pandemonium_engine/modules/props_2d/doc_classes/Prop2DData.xml

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<?xml version="1.0" encoding="UTF-8" ?>
2023-10-12 01:59:32 +02:00
<class name="Prop2DData" inherits="Resource" version="4.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_prop">
<return type="void" />
<argument index="0" name="prop" type="Prop2DDataEntry" />
<description>
</description>
</method>
<method name="add_textures_into">
<return type="void" />
<argument index="0" name="texture_packer" type="TexturePacker" />
<description>
</description>
</method>
<method name="copy_from">
<return type="void" />
<argument index="0" name="prop_data" type="Prop2DData" />
<description>
</description>
</method>
<method name="get_prop" qualifiers="const">
<return type="Prop2DDataEntry" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_prop_count" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="remove_prop">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="set_prop">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="spell" type="Prop2DDataEntry" />
<description>
</description>
</method>
</methods>
<members>
<member name="is_room" type="bool" setter="set_is_room" getter="get_is_room" default="false">
</member>
<member name="props" type="Array" setter="set_props" getter="get_props" default="[ ]">
</member>
<member name="room_bounds" type="PoolVector3Array" setter="set_room_bounds" getter="get_room_bounds" default="PoolVector3Array( )">
</member>
</members>
<constants>
</constants>
</class>