mirror of
https://github.com/Relintai/pandemonium_engine.git
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66 lines
1.1 KiB
C++
66 lines
1.1 KiB
C++
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#include "http_session.h"
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void HTTPSession::add(const String &key, const Variant &value) {
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_mutex.lock();
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_data[key] = value;
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_mutex.unlock();
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}
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void HTTPSession::remove(const String &key) {
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_mutex.lock();
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_data[key] = Variant();
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_mutex.unlock();
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}
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bool HTTPSession::has(const String &key) {
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return !_data[key].is_null();
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}
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Variant HTTPSession::get(const String &key) {
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return _data[key];
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}
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const Variant &HTTPSession::get_const(const String &key) {
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return _data[key];
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}
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Object *HTTPSession::get_object(const String &key) {
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// don't lock here
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return _data[key].to_object();
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}
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Ref<Reference> HTTPSession::get_reference(const String &key) {
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// don't lock here
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return _data[key].to_reference();
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}
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int HTTPSession::get_int(const String &key) {
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// don't lock here
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return _data[key].to_int();
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}
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void HTTPSession::clear() {
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_data.clear();
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}
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void HTTPSession::reset() {
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clear();
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session_id = "";
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}
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std::map<String, Variant> *HTTPSession::get_data() {
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return &_data;
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}
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HTTPSession::HTTPSession() {
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id = 0;
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}
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HTTPSession::~HTTPSession() {
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clear();
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}
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