value) {
ERR_FAIL_INDEX(index, MAX_REQUIRED_TOOLS);
_required_tools[index] = value;
}
int CraftRecipe::get_required_tools_count() const {
return _required_tools_count;
}
void CraftRecipe::set_required_tools_count(const int value) {
_required_tools_count = value;
}
void CraftRecipe::set_required_material(const int index, const Ref<CraftRecipeHelper> &value) {
ERR_FAIL_INDEX(index, MAX_REQUIRED_MATERIALS);
_required_materials[index] = value;
}
Ref<CraftRecipeHelper> CraftRecipe::get_required_material(int index) {
ERR_FAIL_INDEX_V(index, MAX_REQUIRED_MATERIALS, Ref<CraftRecipeHelper>());
return _required_materials[index];
}
int CraftRecipe::get_required_materials_count() const {
return _required_materials_count;
}
void CraftRecipe::set_required_materials_count(const int value) {
_required_materials_count = value;
}
Ref<CraftRecipeHelper> CraftRecipe::get_item() {
return _item;
}
void CraftRecipe::set_item(const Ref<CraftRecipeHelper> &value) {
_item = value;
}
CraftRecipe::CraftRecipe() {
_id = 0;
_category = CraftCategories::CRAFT_CATEGORY_NONE;
_sub_category = CraftSubCategories::CRAFT_SUB_CATEGORY_NONE;
//_item = Ref<CraftRecipeHelper>(memnew(CraftRecipeHelper()));
_required_materials_count = 0;
_required_tools_count = 0;
//for (int i = 0; i < MAX_REQUIRED_TOOLS; ++i) {
// _required_tools[i] = Ref<CraftRecipeHelper>(memnew(CraftRecipeHelper()));
//}
//for (int i = 0; i < MAX_REQUIRED_MATERIALS; ++i) {
// _required_materials[i] = Ref<CraftRecipeHelper>(memnew(CraftRecipeHelper()));
//}
}
CraftRecipe::~CraftRecipe() {
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//TODO check if the array destructors actually unref the objects.
//_item = Ref<CraftRecipeHelper>(NULL);
}
void CraftRecipe::_validate_property(PropertyInfo &property) const {
String prop = property.name;
if (prop.begins_with("RequiredMaterials_")) {
int frame = prop.get_slicec('/', 0).get_slicec('_', 1).to_int();
if (frame >= _required_materials_count) {
property.usage = 0;
}
} else if (prop.begins_with("RequiredTools_")) {
int frame = prop.get_slicec('/', 0).get_slicec('_', 1).to_int();
if (frame >= _required_tools_count) {
property.usage = 0;
}
}
}
void CraftRecipe::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_id"), &CraftRecipe::get_id);
ClassDB::bind_method(D_METHOD("set_id", "value"), &CraftRecipe::set_id);
ADD_PROPERTY(PropertyInfo(Variant::INT, "id"), "set_id", "get_id");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text_name"), "set_name", "get_name");
ClassDB::bind_method(D_METHOD("get_category"), &CraftRecipe::get_category);
ClassDB::bind_method(D_METHOD("set_category", "value"), &CraftRecipe::set_category);
ADD_PROPERTY(PropertyInfo(Variant::INT, "category", PROPERTY_HINT_ENUM, CraftRecipe::BINDING_STRING_CRAFT_CATEGORIES), "set_category", "get_category");
ClassDB::bind_method(D_METHOD("get_sub_category"), &CraftRecipe::get_sub_category);
ClassDB::bind_method(D_METHOD("set_sub_category", "value"), &CraftRecipe::set_sub_category);
ADD_PROPERTY(PropertyInfo(Variant::INT, "sub_category", PROPERTY_HINT_ENUM, CraftRecipe::BINDING_STRING_CRAFT_SUB_CATEGORIES), "set_sub_category", "get_sub_category");
ClassDB::bind_method(D_METHOD("get_required_material"), &CraftRecipe::get_required_material);
ClassDB::bind_method(D_METHOD("set_required_material", "mat"), &CraftRecipe::set_required_material);
ClassDB::bind_method(D_METHOD("get_required_materials_count"), &CraftRecipe::get_required_materials_count);
ClassDB::bind_method(D_METHOD("set_required_materials_count", "count"), &CraftRecipe::set_required_materials_count);
ADD_PROPERTY(PropertyInfo(Variant::INT, "required_materials_count", PROPERTY_HINT_RANGE, "0," + itos(MAX_REQUIRED_MATERIALS), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_required_materials_count", "get_required_materials_count");
for (int i = 0; i < MAX_REQUIRED_MATERIALS; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "RequiredMaterials_" + itos(i) + "", PROPERTY_HINT_RESOURCE_TYPE, "CraftRecipeHelper", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_required_material", "get_required_material", i);
}
ClassDB::bind_method(D_METHOD("get_required_tool"), &CraftRecipe::get_required_tool);
ClassDB::bind_method(D_METHOD("set_required_tool", "value"), &CraftRecipe::set_required_tool);
ClassDB::bind_method(D_METHOD("get_required_tools_count"), &CraftRecipe::get_required_tools_count);
ClassDB::bind_method(D_METHOD("set_required_tools_count", "value"), &CraftRecipe::set_required_tools_count);
ADD_PROPERTY(PropertyInfo(Variant::INT, "required_tools_count", PROPERTY_HINT_RANGE, "0," + itos(MAX_REQUIRED_TOOLS), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_required_tools_count", "get_required_tools_count");
for (int i = 0; i < MAX_REQUIRED_TOOLS; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "RequiredTools_" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "CraftRecipeHelper", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_required_tool", "get_required_tool", i);
}
ClassDB::bind_method(D_METHOD("get_item"), &CraftRecipe::get_item);
ClassDB::bind_method(D_METHOD("set_item", "value"), &CraftRecipe::set_item);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "CraftRecipeHelper"), "set_item", "get_item");
BIND_CONSTANT(MAX_REQUIRED_TOOLS);
BIND_CONSTANT(MAX_REQUIRED_MATERIALS);
BIND_ENUM_CONSTANT(CRAFT_CATEGORY_NONE);
BIND_ENUM_CONSTANT(CRAFT_CATEGORY_ALCHEMY);
BIND_ENUM_CONSTANT(CRAFT_CATEGORY_SMITHING);
BIND_ENUM_CONSTANT(CRAFT_CATEGORY_TAILORING);
BIND_ENUM_CONSTANT(CRAFT_CATEGORY_ENCHANTING);
BIND_ENUM_CONSTANT(CRAFT_CATEGORY_ENGINEERING);
BIND_ENUM_CONSTANT(CRAFT_SUB_CATEGORY_NONE);
BIND_ENUM_CONSTANT(CRAFT_SUB_CATEGORY_POTIONS);
}