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https://github.com/Relintai/pandemonium_engine.git
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35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
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#include "procedural_tree_3d.h"
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ProceduralTree3D::ProceduralTree3D() {
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}
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ProceduralTree3D::~ProceduralTree3D() {
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}
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void ProceduralTree3D::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_PROCESS: {
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} break;
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case NOTIFICATION_ENTER_TREE: {
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} break;
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case NOTIFICATION_EXIT_TREE: {
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} break;
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}
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}
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void ProceduralTree3D::_bind_methods() {
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/*
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ADD_SIGNAL(MethodInfo("error", PropertyInfo(Variant::DICTIONARY, "error")));
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ClassDB::bind_method(D_METHOD("get_client_id"), &ProceduralTree3D::get_client_id);
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ClassDB::bind_method(D_METHOD("set_client_id", "val"), &ProceduralTree3D::set_client_id);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "client_id"), "set_client_id", "get_client_id");
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ClassDB::bind_method(D_METHOD("get_tls_method"), &ProceduralTree3D::get_tls_method);
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ClassDB::bind_method(D_METHOD("set_tls_method", "val"), &ProceduralTree3D::set_tls_method);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "tls_method", PROPERTY_HINT_ENUM, "NONE,STARTTLS,SMTPS"), "set_tls_method", "get_tls_method");
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ClassDB::bind_method(D_METHOD("send_email", "email"), &ProceduralTree3D::send_email);
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*/
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}
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