pandemonium_engine/modules/material_maker/nodes/sdf3d/sdf3d_tf_rotate.cpp

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2022-06-16 15:29:08 +02:00
#include "sdf3d_tf_rotate.h"
Ref<Resource> Sdf3dTfRotate::get_input() {
return input;
}
void Sdf3dTfRotate::set_input(const Ref<Resource> &val) {
input = val;
}
Ref<Resource> Sdf3dTfRotate::get_output() {
return output;
}
void Sdf3dTfRotate::set_output(const Ref<Resource> &val) {
output = val;
}
Vector3 Sdf3dTfRotate::get_rotation() {
return rotation;
}
void Sdf3dTfRotate::set_rotation(const Vector3 &val) {
rotation = val;
}
//tool;
//export(Resource) ;
Ref<Resource> input;
//export(Resource) ;
Ref<Resource> output;
//export(Vector3) ;
Vector3 rotation = Vector3();
void Sdf3dTfRotate::_init_properties() {
if (!input) {
input = MMNodeUniversalProperty.new();
input.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_VECTOR2;
}
input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_UNIVERSAL;
// input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_VECTOR2;
input.slot_name = ">>> Input ";
if (!input.is_connected("changed", self, "on_input_changed")) {
input.connect("changed", self, "on_input_changed");
}
if (!output) {
output = MMNodeUniversalProperty.new();
output.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_VECTOR2;
}
output.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
output.slot_name = ">>> Output >>>";
output.get_value_from_owner = true;
register_input_property(input);
register_output_property(output);
}
void Sdf3dTfRotate::_register_methods(const Variant &mm_graph_node) {
mm_graph_node.add_slot_label_universal(input);
mm_graph_node.add_slot_label_universal(output);
mm_graph_node.add_slot_vector3("get_rotation", "set_rotation", "Rotation", 0.01);
}
Vector2 Sdf3dTfRotate::_get_property_value_sdf3d(const Vector3 &uv3) {
//$in(rotate3d($uv, -vec3($ax, $ay, $az)*0.01745329251));
return input.get_value_sdf3d(MMAlgos.rotate3d(uv3, -rotation * 0.01745329251));
}
//rotation;
Vector3 Sdf3dTfRotate::get_rotation() {
return rotation;
}
void Sdf3dTfRotate::set_rotation(const Vector3 &val) {
rotation = val;
emit_changed();
output.emit_changed();
}
void Sdf3dTfRotate::on_input_changed() {
emit_changed();
output.emit_changed();
}
}
Sdf3dTfRotate::Sdf3dTfRotate() {
input;
output;
rotation = Vector3();
}
Sdf3dTfRotate::~Sdf3dTfRotate() {
}
static void Sdf3dTfRotate::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_input"), &Sdf3dTfRotate::get_input);
ClassDB::bind_method(D_METHOD("set_input", "value"), &Sdf3dTfRotate::set_input);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_input", "get_input");
ClassDB::bind_method(D_METHOD("get_output"), &Sdf3dTfRotate::get_output);
ClassDB::bind_method(D_METHOD("set_output", "value"), &Sdf3dTfRotate::set_output);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_output", "get_output");
ClassDB::bind_method(D_METHOD("get_rotation"), &Sdf3dTfRotate::get_rotation);
ClassDB::bind_method(D_METHOD("set_rotation", "value"), &Sdf3dTfRotate::set_rotation);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation"), "set_rotation", "get_rotation");
ClassDB::bind_method(D_METHOD("_init_properties"), &Sdf3dTfRotate::_init_properties);
ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &Sdf3dTfRotate::_register_methods);
ClassDB::bind_method(D_METHOD("_get_property_value_sdf3d", "uv3"), &Sdf3dTfRotate::_get_property_value_sdf3d);
ClassDB::bind_method(D_METHOD("get_rotation"), &Sdf3dTfRotate::get_rotation);
ClassDB::bind_method(D_METHOD("set_rotation", "val"), &Sdf3dTfRotate::set_rotation);
ClassDB::bind_method(D_METHOD("on_input_changed"), &Sdf3dTfRotate::on_input_changed);
}