pandemonium_engine/modules/web/http/web_permission.h

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#ifndef WEB_PERMISSION_H
#define WEB_PERMISSION_H
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/*************************************************************************/
/* web_permission.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/string/ustring.h"
#include "core/variant/variant.h"
#include "core/object/resource.h"
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class WebServerRequest;
class WebPermission : public Resource {
GDCLASS(WebPermission, Resource);
public:
enum WebPermissions {
WEB_PERMISSION_VIEW = 1 << 0,
WEB_PERMISSION_CREATE = 1 << 1,
WEB_PERMISSION_EDIT = 1 << 2,
WEB_PERMISSION_DELETE = 1 << 3,
WEB_PERMISSION_ALL = WEB_PERMISSION_VIEW | WEB_PERMISSION_CREATE | WEB_PERMISSION_EDIT | WEB_PERMISSION_DELETE,
WEB_PERMISSION_NONE = 0,
};
//like in middlewate returns whether it handled the request or not
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bool activate(const Ref<WebServerRequest> &request);
int get_permissions(const Ref<WebServerRequest> &request);
void handle_view_permission_missing(const Ref<WebServerRequest> &request);
virtual bool _activate(Ref<WebServerRequest> request);
virtual int _get_permissions(Ref<WebServerRequest> request);
virtual void _handle_view_permission_missing(Ref<WebServerRequest> request);
WebPermission();
~WebPermission();
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protected:
static void _bind_methods();
};
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VARIANT_ENUM_CAST(WebPermission::WebPermissions);
#endif