2022-03-15 13:29:32 +01:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2022-08-23 13:09:12 +02:00
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<class name="LootDataBase" inherits="Resource" version="3.8">
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2022-03-15 13:29:32 +01:00
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<brief_description>
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Base class for storing loot information for entities.
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_get_loot" qualifiers="virtual">
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<return type="Array" />
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<description>
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</description>
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</method>
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<method name="get_item" qualifiers="const">
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<return type="ItemTemplate" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_item_chance" qualifiers="const">
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<return type="float" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_loot">
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<return type="Array" />
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<description>
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</description>
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</method>
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<method name="get_loot_db" qualifiers="const">
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<return type="LootDataBase" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_loot_db_chance" qualifiers="const">
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<return type="float" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="set_item">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="ItemTemplate" />
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<description>
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</description>
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</method>
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<method name="set_item_chance">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="float" />
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<description>
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</description>
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</method>
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<method name="set_loot_db">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="LootDataBase" />
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<description>
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</description>
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</method>
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<method name="set_loot_db_chance">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="float" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="items_size" type="int" setter="set_items_size" getter="get_items_size" default="0">
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</member>
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<member name="loot_db_size" type="int" setter="set_loot_db_size" getter="get_loot_db_size" default="0">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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