pandemonium_engine/modules/web/html/html_template_multilang.cpp

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/*************************************************************************/
/* html_template_multilang.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "html_template_multilang.h"
#include "core/object/object.h"
Ref<HTMLTemplate> HTMLTemplateMultilang::get_template_for_locale(const StringName &p_locale) {
Ref<HTMLTemplate> *t = _locales.getptr(p_locale);
Ref<HTMLTemplate> ht;
if (t) {
ht = *t;
}
return ht;
}
void HTMLTemplateMultilang::set_template_for_locale(const StringName &p_locale, const Ref<HTMLTemplate> &p_template) {
if (!p_template.is_valid()) {
_locales.erase(p_locale);
return;
}
_locales[p_locale] = p_template;
}
HashMap<StringName, Ref<HTMLTemplate>> HTMLTemplateMultilang::get_all_locales() const {
return _locales;
}
Dictionary HTMLTemplateMultilang::get_locales() const {
Dictionary d;
for (const HashMap<StringName, Ref<HTMLTemplate>>::Element *E = _locales.front(); E; E = E->next) {
d[E->key()] = E->value();
}
return d;
}
void HTMLTemplateMultilang::set_locales(const Dictionary &p_dict) {
_locales.clear();
const Variant *next = p_dict.next();
while (next) {
Variant n = *next;
_locales[n] = p_dict[n];
next = p_dict.next(next);
}
}
String HTMLTemplateMultilang::_render(const Ref<WebServerRequest> &p_request, const Dictionary &p_data) {
const Variant *pp = p_data.getptr("locale");
if (pp) {
StringName locale = *pp;
Ref<HTMLTemplate> *tp = _locales.getptr(locale);
if (tp) {
return (*tp)->render(p_request, p_data);
}
}
return HTMLTemplate::_render(p_request, p_data);
}
HTMLTemplateMultilang::HTMLTemplateMultilang() {
}
HTMLTemplateMultilang::~HTMLTemplateMultilang() {
}
void HTMLTemplateMultilang::_on_editor_new_locale_button_pressed(const StringName &p_property) {
String name = p_property;
if (name.begins_with("locales/")) {
int scount = name.get_slice_count("/");
String key = name.get_slicec('/', 1);
if (scount == 2) {
// This way add_key can also be used as a key
if (key == "add_key_button") {
if (!_editor_new_locale_key.empty()) {
_locales[_editor_new_locale_key] = Ref<HTMLTemplate>();
_editor_new_locale_key = "";
property_list_changed_notify();
}
}
return;
}
String property = name.get_slicec('/', 2);
if (property == "delete_key_button") {
_locales.erase(key);
property_list_changed_notify();
}
return;
}
}
bool HTMLTemplateMultilang::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
if (name.begins_with("locales/")) {
int scount = name.get_slice_count("/");
String key = name.get_slicec('/', 1);
if (scount == 2) {
// This way add_key can also be used as a key
if (key == "add_key") {
_editor_new_locale_key = p_value;
return true;
} else if (key == "add_key_button") {
return true;
}
}
String property = name.get_slicec('/', 2);
if (property == "value") {
_locales[key] = p_value;
}
return true;
}
return false;
}
bool HTMLTemplateMultilang::_get(const StringName &p_name, Variant &r_ret) const {
String name = p_name;
if (name.begins_with("locales/")) {
int scount = name.get_slice_count("/");
String key = name.get_slicec('/', 1);
if (scount == 2) {
// This way add_key can also be used as a key
if (key == "add_key") {
r_ret = _editor_new_locale_key;
return true;
}
}
String property = name.get_slicec('/', 2);
if (property == "value") {
if (!_locales.has(key)) {
return false;
}
r_ret = _locales[key];
return true;
}
return true;
}
return false;
}
void HTMLTemplateMultilang::_get_property_list(List<PropertyInfo> *p_list) const {
for (const HashMap<StringName, Ref<HTMLTemplate>>::Element *E = _locales.front(); E; E = E->next) {
p_list->push_back(PropertyInfo(Variant::OBJECT, "locales/" + E->key() + "/value", PROPERTY_HINT_RESOURCE_TYPE, "HTMLTemplate"));
p_list->push_back(PropertyInfo(Variant::NIL, "locales/" + E->key() + "/delete_key_button", PROPERTY_HINT_BUTTON, "_on_editor_new_locale_button_pressed:Close/EditorIcons"));
}
p_list->push_back(PropertyInfo(Variant::STRING, "locales/add_key"));
p_list->push_back(PropertyInfo(Variant::NIL, "locales/add_key_button", PROPERTY_HINT_BUTTON, "_on_editor_new_locale_button_pressed:Add/EditorIcons"));
}
void HTMLTemplateMultilang::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_template_for_locale", "locale"), &HTMLTemplateMultilang::get_template_for_locale);
ClassDB::bind_method(D_METHOD("set_template_for_locale", "locale", "template"), &HTMLTemplateMultilang::set_template_for_locale);
ClassDB::bind_method(D_METHOD("get_locales"), &HTMLTemplateMultilang::get_locales);
ClassDB::bind_method(D_METHOD("set_locales", "locales"), &HTMLTemplateMultilang::set_locales);
ClassDB::bind_method(D_METHOD("_on_editor_new_locale_button_pressed"), &HTMLTemplateMultilang::_on_editor_new_locale_button_pressed);
}