mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-18 09:56:50 +01:00
54 lines
1012 B
C++
54 lines
1012 B
C++
|
#ifndef SDF3D_SHAPE_CYLINDER_H
|
||
|
#define SDF3D_SHAPE_CYLINDER_H
|
||
|
|
||
|
|
||
|
class Sdf3dShapeCylinder : public MMNode {
|
||
|
GDCLASS(Sdf3dShapeCylinder, MMNode);
|
||
|
|
||
|
public:
|
||
|
|
||
|
Ref<Resource> get_output();
|
||
|
void set_output(const Ref<Resource> &val);
|
||
|
|
||
|
int get_axis() const;
|
||
|
void set_axis(const int val);
|
||
|
|
||
|
float get_length() const;
|
||
|
void set_length(const float val);
|
||
|
|
||
|
float get_radius() const;
|
||
|
void set_radius(const float val);
|
||
|
|
||
|
void _init_properties();
|
||
|
void _register_methods(const Variant &mm_graph_node);
|
||
|
Vector2 _get_property_value_sdf3d(const Vector3 &uv3);
|
||
|
int get_axis();
|
||
|
void set_axis(const int val);
|
||
|
float get_length();
|
||
|
void set_length(const float val);
|
||
|
float get_radius();
|
||
|
void set_radius(const float val);
|
||
|
|
||
|
Sdf3dShapeCylinder();
|
||
|
~Sdf3dShapeCylinder();
|
||
|
|
||
|
protected:
|
||
|
static void _bind_methods();
|
||
|
|
||
|
//tool
|
||
|
//export(Resource)
|
||
|
Ref<Resource> output;
|
||
|
//export(int, "X,Y,Z")
|
||
|
int axis = 1;
|
||
|
//export(float)
|
||
|
float length = 0.25;
|
||
|
//export(float)
|
||
|
float radius = 0.25;
|
||
|
//axis
|
||
|
//length
|
||
|
//radius
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif
|