pandemonium_engine/modules/entity_spell_system/doc_classes/PlayerProfile.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PlayerProfile" inherits="Reference" version="3.8">
<brief_description>
Stores the data for a player. Also see [ProfileManager].
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_class_profile">
<return type="void" />
<argument index="0" name="profile" type="ClassProfile" />
<description>
</description>
</method>
<method name="clear_class_profiles">
<return type="void" />
<description>
</description>
</method>
<method name="emit_change">
<return type="void" />
<description>
</description>
</method>
<method name="from_dict">
<return type="void" />
<argument index="0" name="dict" type="Dictionary" />
<description>
</description>
</method>
<method name="get_class_profile">
<return type="ClassProfile" />
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<argument index="0" name="class_id" type="StringName" />
<description>
</description>
</method>
<method name="get_class_profile_count" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="get_class_profile_index">
<return type="ClassProfile" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="load_defaults">
<return type="void" />
<description>
</description>
</method>
<method name="remove_class_profile">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="to_dict" qualifiers="const">
<return type="Dictionary" />
<description>
</description>
</method>
</methods>
<members>
<member name="custom_data" type="Dictionary" setter="set_custom_data" getter="get_custom_data" default="{}">
</member>
<member name="id" type="int" setter="set_id" getter="get_id" default="0">
</member>
<member name="profile_name" type="String" setter="set_profile_name" getter="get_profile_name" default="&quot;default.profile&quot;">
</member>
<member name="set_last_used_character" type="int" setter="set_last_used_character" getter="get_last_used_character" default="0">
</member>
</members>
<signals>
<signal name="changed">
<argument index="0" name="profile" type="PlayerProfile" />
<description>
</description>
</signal>
</signals>
<constants>
</constants>
</class>