mirror of
https://github.com/Relintai/pandemonium_engine.git
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163 lines
4.5 KiB
XML
163 lines
4.5 KiB
XML
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VertexLights2D" inherits="Object" version="4.3">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="free">
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<return type="void" />
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<argument index="0" name="rid" type="RID" />
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<description>
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</description>
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</method>
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<method name="get_default_quadrant_size" qualifiers="const">
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<return type="Vector2i" />
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<description>
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</description>
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</method>
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<method name="light_create">
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<return type="RID" />
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<description>
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</description>
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</method>
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<method name="light_get_color">
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<return type="Color" />
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<argument index="0" name="light" type="RID" />
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<description>
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</description>
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</method>
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<method name="light_get_item_cull_mask">
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<return type="int" />
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<argument index="0" name="light" type="RID" />
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<description>
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</description>
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</method>
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<method name="light_get_layer_range">
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<return type="Vector2i" />
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<argument index="0" name="light" type="RID" />
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<description>
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</description>
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</method>
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<method name="light_get_map">
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<return type="RID" />
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<argument index="0" name="light" type="RID" />
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<description>
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</description>
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</method>
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<method name="light_get_mode">
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<return type="int" enum="VertexLights2D.VertexLight2DMode" />
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<argument index="0" name="light" type="RID" />
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<description>
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</description>
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</method>
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<method name="light_get_position">
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<return type="Vector2" />
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<argument index="0" name="light" type="RID" />
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<description>
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</description>
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</method>
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<method name="light_get_z_range">
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<return type="Vector2i" />
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<argument index="0" name="light" type="RID" />
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<description>
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</description>
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</method>
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<method name="light_set_color">
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<return type="void" />
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<argument index="0" name="light" type="RID" />
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<argument index="1" name="color" type="Color" />
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<description>
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</description>
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</method>
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<method name="light_set_item_cull_mask">
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<return type="void" />
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<argument index="0" name="light" type="RID" />
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<argument index="1" name="item_cull_mask" type="int" />
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<description>
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</description>
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</method>
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<method name="light_set_layer_range">
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<return type="void" />
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<argument index="0" name="light" type="RID" />
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<argument index="1" name="layer_range" type="Vector2i" />
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<description>
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</description>
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</method>
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<method name="light_set_map">
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<return type="void" />
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<argument index="0" name="light" type="RID" />
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<argument index="1" name="map" type="RID" />
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<description>
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</description>
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</method>
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<method name="light_set_mode">
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<return type="void" />
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<argument index="0" name="light" type="RID" />
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<argument index="1" name="mode" type="int" enum="VertexLights2D.VertexLight2DMode" />
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<description>
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</description>
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</method>
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<method name="light_set_position">
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<return type="void" />
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<argument index="0" name="light" type="RID" />
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<argument index="1" name="position" type="Vector2" />
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<description>
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</description>
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</method>
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<method name="light_set_z_range">
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<return type="void" />
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<argument index="0" name="light" type="RID" />
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<argument index="1" name="z_range" type="Vector2i" />
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<description>
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</description>
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</method>
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<method name="map_clear">
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<return type="void" />
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<argument index="0" name="map" type="RID" />
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<description>
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</description>
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</method>
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<method name="map_create">
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<return type="RID" />
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<description>
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</description>
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</method>
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<method name="map_get_lights" qualifiers="const">
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<return type="Array" />
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<argument index="0" name="map" type="RID" />
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<description>
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</description>
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</method>
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<method name="map_get_quadrant_size" qualifiers="const">
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<return type="Vector2i" />
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<argument index="0" name="map" type="RID" />
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<description>
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</description>
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</method>
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<method name="map_set_quadrant_size">
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<return type="void" />
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<argument index="0" name="map" type="RID" />
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<argument index="1" name="size" type="Vector2i" />
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<description>
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</description>
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</method>
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<method name="set_default_quadrant_size">
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<return type="void" />
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<argument index="0" name="size" type="Vector2i" />
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<description>
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</description>
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</method>
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</methods>
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<constants>
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<constant name="VERTEX_LIGHT_2D_MODE_ADD" value="0" enum="VertexLight2DMode">
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</constant>
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<constant name="VERTEX_LIGHT_2D_MODE_SUB" value="1" enum="VertexLight2DMode">
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</constant>
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<constant name="VERTEX_LIGHT_2D_MODE_MIX" value="2" enum="VertexLight2DMode">
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</constant>
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</constants>
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</class>
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