pandemonium_engine/modules/material_maker/nodes/gradient/gradient.cpp

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2022-06-16 15:29:08 +02:00
#include "gradient.h"
Ref<Resource> Gradient::get_image() {
return image;
}
void Gradient::set_image(const Ref<Resource> &val) {
image = val;
}
float Gradient::get_repeat() const {
return repeat;
}
void Gradient::set_repeat(const float val) {
repeat = val;
}
float Gradient::get_rotate() const {
return rotate;
}
void Gradient::set_rotate(const float val) {
rotate = val;
}
//tool;
//export(Resource) ;
Ref<Resource> image;
//export(float) ;
float repeat = 1;
//export(float) ;
float rotate = 0;
void Gradient::_init_properties() {
if (!image) {
image = MMNodeUniversalProperty.new();
image.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_IMAGE;
}
image.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_IMAGE;
register_output_property(image);
}
void Gradient::_register_methods(const Variant &mm_graph_node) {
mm_graph_node.add_slot_texture_universal(image);
mm_graph_node.add_slot_float("get_repeat", "set_repeat", "repeat");
mm_graph_node.add_slot_float("get_rotate", "set_rotate", "rotate");
mm_graph_node.add_slot_gradient();
}
void Gradient::_render(const Variant &material) {
Ref<Image> img = render_image(material);
image.set_value(img);
}
Color Gradient::_get_value_for(const Vector2 &uv, const int pseed) {
if (interpolation_type == 0) {
return MMAlgos.normal_gradient_type_1(uv, repeat, rotate, points);
}
else if (interpolation_type == 1) {
return MMAlgos.normal_gradient_type_2(uv, repeat, rotate, points);
}
else if (interpolation_type == 2) {
return MMAlgos.normal_gradient_type_3(uv, repeat, rotate, points);
}
else if (interpolation_type == 3) {
return MMAlgos.normal_gradient_type_4(uv, repeat, rotate, points);
}
return Color(1, 1, 1, 1);
}
Color Gradient::_get_gradient_color(const float x) {
if (interpolation_type == 0) {
return MMAlgos.gradient_type_1(x, points);
}
else if (interpolation_type == 1) {
return MMAlgos.gradient_type_2(x, points);
}
else if (interpolation_type == 2) {
return MMAlgos.gradient_type_3(x, points);
}
else if (interpolation_type == 3) {
return MMAlgos.gradient_type_4(x, points);
}
return Color(1, 1, 1, 1);
}
float Gradient::get_repeat() {
return repeat;
}
void Gradient::set_repeat(const float val) {
repeat = val;
set_dirty(true);
}
float Gradient::get_rotate() {
return rotate;
}
void Gradient::set_rotate(const float val) {
rotate = val;
set_dirty(true);
}
}
Gradient::Gradient() {
image;
repeat = 1;
rotate = 0;
}
Gradient::~Gradient() {
}
static void Gradient::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_image"), &Gradient::get_image);
ClassDB::bind_method(D_METHOD("set_image", "value"), &Gradient::set_image);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_image", "get_image");
ClassDB::bind_method(D_METHOD("get_repeat"), &Gradient::get_repeat);
ClassDB::bind_method(D_METHOD("set_repeat", "value"), &Gradient::set_repeat);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "repeat"), "set_repeat", "get_repeat");
ClassDB::bind_method(D_METHOD("get_rotate"), &Gradient::get_rotate);
ClassDB::bind_method(D_METHOD("set_rotate", "value"), &Gradient::set_rotate);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotate"), "set_rotate", "get_rotate");
ClassDB::bind_method(D_METHOD("_init_properties"), &Gradient::_init_properties);
ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &Gradient::_register_methods);
ClassDB::bind_method(D_METHOD("_render", "material"), &Gradient::_render);
ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &Gradient::_get_value_for);
ClassDB::bind_method(D_METHOD("_get_gradient_color", "x"), &Gradient::_get_gradient_color);
ClassDB::bind_method(D_METHOD("get_repeat"), &Gradient::get_repeat);
ClassDB::bind_method(D_METHOD("set_repeat", "val"), &Gradient::set_repeat);
ClassDB::bind_method(D_METHOD("get_rotate"), &Gradient::get_rotate);
ClassDB::bind_method(D_METHOD("set_rotate", "val"), &Gradient::set_rotate);
}